By DiPro Go To Postjust got a run where i got milli+ hands before ante 8. best one so far.Sometimes I get lucky with some X Jokers and have a decent chip count with the hand level but I haven't gotten that perfect run yet.
By C4-621 Go To PostNeed both to be good. Spring and summer looking dire
Does he know games are 70 now
I can't even READ the score I got or the one they wanted me to get on ante 16 lmfao. It gets super silly and I wish it didn't
By data Go To PostNeed both to be good. Spring and summer looking direI'm sorted with Elden Ring, SMT, Black Myth and Metaphor.
By C4-621 Go To PostI can't even READ the score I got or the one they wanted me to get on ante 16 lmfao. It gets super silly and I wish it didn'tIt jumps a bit to much imo.
I'm sorted with Elden Ring, SMT, Black Myth and Metaphor.
It goes from 200K to 7 million in like 2 ante's.
By Scum Go To PostPLAYSTATION’S SPECTRAL SUPER RESOLUTION (PSSR) IS AIMING FOR 4K 120FPS & 8K 60FPS
https://insider-gaming.com/playstations-spectral-super-resolution-pssr/
Damn! Smokey in the mud! #PSSR
Two Case Studies for two unnamed first-party games include:
Game 1
Target – image quality close to Fidelity Mode (1800p) with Performance Mode FPS (60 FPS)
Standard PlayStation 5 –
Performance Mode – 1080p at 60FPS
Fidelity Mode – 1800p at 30FPS
PlayStation 5 Pro –
1440p at 60FPS (PSSR used)
lol
They're saying all the right things
This is why Dark Souls 1 is so special, the restricted fast travel.
Dragon's Dogma 2 director says the game's restricted fast travel won't take away from the world's fun
"Our goal was to prepare a path so enjoyable that players would not feel the need for a horse," Itsuno said in an interview with Automaton. "We have built in a lot of 'fun' into the map so that players will not get bored along the way, and our development policy was to make it so that it would actually be a shame to ride a horse."
In the case of Dragon's Dogma 2, players can access fast travel by using Ferrystones - a rare item in the game. Producer Yoshiaki Hirabayashi adds that with other games that use a fast travel system, there is "the emphasis is on the content in between traveling" but with Capcom's sequel, "the emphasis is also on the experience of travel itself."
Hirabayashi said that the game requires the player to think about their actions in advance, especially with traveling, pointing out that nighttime escapades can be dangerous in the dark, and that "the fear of the night gives distances a meaning."
"If you are going to spend the night traveling to a distant destination, you need to make sure to bring enough oil for your lanterns before you leave your base," he explains. "You need to think about whether you should bring camping gear and make necessary preparations. Our goal was to create a rhythm of tension and relaxation."
Itsuno added that players can "experience new developments or discover alternate routes" by traveling on foot, and the very act of traveling can "create drama".
"You can feel a sense of adventure, and I think that each user will be able to experience something different even on the same road," Istuno said.
This is why Dark Souls 1 is so special, the restricted fast travel.
By Lupercal Go To PostI remember before the Series X released, Xbox devs were throwing around 8K, 240 FPS and HDR.
Auto HDR is a thing though.
You definitely don’t remember 240fps being thrown around either
12 TFLOPs was our goal from the very beginning. We wanted a minimum doubling of performance over Xbox One X to support our 4K60 and 120 targets. And we wanted that doubling to apply uniformly to all games," explains Andrew Goossen.
But go on, continue lying m7
By Dazenheimer Go To PostThey once told Miyazaki that somebody beat Dark Souls without taking any damage and he couldn't believe it lmfao
By Scum Go To PostWhere my brothers and sisters at?
By C4-621 Go To PostAMAZING
Hey there,
I'm writing this on a throwaway. Please use this info to corroborate other sources you may have.
Internal perspective at Sony is very negative towards Bungie right now. It is seen as a failed investment and strategies being discusses[sic] revolve around more of recouping losses. One internal leader from US is fighting to take over to right the ship, while many others across the Pacific want a much harsher method. The former US leader holds a lot of respect from overseas leadership, so it is likely (s)he will get their way. That person's perspective is that there are a many 'gluttonous' executives at Bungie who are not doing their jobs and are hindering the organization. It is believed that the workers are skilled, but the leadership is unable to perform their duties.
Bungie is in a hard spot, because pre-order numbers are lower than anticipated. I apologize, I do not have details on actual numbers. Sony believes that the finances will not allow Bungie to avoid a takeover even with another round of layoffs, as that would cannibalize development and future revenue.
Overall, Sony has been very upset at Bungie leadership. They have not been able to successfully advise Sony teams, and while Lightfall hit internal revenue targets, every target since has been missed at an escalating decline. Bungie leadership regularly reschedule meetings with Sony leadership, know that the next timeslot can be months away.
I hope this sheds light for ongoings from Sony's side. It is believed that the takeover would allow Sony to turn Destiny into a more profitable game. This sounds bad, but it is being treated as 'lightning in a bottle'. Sony leadership wants to nurture the game, and understand that more aggressive monetization would not be healthy. There would be a monetization model switch, though, as it is believed the current model is too confusing. The main difference between the US leader vs Japan leaders getting their way matters more for Bungie's in-development titles. If Japan leadership gets their way, teams for future titles will be gutted and reformed.
Its Cross been monetising Doom for a year now?
The situation is not implausible tho, Bungie leadership are dicks.
The situation is not implausible tho, Bungie leadership are dicks.
By Flutter Go To PostThe trustworthy and not at all paid for Famitsu review has chimed in.Outcast is my backup if DD2 needs more time in the oven
By C4-621 Go To PostThey're saying all the right thingsHave you ever played Outward? It is janky but it is a great great sense of adventure.
This is why Dark Souls 1 is so special, the restricted fast travel.
37 is higher than their score for Nioh 2
By blackace Go To PostHave you ever played Outward? It is janky but it is a great great sense of adventure.I haven't! Oh I don't mind jank lol
By Pedja Go To PostNot shocked at all. The 'new player bundle' that went live then got canned within hours almost speaks to that email directly.
PlayStation support has to be among the worst, been trying to get to talk/chat to an agent the whole morning and just get a no agent available message.
Not a queue or a an estimated waiting time, just nothing.
Not a queue or a an estimated waiting time, just nothing.
I had a pretty good experience with them, got a replacement PS5 sent to me just a couple of days after launch. Wait times were horrific though.
Remember how hard they used to make it to contact them when the PS2 laser failed? Had to go through about ten links on five websites' small print just to get a phone number.
The rise of Google must have been a right kick in the bollocks for companies trying to obfuscate their customer service details.
The rise of Google must have been a right kick in the bollocks for companies trying to obfuscate their customer service details.
The performance gap between the PS5 and Pro is set to be larger than the difference between Series S and X.
I can’t wait to see articles about devs complaining about the difficulties of making games for two completely different sets of hardware soon.
I can’t wait to see articles about devs complaining about the difficulties of making games for two completely different sets of hardware soon.
By C4-621 Go To PostWill Microsoft even bother with a Pro model this genI don't think they will.
By HottestGrapes Go To PostThe performance gap between the PS5 and Pro is set to be larger than the difference between Series S and X.Weren't the GPUs very different between those two? The PS5 Pro reads like it will be almost identical in architecture with a different power curve and DSSLR functionality.
I can’t wait to see articles about devs complaining about the difficulties of making games for two completely different sets of hardware soon.
By Koko Go To PostPlayStation support has to be among the worst, been trying to get to talk/chat to an agent the whole morning and just get a no agent available message.That's your fault for not being level 4 on Playstation Stars for that Chat Priority Routing
Not a queue or a an estimated waiting time, just nothing.
(I'm serious, it's actually something they did)
By C4-621 Go To PostWill Microsoft even bother with a Pro model this genStraight to next gen in 2 or so years.
Finally made it to a queue 🙏
After having to start multiple times over for minimizing the chat and not being able to open it again. Also had to use a vpn because you can't start right away.
Also for some reason I was only able to do it through the PS APP browser.
After having to start multiple times over for minimizing the chat and not being able to open it again. Also had to use a vpn because you can't start right away.
Also for some reason I was only able to do it through the PS APP browser.
By data Go To Postthe PC is the pro modelDang Data beat me to it.
"We have a product that's the pro model, it's called a PC."