I LOVE when I finish a game my team won with the best K:D, third in kills and second in assists and get ZERO drops. I LOVE IT.
By reilo Go To PostI LOVE when I finish a game my team won with the best K:D, third in kills and second in assists and get ZERO drops. I LOVE IT.
#WelcomeToDestiny
#BecomeLegend
Some gear requires 150 Crucible Points to purchase. I'm currently capped at 100, and at 100 per week. How do I unlock the 150?
you don't. just wait until the weekly reset which just happened. you can get another 100 up to 200 max.
By reilo Go To PostI LOVE when I finish a game my team won with the best K:D, third in kills and second in assists and get ZERO drops. I LOVE IT.it's not that bad anymore because legendary weapons drop so much in crucible and you almost never get anything worthwhile.
By Bruh Go To PostThat feel when the Nightfall drops the exotic helmet you're already wearingat least you got an exotic. i got zilch.
IB is up? I can finally get the last ghost. I keep forgetting to grab the one back there, lol.
If anyone wants to do PoE 32 or IB this week, I'm up for it.
Did you log in before the reset and then do the Nightfall, having already done the Nightfall? You won't get anything then, because it still considers you as having the Nightfall bonus until you log out. Otherwise it's not possible to get nothing from the NF.
If anyone wants to do PoE 32 or IB this week, I'm up for it.
By Dipro Go To Postat least you got an exotic. i got zilch.
Did you log in before the reset and then do the Nightfall, having already done the Nightfall? You won't get anything then, because it still considers you as having the Nightfall bonus until you log out. Otherwise it's not possible to get nothing from the NF.
Iron Banner is actually the perfect time and get some real practice in the normal PvP modes. All of the high end people head over to IB (varying skill, don't worry so much about that) and you'll typically see a LOT less specialized weapons than you would typically. Level yourself up. Learn how to get better at essential skills in the game like sniping. Sniping in particular is a big ability to have in this game because it can keep messy, dice roll engagements quick as fuck. It also discourages radical movement by the people playing against you. If they know you're sliding wigs back every time they sprint around that corner without respect then they'll ease WAY the fuck off hitting it in the future - and when you know people are scared and obeying the rules of the map, respecting sightlines then you can make better moves yourself.
btw. all snipers are not the same. high impact snipers are the difference between a 1hk on a reviving sunsinger and him hitting you with a wakeup super.
I really recommend handicapping (guys coming back to Destiny or just starting out don't even worry about it lol) to get a feel for new angles and approaches. Been running with Hardlight of all things and its really helped me gauge my ranges better and properly pre-grenade.
btw. all snipers are not the same. high impact snipers are the difference between a 1hk on a reviving sunsinger and him hitting you with a wakeup super.
I really recommend handicapping (guys coming back to Destiny or just starting out don't even worry about it lol) to get a feel for new angles and approaches. Been running with Hardlight of all things and its really helped me gauge my ranges better and properly pre-grenade.
Yeah I'm soloing IB right now and it's pretty fun. Also a lot of Thorns, but they're still in that Osiris mindset so they just body shot me and hide behind a wall waiting for DOT, death don't mean that much in Control so I get lots of kills just being aggressive and coming after them face to face.
Also, always at least pick up the EXP and Zones Taken bounties for IB, you can get those without too much effort passively and it's 5000xp per.
Also, always at least pick up the EXP and Zones Taken bounties for IB, you can get those without too much effort passively and it's 5000xp per.
By Bruh Go To PostYeah I'm soloing IB right now and it's pretty fun. Also a lot of Thorns, but they're still in that Osiris mindset so they just body shot me and hide behind a wall waiting for DOT, death don't mean that much in Control so I get lots of kills just being aggressive and coming after them face to face.Yeah... You can afford to be a little fuckless in IB. I'm trying to decide if I want to level 5 for two classes or just chill this week. I still haven't hit level 34 on any of my classes now, almost done getting my Warlock all purp and leveled in both subclasses...
Also, always at least pick up the EXP and Zones Taken bounties for IB, you can get those without too much effort passively and it's 5000xp per.
Also, for the solo PVP warrior: https://www.youtube.com/watch?v=cj8p5jYfQbc
This is some gospel. Manage your engagements, know when a trade is worth it, be abnormally hard to hit.
Kinda mad at myself for wasting over 30 motes on rolling this scout rifle earlier today. Took me a minute to realize that the One/One is simply trash no matter what you do with it. Wasn't paying attention.
By Bruh Go To PostDid you log in before the reset and then do the Nightfall, having already done the Nightfall? You won't get anything then, because it still considers you as having the Nightfall bonus until you log out. Otherwise it's not possible to get nothing from the NF.
by zilch i mean an exotic weapon i can get every other crucible match. basically i got 2 weapon parts for the NF.
By Dipro Go To Postby zilch i mean an exotic weapon i can get every other crucible match. basically i got 2 weapon parts for the NF.
ah I misread
Whenever I get a legendary engram I pretty much think "another mote!"
Using an AR for a few hours then switching to a Scout Rifle feels like playing Assassin's Creed 3 for the combat then putting in Virtua Fighter.
Was playing through this last Skirmish game wondering humanity deserved to be saved and shit
Was playing through this last Skirmish game wondering humanity deserved to be saved and shit
The weekly Crucible limit is pretty nonsensical. It's really easy to accumulate the points but then you gotta wait a full week if you wanna buy any Rank 3 weapons.
By reilo Go To PostI LOVE when I finish a game my team won with the best K:D, third in kills and second in assists and get ZERO drops. I LOVE IT.Don't miss that game. Just miss playing it with bros.
Been able to get every IronBanner bounty this week. Finally got the suros regime and I'll probably hit rank 3 IB tomorrow and this is the first week I gave a shit about IB.
I think I got more legendary drops this week than I have in the previous months combined, usually had to buy legendary shit. None of it particularly great but once you get an exotic primary everything else is gravy.
Really just want a high impact sniper rifle
Really just want a high impact sniper rifle
hit lvl 3 in Iron Banner earlier this week. Not sure if I want to commit to hitting 5. Already got the etheric light I needed for lvl 34.
By reilo Go To PostThe weekly Crucible limit is pretty nonsensical. It's really easy to accumulate the points but then you gotta wait a full week if you wanna buy any Rank 3 weapons.It used to be roughly double the effort to max crucible marks on the week.
I'm not going to do it but in the last patch they also give your alts a rep buff for playing Iron Banner after you rank up one of your characters.
Also, you can earn crucible rep even after the mark cap.. I'm finally up to rank 2 for crucible. Iron Banner is basically the only time I play PvP with intent
drops were upped
Also, you can earn crucible rep even after the mark cap.. I'm finally up to rank 2 for crucible. Iron Banner is basically the only time I play PvP with intent
By Moris Go To PostI think I got more legendary drops this week than I have in the previous months combined, usually had to buy legendary shit. None of it particularly great but once you get an exotic primary everything else is gravy.
Really just want a high impact sniper rifle
drops were upped
the fucking stupid hunter hood gets on my nerve. the only non hooded class item is the one you get at level 1 which i trashed.
Xur is selling Knucklehead Radar helm for hunters - its pretty much A-tier gear for anyone using a hunter in PvP
By DY_nasty Go To PostXur is selling Knucklehead Radar helm for hunters - its pretty much A-tier gear for anyone using a hunter in PvPbecause of the radar thingy? meh. weak roll too.
i stick to my four golden gun shots.
Iron Bannering on my alt
http://www.twitch.tv/fyrewulff
wonder how fast i can get to 3 due to double rep bonus, could be an easy multi Etheric
edit: twitch being a dick tonight, stream might suddenly disappear at times
http://www.twitch.tv/fyrewulff
wonder how fast i can get to 3 due to double rep bonus, could be an easy multi Etheric
edit: twitch being a dick tonight, stream might suddenly disappear at times
By Moris Go To PostWhen does the IB end?at reset
I went mostly solo and hit level 4 between homework and life. Lvl 5 solo is a massive time investment omg
and i'm completely out of weapons parts halp
Fucking servers go down in the middle of a good IB run on my favorite map ugh.
EDIT: Or is my PSN down?
EDIT: Or is my PSN down?
This Exotic AR is the shit. I see you. Finished tops in points this past round in IB while still L28.
Taken King's level cap is 40.
They're completely redoing the level system
http://www.gameinformer.com/b/news/archive/2015/08/04/destiny-the-taken-king-redesigns-leveling-from-one-to-forty-4682.aspx
They're also replacing all of Peter Dinklage's lines with Nolan North, who will be voicing the Ghost in Taken King, and re-recording all the ghost lines for Vanilla.
Year One Legendaries staying behind as well (for upgrading, I assume, you'll still be able to use them)
http://www.gameinformer.com/b/news/archive/2015/08/04/destinys-year-one-legendary-weapons-staying-behind-in-year-two-9432.aspx
They're completely redoing the level system
http://www.gameinformer.com/b/news/archive/2015/08/04/destiny-the-taken-king-redesigns-leveling-from-one-to-forty-4682.aspx
They're also replacing all of Peter Dinklage's lines with Nolan North, who will be voicing the Ghost in Taken King, and re-recording all the ghost lines for Vanilla.
Year One Legendaries staying behind as well (for upgrading, I assume, you'll still be able to use them)
http://www.gameinformer.com/b/news/archive/2015/08/04/destinys-year-one-legendary-weapons-staying-behind-in-year-two-9432.aspx
By DY_nasty Go To Postat resetwhat do you mean solo? i only play IB alone. do all the bounties in 2-3 matches and leave.
I went mostly solo and hit level 4 between homework and life. Lvl 5 solo is a massive time investment omg
and i'm completely out of weapons parts halp
very fast with weekend bonus.
Strange to re-do all of Dinklage's stuff but I suppose he just didn't want to do the VA anymore? Also, sounds like Destiny is just re-doing the leveling system in line with a traditional RPG.
Also, last night, clearly a group of friends decided to play IB or Clash together (can't remember which) so they ended up loading their team with multiple Titans and camped out in one spot and just shielded themselves the entire time while the entire team stayed inside. I immediately left the match. I don't have the patience for such cheesing bullshit.
Also, last night, clearly a group of friends decided to play IB or Clash together (can't remember which) so they ended up loading their team with multiple Titans and camped out in one spot and just shielded themselves the entire time while the entire team stayed inside. I immediately left the match. I don't have the patience for such cheesing bullshit.
We were also told that Destiny’s loot system will now pay closer attention to the loot you have already received when determining an appropriate dropOh good. Why this wasn't in there from Day 1 is befuddling. You can receive only so many Nemesis Rare armor before you start bashing your head in.
he was probably to expensive and nobody really liked him so why not hire a guy people like with a easier schedule if you need a quick sound bite.
•progression has been reworked entirely since the game launched. Leveling from 1 to 40 is now based entirely on your own actions.
•A new behind-the-scenes reward system pays attention to the gear and weapons you already have, and not only attempts to avoid giving the same reward multiple times, but targets you for new loot that will be valuable for progression.
•You can carry more bounties at any one time, and turn them in without returning to the bounty giver.
•the Cryptarch more reliably provides rewards that match the engrams you give him.
•Quests provide meaningful story progression, and clearly trackable paths through all the game's content, thereby lessening the grind.
•The Crucible has improved matchmaking, and a mercy rule ends matches early when any given contest is dramatically misbalanced.
•Crucible heavy and special ammo drops and economies have been reworked to be more understandable and useable.
• Weapons have been balanced across the board, with the aim to eliminate the dominance of just a few weapons, and make every weapon type a compelling choice.
• Whether your gauge is number of Crucible maps, exotic weapons, or playable mission, Destiny now has more than twice as much content as the original release. While Taken King introduces the first fully explorable new gameplay area, the new story mission zones, raids, and arena add substantial real estate to uncover.
Player UI/UX
Intelligence, Discipline, and Strength abilities now have numbered tiers to strive toward. Tiers are digital thresholds that you cross to reduce the cool down on your core three powers. Instead of a percentage, we want to tell you the time in secnds that your ability is going to come back in.
Music
Newly composed music was made for the early story missions.
Gear (Ghost Shell Hype!)
Weapons, armor, class items, and even your Ghost shell all offer perk customization as well as increased power and light for your hero.
Gunsmith and Armsday
•The Gunsmith has his own reputation meter.
•You can test weapons by borrowing them.
• Hit a certain reputation level and he will open Armsday purchase. You can pay glimmer once a week to order a new legendary weapon. W/ random sets of perks.
-- gain weapon upgrade materials by dismantling old weapons (sounds like an enchanting/jewel-slotting type system, or maybe just the replacement of Ascendent Energy)
--No more class based armor materials (Hadronic Essence, Plasteel Plating, etc). There will be one armor material that can be used by all classes
--Special vendor that lets you pick up any shader or emblem you have already acquired on your account (no more wasting vault space on shaders). Further vault/storage solutions on the way
--Green/white weapons will be more powerful than your current legendaries
--Details about Exotic Weapons -- auto rifle that shoots chain lightning, sniper rifle that blinds enemies on a headshot, pulse rifle that reloads magazine when you land precision shots, fusion rifle that counts as a heavy weapon and acts as a portable rail gun
--Exotic items now have their "defining perk" immediately unlocked (eg You can do a blinding bubble as soon as you acquire Helm of Saint 14, no need to level it up)
--Crucible will have questlines that introduce you to Shaxx and the various faction leaders
- auto rifle that shoots blast of chain lightning
- a sniper that blinds nearby enemies on precision hit
- Pulse Rifle called No Time To Explain
-exotics come with an intrinsic perk upon acquisition
- many are tied to involved quest lines
- one such quest line has you explore the Dreadnaught and looking for hidden pieces sorta like Dead Ghost Hunting.
-Sleeper Simulant, a fusion rifle that takes up heavy slot. Quest Line exotic.
•A new behind-the-scenes reward system pays attention to the gear and weapons you already have, and not only attempts to avoid giving the same reward multiple times, but targets you for new loot that will be valuable for progression.
•You can carry more bounties at any one time, and turn them in without returning to the bounty giver.
•the Cryptarch more reliably provides rewards that match the engrams you give him.
•Quests provide meaningful story progression, and clearly trackable paths through all the game's content, thereby lessening the grind.
•The Crucible has improved matchmaking, and a mercy rule ends matches early when any given contest is dramatically misbalanced.
•Crucible heavy and special ammo drops and economies have been reworked to be more understandable and useable.
• Weapons have been balanced across the board, with the aim to eliminate the dominance of just a few weapons, and make every weapon type a compelling choice.
• Whether your gauge is number of Crucible maps, exotic weapons, or playable mission, Destiny now has more than twice as much content as the original release. While Taken King introduces the first fully explorable new gameplay area, the new story mission zones, raids, and arena add substantial real estate to uncover.
Player UI/UX
Intelligence, Discipline, and Strength abilities now have numbered tiers to strive toward. Tiers are digital thresholds that you cross to reduce the cool down on your core three powers. Instead of a percentage, we want to tell you the time in secnds that your ability is going to come back in.
Music
Newly composed music was made for the early story missions.
Gear (Ghost Shell Hype!)
Weapons, armor, class items, and even your Ghost shell all offer perk customization as well as increased power and light for your hero.
Gunsmith and Armsday
•The Gunsmith has his own reputation meter.
•You can test weapons by borrowing them.
• Hit a certain reputation level and he will open Armsday purchase. You can pay glimmer once a week to order a new legendary weapon. W/ random sets of perks.
-- gain weapon upgrade materials by dismantling old weapons (sounds like an enchanting/jewel-slotting type system, or maybe just the replacement of Ascendent Energy)
--No more class based armor materials (Hadronic Essence, Plasteel Plating, etc). There will be one armor material that can be used by all classes
--Special vendor that lets you pick up any shader or emblem you have already acquired on your account (no more wasting vault space on shaders). Further vault/storage solutions on the way
--Green/white weapons will be more powerful than your current legendaries
--Details about Exotic Weapons -- auto rifle that shoots chain lightning, sniper rifle that blinds enemies on a headshot, pulse rifle that reloads magazine when you land precision shots, fusion rifle that counts as a heavy weapon and acts as a portable rail gun
--Exotic items now have their "defining perk" immediately unlocked (eg You can do a blinding bubble as soon as you acquire Helm of Saint 14, no need to level it up)
--Crucible will have questlines that introduce you to Shaxx and the various faction leaders
- auto rifle that shoots blast of chain lightning
- a sniper that blinds nearby enemies on precision hit
- Pulse Rifle called No Time To Explain
-exotics come with an intrinsic perk upon acquisition
- many are tied to involved quest lines
- one such quest line has you explore the Dreadnaught and looking for hidden pieces sorta like Dead Ghost Hunting.
-Sleeper Simulant, a fusion rifle that takes up heavy slot. Quest Line exotic.
Crucible:
-ToO bounties
-Week long Crucible bounties (with a 6th for completing the first 5 and a big reward, legendary/exotic)
-Eight new PvP maps
-Zone Control (control without kills for points)
-Rift (steal the bacon game type)
-Playstation exclusive map has platforms in center to create jumping gun battles
-Vex map with a one-way teleporter (hah)
-ToO bounties
-Week long Crucible bounties (with a 6th for completing the first 5 and a big reward, legendary/exotic)
-Eight new PvP maps
-Zone Control (control without kills for points)
-Rift (steal the bacon game type)
-Playstation exclusive map has platforms in center to create jumping gun battles
-Vex map with a one-way teleporter (hah)
Good changes. Not sure they needed to "fix" the leveling system by making it a traditional D&D style progression. They could've kept it 1-20L standard progression and then armor progression from that point on, but made simple changes like not capping Crucible or Vanguard points to a weekly cap, because you need those to purchase gear. Lift that cap, and you solve a ton of issues.
Nobody likes having to wait a full week just to purchase a single piece of armor because it costs more than the weekly 100pt cap. That's dumb.
Nobody likes having to wait a full week just to purchase a single piece of armor because it costs more than the weekly 100pt cap. That's dumb.
what AR did you get reilo? gonna be pissed if you're talking shit about the monte carlo lol
and DAMN that is a lot of shit to check. reading up now
and DAMN that is a lot of shit to check. reading up now
holy fuck
i'm just gonna level up all my legendaries to be ready to scrap them. ffs. armor too.
Once upgraded its not "bad" by any means. Just outshined spectacularly by other exotics at the moment.
i'm just gonna level up all my legendaries to be ready to scrap them. ffs. armor too.
By reilo Go To PostHard LightIt isn't a beast, yet. With the buffs to that particular weapon and ARs overall though... I'd at least keep it around for a while.
Once upgraded its not "bad" by any means. Just outshined spectacularly by other exotics at the moment.