By Laboured Go To PostWooden how long is SH2? I'm wondering if I can bust my way through it this weekend.
5 to 9 hours is pretty normal for a first time play.
For united supported probably 15 to 20
By Patriotism Go To PostCouple of hours tbh. Max 4
The cutscenes combined is like 90 min. So i guess if you are speed running and have all puzzles to dumbest setting, you can do it in 4 hours as a first timer.
https://gamerant.com/xenoblade-chronicles-x-switch-port-rumor/
send me your energy
Xenoblade Chronicles X may be released for the Nintendo Switch in 2025, according to a leaker.
send me your energy
Just putting this out there, for anyone concerned about spoilers.
Do not, I repeat, do not, download and enjoy it ahead of time.
Do not, I repeat, do not, download and enjoy it ahead of time.
By Laboured Go To Postzeldothey've done it again
By Perfect Blue Go To Posthttps://www.reddit.com/r/GamingLeaksAndRumours/comments/1ff5rum/shin_megami_tensei_devil_summoner_raidou_kuzunoha/Oooh baby
LETS
FUCKING
GOOOOOO
By DY_nasty Go To Posthttps://gamerant.com/xenoblade-chronicles-x-switch-port-rumor/Oooooh lordy
send me your energy
By JesalR Go To PostMy biggest regret is that Nintendo hasn't released a proper new 3D Mario in 7 fucking yearsNot long brother
Not long
By JesalR Go To PostMy biggest regret is that Nintendo hasn't released a proper new 3D Mario in 7 fucking years
Greatness takes time.
By JesalR Go To PostI've been lied to too often Will, I can't keep trustingWe could be days/weeks away from seeing it in some form.
My uncle works at Nintendo
One year to the day since Unity announced its runtime fee pricing model, the software developer is canceling that program effective immediately. “After extensive consultation with our games community and customers, we’ve decided to cancel the Runtime Fee,” said Unity CEO Matt Bromberg in the blog post announcing the news. Instead of the runtime fee, Unity will return to a per-seat subscription model.lol idiots but good that they backtracked
This new pricing model returns Unity to a per-seat subscription model, but there’s a catch; starting on January 1st, 2025, pricing will go up for Unity Pro and Unity Enterprise tiers. You can check out the specifics here.but of course
Data my boy talk to me about LOLLIPOP CHAINSAW RePOP
Footy killed rvy I assume so I can't ask him
Edit: I dunno it looks so terrible man
Footy killed rvy I assume so I can't ask him
Edit: I dunno it looks so terrible man
By HottestGrapes Go To PostMy biggest regret this gen is not playing more Nintendo games.
If my wife and kids didn't use the thing my biggest regret would be purchasing one.
By WoodenLung Go To Post5 to 9 hours is pretty normal for a first time play.
For united supported probably 15 to 20
The cutscenes combined is like 90 min. So i guess if you are speed running and have all puzzles to dumbest setting, you can do it in 4 hours as a first timer.
I believe I may be mixing up 1 and 2 here, brother.
Forgiveness
That's rad. Potential divorce material if I tired to put it anywhere in my house but man it's rad as fuck. lol
By C4-621 Go To PostData my boy talk to me about LOLLIPOP CHAINSAW RePOPNever played it. Was always more Team Shadow of the Damned
Footy killed rvy I assume so I can't ask him
Edit: I dunno it looks so terrible man
By data Go To PostNever played it. Was always more Team Shadow of the DamnedCan't fucking wait for it. Lovely game
The stages changing every round in X-Men Children of the Atom is still cool as shit and should be the standard
To The Beat! can do one lol, having more trouble on this level than the rest of the game so far 😂
(I finished it btw, just going for 100% now)
(I finished it btw, just going for 100% now)
These astro bot secrets are quite well hidden.
And some of cameo bots are just delightful. What a trip down memory lane.
And some of cameo bots are just delightful. What a trip down memory lane.
Marvel vs. Capcom 2: New Age of Heroes.
My God I'm playing this game again in 2024 on a PS5. What a world we live in.
My God I'm playing this game again in 2024 on a PS5. What a world we live in.
By inky Go To PostIf I understand this correctly ... they wanted out and got there by more radical means. Since they all quit I imagine they'll just reform under a different name.
Insane. They published some of my favourite games of the past decade. RIP indie publisher.
But yeah, wild story, one of my faves as well. We'll always have Edith Finch. Rip.
By Lego Go To PostI used to be but I got laid offTechnically I was too I guess, although consultant and not for the games business either 😁
They've removed it now but this image was causing speculation that they might be making the PSVR2 wireless. Could just be a mock-up tho.
I love Suda he's so funny
In an interview with GamesIndustry.biz, Suda and his fellow Japanese legend Shinji Mikami discussed the myriad reasons that titles like their own, with their distinct style and flavour, have been somewhat rare over the years – and Suda suggested it's because many companies are too focused on review scores.https://www.gamesindustry.biz/a-second-chance-for-shinji-mikami-and-suda51s-lesser-known-collaboration
"Everybody pays too much attention to and cares too much about Metacritic scores. It's gotten to the point where there's almost a set formula – if you want to get a high Metacritic score, this is how you make the game," he explained.
"If you've got a game that doesn't fit into that formula, that marketability scope, it loses points on Metacritic. The bigger companies might not want to deal with that kind of thing. That might not be the main reason, but that's certainly one reason why. Everyone cares too much about the numbers.
"Personally, I don't care too much about the Metacritic numbers. I'm not really conscious of them. What's important to us is putting the games out that we want to put out and having people playing the games we want them to be able to play."
Suda admitted he does occasionally check Metacritic scores, especially when his studio Grasshopper Manufacture has released a game.
"Sometimes a media outlet has given us zero. That makes me feel shitty - why go that far and give us zero?" he laughs. "But apart from that I try to avoid Metacritic."
Mikami, meanwhile, believes that there are plenty of less conventional titles out there, but they get less attention "because of all the big budget games that are out there and all the power that's put into the marketing for them."
Mikami, meanwhile, believes that there are plenty of less conventional titles out there, but they get less attention "because of all the big budget games that are out there and all the power that's put into the marketing for them."
"The kind of games that get the most marketing support are the ones that need to appeal to as broad an audience as possible," he said. "More unique games don't really have the same marketability."
Back on ACVI and just finished the last three arena duels. Holy fuck I can’t control my mech for shit after having a few months off the game.
Also holy fuck this game looks great in 4K on a big screen. Why the fuck was I playing it on a steam deck?
Also holy fuck this game looks great in 4K on a big screen. Why the fuck was I playing it on a steam deck?
By HottestGrapes Go To PostBack on ACVI and just finished the last three arena duels. Holy fuck I can’t control my mech for shit after having a few months off the game.It's fucking gorgeous on a big screen
Also holy fuck this game looks great in 4K on a big screen. Why the fuck was I playing it on a steam deck?
Its alright that's a brilliant excuse to go for playthrough B/second ending
By Laboured Go To PostThey've removed it now but this image was causing speculation that they might be making the PSVR2 wireless. Could just be a mock-up tho.Cool another headset they can put out and not support with games.