By RedSparrows Go To PostDestiny's player movement is cool. And then you aim and it's all WHAT THE FUCK IS THIS SHIT
Disagree.
By Granadier Go To PostDisagree. I think the gunplay in Destiny is it's greatest asset.
Agree.
The gun and movement mechanics and a huge reason why I stuck with the game during its.... Rougher period between The Dark Below and House of Wolves. It's just too good. Too solid. Too addicting.
By Fahzgoolin Go To PostThis monthDoesn't the game come out this month? That's kinda worrying that we're like 4 weeks away and there's damn near nothing on this "Revolutionary" iteration.
By Granadier Go To PostDisagree. I think the gunplay in Destiny is it's greatest asset.If it weren't for the fact that it completely gimps high mobility combat yet has a plethora of movement abilities at its disposal I would agree with you. It's gunplay isn't bad mind, but it could be so much better.
By -Ryn Go To PostIf it weren't for the fact that it completely gimps high mobility combat yet has a plethora of movement abilities at its disposal I would agree with you. It's gunplay isn't bad mind, but it could be so much better.Only thing I'd add is a thruster pack.
The gunplay is the only reason I bought that game.
By Fahzgoolin Go To PostThis monthHopefully next week according to Jo- Ahhhhhhhhhhhhhhhhhhh Icwatudidther
By Karl2177 Go To PostDoesn't the game come out this month? That's kinda worrying that we're like 4 weeks away and there's damn near nothing on this "Revolutionary" iteration.
Unfortunately I don't think it will be in the game at launch. Mix came in here and tried to dispel concerns of features being delayed to post-launch patches but when it's taken them this long to show it off, and Josh Holmes used the term "when released, it will be" in an interview... things aren't looking good.
Why would Josh specifically say 'when released' for one feature of the game if that feature was going to be there as part of the base game? It would be redundant to specify that unless it wasn't planned for launch. I'm not trying to be negative or pessimistic (not that there's anything inherently wrong with that), and I sincerely hope Forge is in the game at launch as someone who loves to make custom gamemodes, but I'm seeing a Campaign/Arena/Warzone/Customs launch for Halo 5 as the most likely reality.
Always makes me wonder what another halo game would have looked like given what they did with Destiny.
By derpface123 Go To PostUnfortunately I don't think it will be in the game at launch. Mix came in here and tried to dispel concerns of features being delayed to post-launch patches but when it's taken them this long to show it off, and Josh Holmes used the term "when released, it will be" in an interview… things aren't looking good.Don't get me wrong, I was definitely one of the more optimistic people in here. Almost had to be to balance out all the friggin salt that gets thrown around, but this late in the game? I am starting to get worried that we might not see Forge at Launch. Sure they're going to show it off before then, but the likelyhood of it being there is dwindling ny the day, and it doesn't help they both Josh and Frankie refuse to say anything on that topic that isn't any less vague than "Forge is a thing, and it's better than ever". I really wish that they'd be just a bit more transparent.
Why would Josh specifically say 'when released' for one feature of the game if that feature was going to be there as part of the base game? It would be redundant to specify that unless it wasn't planned for launch. I'm not trying to be negative or pessimistic (not that there's anything inherently wrong with that), and I sincerely hope Forge is in the game at launch as someone who loves to make custom gamemodes, but I'm seeing a Campaign/Arena/Warzone/Customs launch for Halo 5 as the most likely reality.
All that said, I'm still super fucking hyped for forge and that community. They may not get to starting building day one, but it'll be an event when it drops.
By Granadier Go To PostOnly thing I'd add is a thruster pack.Query: Would you prefer that when you jump your aim is still just as accurate on the ground instead of being required to ADS?
The gunplay is the only reason I bought that game.
One thing I like about Destiny is the automatics. They actually made them too powerful, but the accuracy and the way they fire is more satisfying than Halo's have ever been for me. Besides that, I choose Halo. Destiny aim assist is too damn high for such a short time to kill.
Crossposting from ReclaimerHub chat:
Just settled down in starbucks to more effectively lay down home turf truth verses. Okay anyways, so I have a feeling it won't be in at launch, or at least it'll be grayed out, buuuuut i don't see this as a bad thing necessarily - being the hyper-left open-commons quantum libtard i am, i see H5G as a very important step for 343: it's the first real iteration of theirs that actually reflects synthesis of community feedback. Note:
- art style, while similar to H4, is more stylized, and takes several cues from H2A
- comical grunts and shit
- classic halo / warzone kid dichotomy
The important part in all of this is that H5G is *capitalizing* on gamers using this information, and as a result we're seeing it cater to its two most critical markets: casual fans of classic halo, and casual fans of FPSes. Classic halo obviously has a place in many OG halo players' hearts, and GAF / SLAENT likes to humor the idea that classic halo is in because the vocal minority bitched enough to get it back. That is, like, not the case at all. 343 is giving vocal minorities the finger loud and proud, and for good reason - they tried going esoteric as hell in 4 and it "bombed" in terms of staying power - whereas they're stretching content distribution out this time in order to keep casuals and lore whores alike on board for the long run.
Think about it: it's not just a trace few elements that are being held back due to dev time, it's all very deliberate, and very carefully done - I expect an H3-esque Forge to be in at launch in order to balance stuff while a more expansive suite will arrive later. Forge comes later, competitive AND casual maps come later, REQ stylings come later, and so on. I've brought it up before, but this is all in an effort to sustain its lifespan. We've even had people on SLAENT today saying that they're going to skip multi and campaign and go straight to forge to make shit because 343sux - the whole damn point of them dropping content like this is so that players new and old get a taste of 343's vision at launch, and - attention spans willing - can go back to their places of interest later down the line after they've had time to digest this information. They're basically making a gambit completely opposite to what they did with 4.
tl;dr You can question 343's design decisions and personal thematic elements all you want, but the core difference this time around is that 343's moves are *intentional* in their timing and distribution.
It's pretty brilliant how they've strung it all together, honestly. And it's probably why MS has no problem humoring them - because they're making plays directly dependent on earning capital, rather than using the power of heart to keep lore whores magically sustaining the matchmaking multiplayer base.
I'm also starting to worry that it won't be there at launch. Though, as disappointing as that will be, I would actually be okay with it to some degree. If they couldn't find a way to get it done before release, at least it will be there eventually. In the long run, it just means more content. I can wait a few weeks, I'm sure there will be plenty of other stuff to occupy my time.
By Ragnarok Flames Go To PostIt makes me sad that people are so complacent with non feature complete games being released now.
Eh, they're being forward with the shit they're doing and they're also giving us way more content for free than they have in the past. Bungie's given us... Cold Storage for free? I think there's a couple more?
Also: in today's gaming market, I see buying games (especially digital ones) as buying a service, rather than a good. You're giving a company an opportunity to release a product that can actually be improved over time, which in turn cuts down on the "all-or-nothing" mentality that can sometimes destroy game companies and likewise causes the industry to become overbloated with shovelware.
If you want to truly "own" a game, then buy something that makes it explicitly clear that it won't be getting any post-launch support. Like, this shit isn't going away.
EDIT: this also means that - with regards to free content - the development phase for the game can be extended way beyond what it would be if the game was just supposed to have its launch-day content, and releasing shit like this into the wild before you offer a complete feature set is probably way more beneficial than minute focus testing and single-building devkits. See the MCC.
By CRIMSONxSERAPH Go To PostHere's a list of Halo remakes I think could be greatly benefited from Spartan Abilities:I call Standoff, Boarding Action (with Man Canons), and an empty-ish version of Foundry Grifball.
(…and yes, I took the time to think about which SA would benefit which maps…)
Boarding Action (GP, Thruster, Clamber, Stabilizer)
Standoff (GP, Thruster, Sprint, Charge, Stabilizer)
By -Ryn Go To PostQuery: Would you prefer that when you jump your aim is still just as accurate on the ground instead of being required to ADS?I'm 50/50 on this one.
I'm sure they will let us know if it will be there at launch or not when they actually show us it this month.
I can't be bothered to get so worked up over it, but I understand people are going to want it day one.
Why don't we just wait and see? Sounds rational.
I can't be bothered to get so worked up over it, but I understand people are going to want it day one.
Why don't we just wait and see? Sounds rational.
Thank fuck it's Friday tomorrow. :) I wonder if we'll get any Halo stuff....
EDIT: Do me a favour folks - obviously the interview really gave bestgameever.co.uk a lot of traffic, which is awesome - more content is coming really soon. If you're interested in contributing, hit me up, but if you could subscribe to our youtube and twitch channels, that'd be awesome. <3
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Halo.
EDIT: Do me a favour folks - obviously the interview really gave bestgameever.co.uk a lot of traffic, which is awesome - more content is coming really soon. If you're interested in contributing, hit me up, but if you could subscribe to our youtube and twitch channels, that'd be awesome. <3
...
Halo.
If there's any Forgers here, please please PLEASE make a Forge remake of Guardian from Halo 3. Obviously it will need a bit of expanding and redesigning to account for clamber and Spartan Abilities but the basic design of the map should hold up quite well.
Gotta have that Gravity Hammer in the lower chamber as well, and the Sniper Rifle as the second power weapon on the map. It will interesting to see how we can tweak the weapon pads in Forge/Custom Games settings.
Gotta have that Gravity Hammer in the lower chamber as well, and the Sniper Rifle as the second power weapon on the map. It will interesting to see how we can tweak the weapon pads in Forge/Custom Games settings.
My mindset is that if the core game is good enough and keeps the population strong, they can take time to implement/improve elements like Forge and other gametypes later. It can't be too long though before the initial well runs dry, but the key is that the main MP component is strong (which I think it will be based on the beta and more recent impressions). Once they have players hooked with that, it buys 343 more time to invest and make the "extra" pieces better for down the road. (I quote extras for lack of a better term; not diminishing their importance to the overall product, especially items we've grown accustomed to being included)
@ Crimson seraph. I think that meltdown from halo 4 could be a map that would benefit from the new abilities. That map is gorgeous as well
By Wahrer Go To PostChiron would actually be a good map with Spartan Abilities and custom assassinationsWahrer, I feel like no one quite loved Chiron like you do.
By Wahrer Go To PostEh, they're being forward with the shit they're doing and they're also giving us way more content for free than they have in the past. Bungie's given us… Cold Storage for free? I think there's a couple more?I don't know that I'd say they're being forward with everything, though it's certainly an improvement over how things were with H4. Surprised I understand wanting to hold on to (new weapons and vehicles, new features, etc.). But things like whether or not Forge will be in at Launch or stuff like the implementation of Theater (not that it's really been asked about) should be expounded upon. You don't need to give an exact date, hell they don't need to do anything, but just say whether or not it's going to be in at Launch.
Also: in today's gaming market, I see buying games (especially digital ones) as buying a service, rather than a good.
Can't say I agree with the "games are a service" thing though. Games like WoW or LoL I could see an argument for, but stuff like Halo where there is more to it than just an online experience is another case entirely imo.
343 hasn't been forward with all the shit they're doing. That's why we're having this conversation right now, because they haven't been forward, not because they have.
By Mdot Go To PostMy mindset is that if the core game is good enough and keeps the population strong, they can take time to implement/improve elements like Forge and other gametypes later. It can't be too long though before the initial well runs dry, but the key is that the main MP component is strong (which I think it will be based on the beta and more recent impressions). Once they have players hooked with that, it buys 343 more time to invest and make the "extra" pieces better for down the road. (I quote extras for lack of a better term; not diminishing their importance to the overall product, especially items we've grown accustomed to being included)
Bungie got it done in three years. Twice.
By J-Twelve Go To PostBungie got it done in three years. Twice.True. It seems like the trend around the industry is more of the sell now, add later mindset which sucks.
By Mix Go To PostWahrer, I feel like no one quite loved Chiron like you do.Your heart isn't full of luv.
Countdown would be pretty amazing in the Halo 5 sandbox, but Powerhouse? Wai?
I hooked you up with a good deal on an Xbone, hook me up with a phat Guardian remake pls.
I hooked you up with a good deal on an Xbone, hook me up with a phat Guardian remake pls.
I've always had a soft spot for Powerhouse.
I could remake Guardian I guess.
You gonna have to pay me, though.
I could remake Guardian I guess.
You gonna have to pay me, though.
Regarding Forge, I'm fairly positive they are shooting for a day one update or within launch week update...However, they might not be sure so they don't want to give us a date, but likewise don't want to tell us it won't be there day one/launch week and risk angering the fan base prematurely.
They will probably tell us when it's coming when they demo it for us this month.
Just wait guys. That's all it takes--just wait and see.
They will probably tell us when it's coming when they demo it for us this month.
Just wait guys. That's all it takes--just wait and see.
The industry is heading more and more towards "Games as a platform" to keep interest up with minimal financial investment. It's a smart idea, and I don't blame anyone for trying it.
It's when they cut out stuff to sell later on I have a problem with
It's when they cut out stuff to sell later on I have a problem with
get the full halo experience. pre-order the forge add on for halo 5 for 14.99 coming soon. dont miss out on this fan favorite mode. also with your forge purchase receive a free rek pack.
I actually could see Wahrer's idea being true, launching the game with a barebones Halo 3-like forge just to replace spawns, weapons, and obj points. Nothing that would alter maps significantly, and then they release mega forge later.
Make Countdown first. It will turn out the best of any map because it was actually grey in its original form, and the Forge pieces are grey by default unless you choose alternate colors for them.
@Mix: Just noticed the #26Days tag on this thread, nice touch :p I hope everyone else is as excited as I am.
@Mix: Just noticed the #26Days tag on this thread, nice touch :p I hope everyone else is as excited as I am.
By belushy Go To PostI actually could see Wahrer's idea being true, launching the game with a barebones Halo 3-like forge just to replace spawns, weapons, and obj points. Nothing that would alter maps significantly, and then they release mega forge later.
A "barebones" Forge should be the Reach iteration in that scenario. Going back to Halo 3 without a proper object palette, physics, and placement options would be idiotic.
By J-Twelve Go To PostA "barebones" Forge should be the Reach iteration in that scenario. Going back to Halo 3 without a proper object palette, physics, and placement options would be idiotic.
I see it as being more "Halo Reach Forge on maps that weren't Forge World." Like, you have all the technical stuff and a handful of potential scenery options / interactive objects, but you're not going to be building bridges spanning Reflection unless they're made out of fixed barricades.
So searching around I still can't find any sort of quote that disproves there possibly being a custom games browser...did they ever actually shoot that one down totally? That seems like it would be a pretty big jump for Forge, and maybe it's what they're hinting at?
By IronWarrior Go To PostSo searching around I still can't find any sort of quote that disproves there possibly being a custom games browser…did they ever actually shoot that one down totally? That seems like it would be a pretty big jump for Forge, and maybe it's what they're hinting at?I thought I read something on here recently about that, when the lack of choosing your datacenter was mentioned as well.
By derpface123 Go To PostMake Countdown first. It will turn out the best of any map because it was actually grey in its original form, and the Forge pieces are grey by default unless you choose alternate colors for them.Yup! It's even being updated in the OP too!
@Mix: Just noticed the #26Days tag on this thread, nice touch :p I hope everyone else is as excited as I am.
By Mix Go To PostWahrer, I feel like no one quite loved Chiron like you do.I spent more time than most people will ever know remaking the best possible versions of Chiron in Reach and 4, I didn't always publish them under my name, or publicize them at all, but I freaking love that map.
If H5 Forge is tits,and maps are easy to share, I'll redo the whole nilla & co. suite (turf, foundation, desolation, Chiron, prisoner, relic, colossus, tombstone) if not, I'll just a couple favorites of mine and make em pretty much only for my own addictive sake.
By Granadier Go To PostDisagree. I think the gunplay in Destiny is it's greatest asset.
It'd be a dozen times better if you could jump, blink and do all that shit whilst hip-firing. Especially in PvP. It'd be a ballet, not the weird give-take it currently is. They give you freedom and then snap it away from you for no fucking reason. The 'gunplay' doesn't do it for me, I'm beyond bored of TTK now I've done a fair few quests.
Also, Destiny is addictive. 'Addicting' is a terrible, utterly redundant word, even if it's not an error.
Yeah, I'm laying the smack down now.
By FUNKNOWN iXi Go To PostDamnation reimagining + Halo 5 abilities. Could be pretty damn fun, might have to Forge it.
Definitely