Better to have a thread than me shitting the gaming thread up with constant questions innit

Just bought it, hopefully loading my demo progress works. Did you guys specialise the MC in certain stats or make him an all-rounder? I've been doing the latter since he'll presumably be the only constant member of the party, and it'll be a bit annoying if he can only really move into magic or physical builds, and only front or back line.

The game's surfacing of statuses is a bit shit. Should probably describe them on the status screen rather than just naming them, since there's so many of them, they have so many different effects, and one misunderstood debuff can easily get your party and a lot of progress wiped.

Guessing the healer getting a light spell at level 1 was intentional to give players a cheap way to start expanding their archetypes in the first proper dungeon. I tried the battle at the end of the demo without enough light damage and with the red-haired lady not being able to do her synthesis piercing attack, and got rekt. Can you change the move order so your members with the best synthesis moves get to go when there are enough turns left, or are you supposed to work around that by passing your moves when you can't exploit a weakness to keep half a turn in the bank?
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