Atmos is cool, but out of my budget for the quality of speakers I wanted. I might invest in it if I ever build a dedicated media room. Which would likely involve constructing a single room building on the small concrete foundation that my dad's tool shop used to sit on. At that point, the cost of Atmos speakers wouldn't look as expensive next to everything else. :v
At the shop we have an Atmos set-up, it does sound incredible. We received a new Atmos demo blu-ray disc the other day. The blackwater bay battle from Game of Thrones is on it. As well as some gameplay from Star Wars: Battlefront. Really awesome experience. Audio set-up isn't even really high end. There's a Marantz 7011 receiver. B&W CM9 fronts, B&W CM2S2 center, B&W CM5 rears, B&W speakers in the ceiling (not sure which model from the top of my head) and a Dali Sub M10-D. Including cables and everything that's in the 10K euros area worth of audio.
By the way Kibner, I did create a set-up thread last year: http://slaent.com/thread/923137/
Thought that would be a good place to show what you got and discuss everything concerning A/V. Will do an update of my set-up once I settled on my TV this summer.
By the way Kibner, I did create a set-up thread last year: http://slaent.com/thread/923137/
Thought that would be a good place to show what you got and discuss everything concerning A/V. Will do an update of my set-up once I settled on my TV this summer.
those oled times are great
i'm embarrassed to admit it...but I jumped on the dynamic contrast train yesterday in my gameplay of Uncharted 4 HDR
I've been against it, but I just couldn't see any objective reason to leave it off for that particular game. I did not use dynamic contrast for any of my other games, but I'm starting to look into it
Typical argument is that it washes out certain details, but in Uncharted it seemed like it was performing what I would expect of SMART LED on roids. Brought much better pop and balance to the lighting to the point where if there was some slight detail I missed on a tile or floor texture it'd be a perfectly fine trade-off.
Further testing needed.
i'm embarrassed to admit it...but I jumped on the dynamic contrast train yesterday in my gameplay of Uncharted 4 HDR
I've been against it, but I just couldn't see any objective reason to leave it off for that particular game. I did not use dynamic contrast for any of my other games, but I'm starting to look into it
Typical argument is that it washes out certain details, but in Uncharted it seemed like it was performing what I would expect of SMART LED on roids. Brought much better pop and balance to the lighting to the point where if there was some slight detail I missed on a tile or floor texture it'd be a perfectly fine trade-off.
Further testing needed.
As an update--it seems to really depend on the content.
I didn't like dynamic contrast on for Horizon. The pop DID override small details to the point where I didn't find it was worth it and much preferred having it off. With Uncharted--the muted colors are fine, but I prefer dynamic contrast on at least low--I can't explain why but it suits the game very well.
In terms of HDR I was able to test the effect consistently by turning it on and off. I know that sounds crazy but a lot of games haven't given that option until recently. Either the game detects you have HDR or you don't. Anyway, my eye is much better at understanding the difference now. HDR is definitely preferable for sure. But I still have a hard time of explaining it in words. The whole "the image pops so much more!" is really just a flat out bad description, even a lie actually. Dynamic contrast provides this sort of pop if you desire it, but HDR is more about a more realistic color gradient and depth to the image. The really flat colorless image on one side and super vibrant awesome looking image on the other comparisons are hilariously off though.
I didn't like dynamic contrast on for Horizon. The pop DID override small details to the point where I didn't find it was worth it and much preferred having it off. With Uncharted--the muted colors are fine, but I prefer dynamic contrast on at least low--I can't explain why but it suits the game very well.
In terms of HDR I was able to test the effect consistently by turning it on and off. I know that sounds crazy but a lot of games haven't given that option until recently. Either the game detects you have HDR or you don't. Anyway, my eye is much better at understanding the difference now. HDR is definitely preferable for sure. But I still have a hard time of explaining it in words. The whole "the image pops so much more!" is really just a flat out bad description, even a lie actually. Dynamic contrast provides this sort of pop if you desire it, but HDR is more about a more realistic color gradient and depth to the image. The really flat colorless image on one side and super vibrant awesome looking image on the other comparisons are hilariously off though.
It's been stated that HDR is what things *should* look like however we've been playing with blasted contrast for so long that natural looks un-natural. Without seeing it in action my best guess is it's similar to getting your TV calibrated vs you doing your own eye test. One way is factually and technically the accurate picture, the other is your preference.
I like the settings that Digital Foundry gave for HDR and non HDR games for the KS.
Allthough I still adjust them from time to time.
Allthough I still adjust them from time to time.
Unlike Samsung, Sony improves on the X930D. Great TV for gaming, HDR, and a decent monitor.
http://ca.rtings.com/tv/reviews/sony/x900e
http://ca.rtings.com/tv/reviews/sony/x900e
By Smokey Go To PostUnlike Samsung, Sony improves on the X930D. Great TV for gaming, HDR, and a decent monitor.31-34ms input lag is.... okay-ish.
http://ca.rtings.com/tv/reviews/sony/x900e
$2500 for the 65"??? Hrmmm!
By s y Go To Postif you can't see it though the camera then what is the point of the video?Poor Smokey.
By s y Go To Postif you can't see it though the camera then what is the point of the video?
lol, that was my first thought.
2018 will be the “tick” year for LG. This is where we are likely to see redesigned new OLED panels. Perhaps capable of HFR (High Frame Rate)? Maybe, said LG. At IFA in September 2016, LG demonstrated HFR-capable OLED prototypes but these will not arrive until 2018 “at the earliest”, according to LG. If we had to guess, based on our talks with Neil, Nandhu, and several other LG representatives, we would say that HFR in 2018 seems very likely. HDMI 2.1 has laid the groundwork. Motion reproduction in the 2017 TVs is left more or less unchanged.
2
0
1
8
By Smokey Go To Post2And then the "tick" is not going to be satisfactory and you will want to wait for the "tock" models in 2019 or 2020.
0
1
8
By Kibner Go To PostAnd then the "tick" is not going to be satisfactory and you will want to wait for the "tock" models in 2019 or 2020.😂
By Kibner Go To PostAnd then the "tick" is not going to be satisfactory and you will want to wait for the "tock" models in 2019 or 2020.
You might be right tbh
By Smokey Go To PostYou might be right tbhGo find a used KS8000 (or equivalent) and stick with that until a TV you absolutely love comes out. I think it will make you happier in the long run than just waiting and waiting.
Bought Planet Earth II
Excited af to watch . Wanted to wait until I got a 4k TV but fuck it. Have to watch standard Blu Ray.
Excited af to watch . Wanted to wait until I got a 4k TV but fuck it. Have to watch standard Blu Ray.
And I found the first very frustrating flaw of the KS8000. When you are in Game Mode and are passing audio through with Bitstream, the TV adds 100ms lag. This is regardless of if you use a receiver or not. I was wondering why the auto-calibration for Rock Band 4 was continually having my audio delay over 100ms and why audio queues in several games appeared to be out of sync.
Fucking hell.
Fucking hell.
By reilo Go To PostThat's… disgusting. Time for a dedicated audio receiver?I think I might try changing to using optical out as a cheaper workaround first if I am unable to find an acceptable software solution.
A thread, if anyone wants to read through: https://us.community.samsung.com/t5/forums/v3_1/forumtopicpage/board-id/tv/thread-id/4102/page/1
Ugghh, if I go with plugging optical into the receiver, it will have to come directly from the source to get rid of the lag. Which means I would have to physically change cables every single time I wanted to go from using the PS4, Steam Link, and native TV apps.
So fucking garbage.
So fucking garbage.
What about a receiver with HDMI in that outputs to the TV? That way all your audio sources go to the receiver directly as well as your video sources. And the receiver just ouputs video to the TV?
By reilo Go To PostWhat about a receiver with HDMI in that outputs to the TV? That way all your audio sources go to the receiver directly as well as your video sources. And the receiver just ouputs video to the TV?So bypass ARC completely. I'll have to give that a shot.
Ya, basically any of the big box receivers like an Onkyo TX series. They're $$ but I owned one before and they're wonderful. Do some research beforehand to make sure they don't introduce lag.
By reilo Go To PostYa, basically any of the big box receivers like an Onkyo TX series. They're $$ but I owned one before and they're wonderful. Do some research beforehand to make sure they don't introduce lag.I'm using the Denon s720w right now and it doesn't appear to add any lag from my research.
I took my TV out of the audio loop and I'm still getting 115ms audio lag in the RB4 calibration test. Visual lag is ~40ms which is close enough to the KS8000's known lag of 23ms for me to not worry about.
I don't want to spend more $$$ until I know for sure what will fix the issue.
I'm just bewildered and highly annoyed at this point.
e: I've tried disabling all HDMI CEC stuff, using "pure" sound mode on the receiver to stop any extra processing, and made the receiver output the sound without going through the TV first. I still get all the same delays, give or take 10ms.
I've even tried different audio outputs on the PS4 to no avail.
And now I'm reading that audio lag with RB4 may just be an issue with the game when outputting sound over HDMI. Though my audio lag is like 100ms lower than what many people are reporting in threads over a year old. So, maybe it's just not an issue anymore?
I need to just buy an optical cable to see if that's true or not. This sucks.
I need to just buy an optical cable to see if that's true or not. This sucks.
That's super frustrating lol. 100ms is just inexplicable especially in a game that requires precision.
I think yet another thing I can try is to plug some powered speakers into my controller and see what happens if I calibrate off that. If even that has audio lag, I may just give up.
Posted this in gaming but will here too
Project Scorpio supports FreeSync and next-gen HDMI - Support for new display tech ensures no screen-tearing and reduced stutter.
XONE and X360 games will be supported - SCORPIO will support FreeSync 2 technology, which means HDR support also.
http://www.eurogamer.net/articles/digitalfoundry-2017-project-scorpio-supports-freesync-and-hdmi-vrr
#2 0 1 8
Project Scorpio supports FreeSync and next-gen HDMI - Support for new display tech ensures no screen-tearing and reduced stutter.
XONE and X360 games will be supported - SCORPIO will support FreeSync 2 technology, which means HDR support also.
http://www.eurogamer.net/articles/digitalfoundry-2017-project-scorpio-supports-freesync-and-hdmi-vrr
Last week, we published the hardware spec for Microsoft's next Xbox - Project Scorpio. However, there was one little detail we held back, an aspect of the new console we didn't want to get lost in the noise. In the here and now its applications will be limited, but in the fullness of time, it may help to bring about a profound shift in how displays interface with games hardware. To cut a long story short, Scorpio supports AMD's FreeSync - and the upcoming variable refresh rate support baked into the next-gen HDMI 2.1 spec.Yeeeeeesssss
So what's the big deal here? In an ideal world, every single console game would run at 60fps, perfectly sychronised with the refresh rate of the attached display. This would result in a super-smooth, low latency gameplay experience - something you can see in the here and now in titles including the Forza Motorsport series and Halo 5. However, if a game targets 60fps and doesn't consistently hit the target, the experience is compromised in one of two ways.
#2 0 1 8
My 4K tv just arrived at home, will calibrate it in an hour or two.
Might need to order some new HDMI cables though.
Might need to order some new HDMI cables though.
By Lupercal Go To PostMy 4K tv just arrived at home, will calibrate it in an hour or two.Order from either monoprice or get one from the Amazon Basics line for your cheapest but still quality options.
Might need to order some new HDMI cables though.
By Kibner Go To PostOrder from either monoprice or get one from the Amazon Basics line for your cheapest but still quality options.Thanks Kibner,
I'm thinking these one : https://www.monoprice.com/product?p_id=15428 but the shipping is a bit to high at 38$.
By Lupercal Go To PostThanks Kibner,Yup, that should do you fine. Just make sure it is the length you need.
I'm thinking these one : https://www.monoprice.com/product?p_id=15428 but the shipping is a bit to high at 38$.
e: just saw your edit. let me see if i can find you a cheaper option
Lupercal, try going to your local Amazon site (or other favorite online retailer) and using either of these search terms to find the right cables: "monoprice high speed hdmi" or "amazonbasics high speed hdmi". That should get you something with non-insane shipping.
By Kibner Go To PostLupercal, try going to your local Amazon site (or other favorite online retailer) and using either of these search terms to find the right cables: "monoprice high speed hdmi" or "amazonbasics high speed hdmi". That should get you something with non-insane shipping.
I found a cheaper EU friendly alternative but it had the cable I saw on monoprice. Costs 18€ but free shipping so it's all good :) thanks.
This picture is so amazing even without proper hdmi cable yet. Goddamn, almost no input lag as well.
You know...
Finding myself more and more intrigued by Sony's high end TV offerings. Their processing is a big reason.
Finding myself more and more intrigued by Sony's high end TV offerings. Their processing is a big reason.
frfr
really feeling the z9d and the model below it. their processing chip is actually pretty amazing and seeing how 4k content isn't exactly widespread, processing is going to be on point.
really feeling the z9d and the model below it. their processing chip is actually pretty amazing and seeing how 4k content isn't exactly widespread, processing is going to be on point.
Why tf are 65'' TVs so much more than their 55'' counterparts
XBR65X930E is $3,299.99
OLED65C7P is $4,499.99
XBR65Z9D is $5,499.99
XBR55X930E is $2,299.99
OLED55C7P is $2,999.99
Z9D doesn't even bring it's talents any lower than 65''.
XBR65X930E is $3,299.99
OLED65C7P is $4,499.99
XBR65Z9D is $5,499.99
XBR55X930E is $2,299.99
OLED55C7P is $2,999.99
Z9D doesn't even bring it's talents any lower than 65''.
By reilo Go To Postbuy the fucking TV, Smokeydo it already, goddamn