By Impala26 Go To PostTruly the only GOOD Halo shotgun.
I think I liked it because the damage fall-off was seemingly linear and mostly predictable for a given range. Its one-hit kill range was comparable to shotguns that came later, but you could reach out to do noticeable damage at further ranges than any shotgun that came after.
Yeah, I liked being able to butter up Flood and multiple targets in general from a distance with it.
Do we really want to pile more toxicity from the cod community onto the already toxic Halo community?
Like I know money or w/e dictates the changes in a series and changes in the gameplay. But cod+Halo is just one Thorn shot away from the LoL community in terms of toxicity.
Also KBnM support needs to happen. And ESL over MLG currently.
Like I know money or w/e dictates the changes in a series and changes in the gameplay. But cod+Halo is just one Thorn shot away from the LoL community in terms of toxicity.
Also KBnM support needs to happen. And ESL over MLG currently.
If MLG is willing to drop their restrictions on streams outside of MLG.tv, i'm willing to at least hear them out.
They got pro Halo on national television and Dr. Pepper cans back in the day.
In any case, the thought that Halo is worthy enough for multiple groups to vie over for esports support is good news.
They got pro Halo on national television and Dr. Pepper cans back in the day.
In any case, the thought that Halo is worthy enough for multiple groups to vie over for esports support is good news.
By Ragnarok Flames Go To PostAlso KBnM support needs to happen.
If it gives players advantages over normal joe controller players then nope, nope, nope.
By FordyMK2 Go To PostIf it gives players advantages over normal joe controller players then nope, nope, nope.Boohoo.. They would have the option as well.
Halo doesn't feel right with KB+M. With something like quake it works, but I've always considered Halo more of a mid-tempo sort of arena shooter.
By Wahrer Go To PostHalo doesn't feel right with KB+M. With something like quake it works, but I've always considered Halo more of a mid-tempo sort of arena shooter.I'm more interested in the Elite Controller setups that people will use for Halo 5. I'm curious if any of the pros will use them and how they'll differ in layout, etc...
I want kb+m for games like Elite Dangerous, not for shooters.
By Ragnarok Flames Go To PostBoohoo.. They would have the option as well.
If I wanted to play a KB/M based shooter I'd go back to playing on PC.
As for the 'option' aspect - if it grants advantages as we are constantly told it does then effectively there would be no option if you wanted to be competitive in any way.
By FordyMK2 Go To PostIf I wanted to play a KB/M based shooter I'd go back to playing on PC.
As for the 'option' aspect - if it grants advantages as we are constantly told it does then effectively there would be no option if you wanted to be competitive in any way.
How do you feel about the Elite controller?
By Wahrer Go To PostHow do you feel about the Elite controller?at the end of the day, it's still a controller.
Buying one for gears though and getting a Stick for Street Fighter V and Tekken 7. Only have one friend that uses a stick and I wanna be No.2
also, Ben Kuchera is trying to score points with his "removing split screen is a crime article"
He's a tad late and most people are either done being mad or didn't care to begin with.
I'm curious as to whether it provides a real competitive edge over the standard controller in the same way as a kbm setup would. If so then id have a problem there as well.
The Elite controller is gonna be neat, and I'll probably end up getting one just because I don't know how to spend money appropriately, but I seriously doubt it'll fly in the pro circuits. I'm sure that a lot of those guys will pick them up to test them out and things like that, but it would be a huge handicap.
Ach, ultimately I'm a bit rubbish anyway so hey ho :) I just wanna slouch on the couch and shout obscenities at the tv...
By Mix Go To PostThe Elite controller is gonna be neat, and I'll probably end up getting one just because I don't know how to spend money appropriately, but I seriously doubt it'll fly in the pro circuits. I'm sure that a lot of those guys will pick them up to test them out and things like that, but it would be a huge handicap.Why wouldn't they use Elites? They're all using scufs anyway, which is basically just a badly made elite.
By Wahrer Go To PostHow do you feel about the Elite controller?The elite provides a very small benefit compared to a mouse. I can negate most of the benefits of an elite purely by using the claw grip.
A mouse is a huge advantage. The average pc player would be just as accurate as the best of the best on a controller. The sniper would suddenly become the easiest weapon to use in the game. No scoping with a sniper would be just as accurate and easy as shooting a BR.
If m/kb support is ever properly adopted on consoles it would have to be in separate playlists. Letting mouse players compete against standard controllers would be extremely unfair.
Oh shit, check your XBL messages, chums. I never downloaded ODST but just got a message with a new code. I wonder if it's in return for cutting off the initial download early.
By jem0208 Go To PostWhy wouldn't they use Elites? They're all using scufs anyway, which is basically just a badly made elite.This guy gets it.
The elite provides a very small benefit compared to a mouse. I can negate most of the benefits of an elite purely by using the claw grip.
A mouse is a huge advantage. The average pc player would be just as accurate as the best of the best on a controller. The sniper would suddenly become the easiest weapon to use in the game. No scoping with a sniper would be just as accurate and easy as shooting a BR.
If m/kb support is ever properly adopted on consoles it would have to be in separate playlists. Letting mouse players compete against standard controllers would be extremely unfair.
I can't believe it....
They actually did it. They made the Long Night of Solace for Halo: Fleet Battles.
They actually did it. They made the Long Night of Solace for Halo: Fleet Battles.
I can't quite believe anyone who values competitive Halo would think it's fine for KB/M to go up against pads online. That'd break the game more than any sprint, ADS or Armour Lock ever could.
By RedSparrows Go To PostI can't quite believe anyone who values competitive Halo would think it's fine for KB/M to go up against pads online. That'd break the game more than any sprint, ADS or Armour Lock ever could.
I can tell you that I would rather watch competitive Halo being played by people on a KB/M vs a controller. If people still want to play on a controller then that's their choice. Just don't say it will break the game because that's your opinion, not a fact. He's my take on it. Halo on a KB/M will enhance the competitive atmosphere and bring out a higher level of play which to me would be more fun not just from a gameplay perspective but also as a spectator sport.
By Poodlestrike Go To PostNon-Euclidean warfare is such a badass concept.So...warfare? I don't get the distinction. We don't live on a flat plane.
KB/M is never going to be a control option for halo.
I personally prefer a controller myself, but the precision afforded by a mouse is quite incredible.
I personally prefer a controller myself, but the precision afforded by a mouse is quite incredible.
By YourExWife Go To PostSo…warfare? I don't get the distinction. We don't live on a flat plane.
Euclidean space is 3 dimensional...
By Cliq Go To PostI can tell you that I would rather watch competitive Halo being played by people on a KB/M vs a controller. If people still want to play on a controller then that's their choice. Just don't say it will break the game because that's your opinion, not a fact. He's my take on it. Halo on a KB/M will enhance the competitive atmosphere and bring out a higher level of play which to me would be more fun not just from a gameplay perspective but also as a spectator sport.
It most certainly would break the game for anyone using controllers. It would be like adding an armour ability which you had to pay for which allows you to lock on to targets. That would be no more game breaking than letting mouse users play controller users. For normal players you would have to separate the two control types.
In terms of eSports it would never happen. You'd alienate a large portion of the current pro player base as they just wouldn't be able to compete with any pro pc players who might move across. In doing so you'd also alienate a good portion of the viewership. It'd be a mess.
By link1201 Go To PostDid Frankie say he'd be at gamescom?Nah, he's gonna be at RTX
By Mix Go To PostNah, he's gonna be at RTXOh ok. I was curious who if anybody from 343 was going to be there.
By jem0208 Go To PostEuclidean space is 3 dimensional…True...ish, but "non-Euclidean" often refers to the types of 2D geometries and whether they take place on curved surfaces. Euclidean space is usually just R^n with potentially any n > 2 (and often doesn't take into account the curvature of the space itself). Saying it's "non-Euclidean" isn't exactly useful in describing what it appears folks are trying to describe.
Considering we live in spacetime, all warfare is "non-Euclidean" (to use his context), even today. To use an example from my work, our GPS and other NAVWAR systems don't work unless you take into account relativity and quantum effects, neither of which are based in "Euclidean space" as a matter of practice.
Maybe a better term would be extra-dimensional warfare? Or extra-spacial warfare? Just bugs me when people Wahrer-ize shit for no good reason.
By Wahrer Go To PostSupraeuclidean is probably more accurate.hate you so much bro
i'll me-rer-ize shit as much as i damn well please
By YourExWife Go To PostTrue…ish, but "non-Euclidean" often refers to the types of 2D geometries and whether they take place on curved surfaces. Euclidean space is usually just R^n with potentially any n > 2 (and often doesn't take into account the curvature of the space itself). Saying it's "non-Euclidean" isn't exactly useful in describing what it appears folks are trying to describe.
Considering we live in spacetime, all warfare is "non-Euclidean" (to use his context), even today. To use an example from my work, our GPS and other NAVWAR systems don't work unless you take into account relativity and quantum effects, neither of which are based in "Euclidean space" as a matter of practice.
Maybe a better term would be extra-dimensional warfare? Or extra-spacial warfare? Just bugs me when people Wahrer-ize shit for no good reason.
I agree non euclidean is not the best descriptor from a physics and mathematics perspective. Honestly, I actually misinterpreted your point about a flat plane. I thought you were just simplifying the concept down to a 2 dimensional plane rather than discussing curved planes.
That said, our form of warfare doesn't really take advantage of of the fact that the universe and earth's surface is non euclidean. It's more just an annoyance we have to take into account with calculations etc. It can all be fairly easily approximated as euclidean. Using wormholes or slipspace is taking advantage of the fact that space-time is curved. So I think non-euclidean warfare is reasonably fair to say in layman's terms.
By YourExWife Go To PostTrue…ish, but "non-Euclidean" often refers to the types of 2D geometries and whether they take place on curved surfaces. Euclidean space is usually just R^n with potentially any n > 2 (and often doesn't take into account the curvature of the space itself). Saying it's "non-Euclidean" isn't exactly useful in describing what it appears folks are trying to describe.Was more a reference to the way that the alien geometries in Lovecraft are sometimes described as producing non-Euclidean beings. Technically incomplete, but it gets the point across.
Considering we live in spacetime, all warfare is "non-Euclidean" (to use his context), even today. To use an example from my work, our GPS and other NAVWAR systems don't work unless you take into account relativity and quantum effects, neither of which are based in "Euclidean space" as a matter of practice.
Maybe a better term would be extra-dimensional warfare? Or extra-spacial warfare? Just bugs me when people Wahrer-ize shit for no good reason.
Wahrer, I'm looking for a name for a group of badasses on the level of Jedi, Spartan, or Witcher, perhaps even more badass.
My universe is full of space magic and Warhammer-isms
My universe is full of space magic and Warhammer-isms
By daedalius Go To PostWahrer, I'm looking for a name for a group of badasses on the level of Jedi, Spartan, or Witcher, perhaps even more badass.Warhammer-isms?
My universe is full of space magic and Warhammer-isms
Inquisitors. Purgators. The Unsung.
(I'm actually already using that one, keep your paws off XD)
They are generals of vast fleets used for keeping compliance in Imperial space, or prosecuting wars to annex new territory.
Inquisitor wouldn't work, but it is an awesome name (and awesome in 40k too)
Inquisitor wouldn't work, but it is an awesome name (and awesome in 40k too)
By daedalius Go To PostThey are generals of vast fleets used for keeping compliance in Imperial space, or prosecuting wars to annex new territory.Imperial Fleetmasters
Inquisitor wouldn't work, but it is an awesome name (and awesome in 40k too)
don't listen to me, I'm terrible at names.
By daedalius Go To PostThey are generals of vast fleets used for keeping compliance in Imperial space, or prosecuting wars to annex new territory.Hmm. Imperators?
Inquisitor wouldn't work, but it is an awesome name (and awesome in 40k too)
By Poodlestrike Go To PostHmm. Imperators?
Pretty good preeeeeeeeettttyyy good :)
Imperator Slayde and Imperator Akia have a nice ring to them
The Round of Adjudicators. "The Round" for short.
Alternatively: The Adjutant Court.
Double "us gamers huh" reference: you could call the generals Arbiters of War individually.
"Adjutant Slayde" and "Adjutant Akia" sound p good.
Alternatively: The Adjutant Court.
Double "us gamers huh" reference: you could call the generals Arbiters of War individually.
"Adjutant Slayde" and "Adjutant Akia" sound p good.
By jem0208 Go To PostI agree non euclidean is not the best descriptor from a physics and mathematics perspective. Honestly, I actually misinterpreted your point about a flat plane. I thought you were just simplifying the concept down to a 2 dimensional plane rather than discussing curved planes.Putting aside the existence or non-existence of wormholes or slipspace, while ISIS may not take advantage of these advances in our physics and mathematics understanding, I can absolutely assure you that the US DoD does. Not only that, but it is essential to the success of our modern warfighter. Just because we aren't doing interstellar travel, doesn't mean we don't "take advantage of of the fact that the universe and earth's surface is non euclidean" (technically the universe sort of is. Different forms of Hilbert spaces can be used to describe the universe).
That said, our form of warfare doesn't really take advantage of of the fact that the universe and earth's surface is non euclidean. It's more just an annoyance we have to take into account with calculations etc. It can all be fairly easily approximated as euclidean. Using wormholes or slipspace is taking advantage of the fact that space-time is curved. So I think non-euclidean warfare is reasonably fair to say in layman's terms.
As far as layman's terms, the layman usually won't know what Euclidean even means.
By Poodlestrike Go To PostWas more a reference to the way that the alien geometries in Lovecraft are sometimes described as producing non-Euclidean beings. Technically incomplete, but it gets the point across.Ohhhhhhhhhhhhhhhhhhhh! Didn't catch the Lovecraftian discussion. My bad, bud.
By Cliq Go To PostI can tell you that I would rather watch competitive Halo being played by people on a KB/M vs a controller. If people still want to play on a controller then that's their choice. Just don't say it will break the game because that's your opinion, not a fact. He's my take on it. Halo on a KB/M will enhance the competitive atmosphere and bring out a higher level of play which to me would be more fun not just from a gameplay perspective but also as a spectator sport.
I quite understand the rationale for wanting competitive play on KB/M, to see the skill ceiling go higher (although, as always seems to be missed by these arguments, a pro on a pad is still a pro by the standard that counts). My issue is the idea that having KB/M vs pad would also thus be desirable. These are two different things, player choice should not come into the equation because choice shouldn't exist: it's one way or the other, not a mix and match. I don't think feeling it'd be broken is so much an opinion as a pretty rational estimation of the result. All things being equal, a KB/M will beat a pad player. I thought we disliked unequal starts?
By RedSparrows Go To PostI quite understand the rationale for wanting competitive play on KB/M, to see the skill ceiling go higher (although, as always seems to be missed by these arguments, a pro on a pad is still a pro by the standard that counts). My issue is the idea that having KB/M vs pad would also thus be desirable. These are two different things, player choice should not come into the equation because choice shouldn't exist: it's one way or the other, not a mix and match. I don't think feeling it'd be broken is so much an opinion as a pretty rational estimation of the result. All things being equal, a KB/M will beat a pad player. I thought we disliked unequal starts?Yeah and people still want AR starts what's the difference
The latest Bonus Round discussing DOOM is very interesting, check it out. I'm excited for that super fast arena combat and to see what the community can do with SnapMap.
By Ragnarok Flames Go To PostYeah and people still want AR starts what's the differenceWell, in one of them, everybody starts with the same weapon, and in the other, they don't.