By DY_nasty Go To PostLess empty? lol pls solo extracts are hard enoughThey said that the extract is unaffected.
By DY_nasty Go To Post
so much love in my heart rn
"I love to reload during a battle". Hold reload to do spinning tricks with the Senator.
https://www.reddit.com/r/Helldivers/comments/1cgljve/hold_reload_to_spin_the_senatorrevolver/?share_id=w0funA7fzmQ3HwaLvMzs-&utm_content=1&utm_medium=android_app&utm_name=androidcss&utm_source=share&utm_term=1
By Laboured Go To PostMy God, Stalkers are like properly Predator-invisible now. Fucking evil shit.welp
so you can't use plasma shotgun and shield at the same time now?
the plasma hits your shield and explodes in your face. WTF mang.
the plasma hits your shield and explodes in your face. WTF mang.
By Dark PhaZe Go To PostMight skip that Warbond. Looks kinda wack.
Might be worth it for the Motivational Shocks booster alone, as it prevents the slowdown when you get hit by certain enemies like Hunters and bile attacks.
Literally shocks Helldivers back into action after being hit and slowed by sneaky, unjust attacks like the revolting bug acid vomit. Won’t help you much with area effects like EMS strikes, though.
Helldivers 2 Delisted For Over 100 Countries on Steamhttps://techraptor.net/gaming/news/helldivers-2-delisted-for-over-100-countries-on-steam
Controversy continues to rattle democracy, as Helldivers 2 has now been delisted in over 170 regions on Steam
By Dazenheimer Go To PostWho here has used the arcblitzer?
I haven't but judging from that video I'm not seeing anything that looks all that different from the other pump actions, just with infinite ammo and occasional chain damage.
By DY_nasty Go To PostIt's very okayWhich warbond is eruptor?
The eruptor is strong that I'm shocked it didn't start paytowin debates
By Dazenheimer Go To PostWhich warbond is eruptor?Demolition one
By Dazenheimer Go To PostWhich warbond is eruptor?
Democratic Detonation.
they should put out a free costume or something for those that link it and watch 99% of the player base doing it.
By DiPro Go To Postthey should put out a free costume or something for those that link it and watch 99% of the player base doing it.Sony: "Hire this man!"
By DiPro Go To Postthey should put out a free costume or something for those that link it and watch 99% of the player base doing it.
Well, we are actually getting a free cape with the negative review graphs as a design.
Plasma shotgun is good for crowd control against bugs.
My setup against bugs lately is the stealth light armor with a jetpack--mobility is huge. Stun grenades to line up chargers or help slow down units to eat the bulk of an airstrike or just to get away. Quasar, orbital rail cannon for elites, eagle airstrike.
Might go with the lightest Medic armor if I can find that featured, but have been unlucky so far.
My setup against bugs lately is the stealth light armor with a jetpack--mobility is huge. Stun grenades to line up chargers or help slow down units to eat the bulk of an airstrike or just to get away. Quasar, orbital rail cannon for elites, eagle airstrike.
Might go with the lightest Medic armor if I can find that featured, but have been unlucky so far.
By Dazenheimer Go To Postcrap mag management tho
Oh ya. Also that bug when the reload doesn't register seems to happen a lot with it for some reason.
Decent sized patch including the DOT fix. We're so back.
Patch 1.000.302
A democratic day to you Helldivers and Citizens
Today we bring you yet another patch addressing various freedom hampering issues
Overview
For this patch, we have made improvements and changes to the following areas
Some weapon and enemy balancing
Crash fixes
Social Menu issues
DoT damage fix
Misaligned scopes fix
General fixes and improvements
Balancing
Primary, Secondary, & Support Weapons
R-9 Eruptor
Increased explosion damage by 40 and removed shrapnel from the explosion
This is to avoid cases in which players would randomly one-shot themselves or their teammates in a huge radius around the explosion
Enemies
Increased Shrieker sight and hearing range slightly.
Increased Gunship hearing range slightly
Fixes
Gameplay
We have fixed issues with the way Damage-over-time effects were being applied. This should fix issues where only the network session owner could apply them, and other cases where they would be applied inconsistently.
Firing the Punisher Plasma while wearing a shield backpack no longer damages the Helldiver
Fixed issues with some weapon scopes not being aligned in First-Person-View.
The sound when stimming no longer plays while being interrupted
Major orders with the “Kill task” now track score correctly. Previously it counted the entire squad’s kills once for each player, meaning it would multiply the score by the number of people on the mission; this is now amended.
Helldivers can no longer land on tall rocks in the “Horde Defend Missions”
Helldivers can no longer land on top of bug pillars in Deactivate Terminid Control System missions
Fix for the reinforce stratagem not being present if a Helldiver leaves the session before readying up and then hot joining the active session
Crashes
Fixed a crash that could occur when all players were dead on the “Deactivate Terminid Control System” mission
Fixed a crash that could occur on game shutdown
Fixed a crash that could occur when leaving the mission and rejoining
Fixed a crash that could occur at the end of cutscenes
Fixed a crash that could occur when diving into missions
Fixed a tutorial crash that could occur on PC when ALT+Tabbing
Fixed a rare crash that could occur when using beam weapons
Fixed a rare crash that could occur for players on startup when using VPN
Fixed a soft lock that could occur if the player would open the text chat while having the stratagem menu open
Other general crash fixes
Social Menu Fixes
PC players adding friends through friend codes can no longer show up as “Unknown”
Fixed overlapping footers inside menus
Steam friends should now be visible in Social Menu, even though Friends List is not set to Public in Steam Privacy Settings
Recent Players list will now include hot-joining players
Players are now able to unblock players that were not in their friends list beforehand
Fixed issue with empty friend-names in Social Menu
Lobby privacy mode text updates immediately when changed
Player names longer than 26 characters should now update properly in the Social Menu
Fixed issue where non-host players could kick others indiscriminately including the host
Other
Total purchased counter on the right side of the Robotics Workshop section no longer displays 7 / 8 despite all stratagems being purchased
Resolved some edge cases related to Steam AppId related errors on login
After a long time of trying out various fixes done by other users, Helldivers suddenly started working decently for 3 nights in a row.
What fixed it for me was : Allow all ports on the internal firewall for Helldivers and reboot my modem.
What fixed it for me was : Allow all ports on the internal firewall for Helldivers and reboot my modem.
By Dazenheimer Go To Post
I think she's gunna be ok.