Zabu still works but he's not mega broken now.
Darkhawk is still a great card, so if you can get that.
Darkhawk is still a great card, so if you can get that.
Alright yeah I see it. đź‘Ť Is toxic as fuck
This dude really thought magneto could save him lmao. gj you FOOL *thumbs up*
This dude really thought magneto could save him lmao. gj you FOOL *thumbs up*
Can't respect filthy Leech players!
just kidding, Modok Hela is too good. The version with Swarm/Collector puts up crazy numbers. You can Mystique that Morb too. Oof.
just kidding, Modok Hela is too good. The version with Swarm/Collector puts up crazy numbers. You can Mystique that Morb too. Oof.
By Lupercal Go To PostAll them Modoks got me playing Electro and Leech again for that Sweet Turn 5 retreat.
I’m loving Electro.
Aero, Vision, Magneto, Doom, Leech and Odin offer up so many options with that extra energy.
Psylocke lowkey might be a top 3 card in the game.
If you throw her with a Wong or Mystique…or shit, both, phew
If you throw her with a Wong or Mystique…or shit, both, phew
Hit 70 with this deck
Strength of this deck is you can catch your opponents unaware. Loses to big Shuri numbers, but that's most decks.
Strength of this deck is you can catch your opponents unaware. Loses to big Shuri numbers, but that's most decks.
Having fun with this deck atm. Needs Morbius and Modok to really fly, but Dracula into a twice chopped up Apocalypse while you play America elsewhere is good fun.
Dracula is one of my favs
Been running with a lockjaw deck as of late with Polaris in it to pull a 1 or 2 card opponent card into Space Throne.
Been running with a lockjaw deck as of late with Polaris in it to pull a 1 or 2 card opponent card into Space Throne.
By Smokey Go To PostDracula is one of my favsI've added Juggernaut & Debri for the new location.
Been running with a lockjaw deck as of late with Polaris in it to pull a 1 or 2 card opponent card into Space Throne.
Debri if I pull her and Sunspot early and Juggy if they wait until turn 6 to place a card.
CARD UPDATES
- Darkhawk: 4/1 -> 4/0
- Dev Comment: Darkhawk is an especially powerful card. As we prepared this balance change before the Silver Surfer and Zabu nerfs went live, we didn’t want to hit him too hard. However, we definitely felt that knocking off at least one Power from him is warranted, and we will continue to monitor his performance.
- Thanos: 6/8 -> 6/11
- Dev Comment: We think Thanos is one of the coolest cards, and we’re a bit sad that he himself isn’t played often. Most Thanos decks focus primarily on making good use of the stones, but we want to make sure the mad titan himself has enough Power to play.
- Sandman: 4/1 -> 5/5
- Dev Comment: Many of the strongest decks right now have strategies centered around playing multiple cards on turn 6. Sandman should be a good answer to these decks, but he didn’t quite have the sand to stand up to them with his previous statline. We’re giving him a bit more Power to make him a more competitive card, but also subsequently bumping up his Cost.
- Dev Comment: The cards below are rather weak at the moment, so we’re giving them a small buff to help them perform a bit better.
- Spider-Woman: 5/7 -> 5/8
- Namor: 4/5 -> 4/6
- Dagger: 2/1 -> 2/2
- Text-Only Update to Yondu: Destroy the top card of your opponent’s deck.
- Dev Comment: Yondu’s text now accurately describes his effect. Please remember that most triggered and Ongoing effects are not active while a card is still in your deck, so despite the word “Destroy”, Yondu can remove Colossus and Wolverine with impunity.
- Text-Only Update: As an ongoing effort to improve card and location text, we’ve adjusted everything that currently says “When you play a card” to say “After you play a card” instead. We hope this makes it clearer that these abilities trigger once a card has been fully played, including its On Reveal effects. None of these are functional changes.
- Angela
- Bishop
- Iron Fist
- Lockjaw
- Titania
LOCATION UPDATES
- Sakaar: After this turn, put a card from each player’s hand here.
- Sakaar has a lot of weird interactions with cards like Storm and Wave as a consequence of revealing a card mid-turn. While we’re sad to lose the exciting moment of Sakaar revealing, we want to avoid these confusing interactions going forward. We think this design will also open up some interesting interaction points in the early game.
- As a note, Sakaar in the introductory missions will retain the old effect.
- Text-Only Update: As noted in Card Updates, the following locations are being revised to use “After” instead of “When” for triggers related to playing a card. None of these are functional changes.
- Altar of Death
- Bar Sinister
- Cloning Vats
- Danger Room
- Death’s Domain
- Lechuguilla
- Luke’s Bar
- Machineworld
- Orchis Forge
- Quantum Tunnel
- Shuri’s Lab
- Sinister London
- Vibranium Mines
- Vormir
- Adjusted the cost of Klyntar’s Symbiote from 1 to 4.
- Darkhawk: 4/1 -> 4/0
- Dev Comment: Darkhawk is an especially powerful card. As we prepared this balance change before the Silver Surfer and Zabu nerfs went live, we didn’t want to hit him too hard. However, we definitely felt that knocking off at least one Power from him is warranted, and we will continue to monitor his performance.
- Thanos: 6/8 -> 6/11
- Dev Comment: We think Thanos is one of the coolest cards, and we’re a bit sad that he himself isn’t played often. Most Thanos decks focus primarily on making good use of the stones, but we want to make sure the mad titan himself has enough Power to play.
- Sandman: 4/1 -> 5/5
- Dev Comment: Many of the strongest decks right now have strategies centered around playing multiple cards on turn 6. Sandman should be a good answer to these decks, but he didn’t quite have the sand to stand up to them with his previous statline. We’re giving him a bit more Power to make him a more competitive card, but also subsequently bumping up his Cost.
- Dev Comment: The cards below are rather weak at the moment, so we’re giving them a small buff to help them perform a bit better.
- Spider-Woman: 5/7 -> 5/8
- Namor: 4/5 -> 4/6
- Dagger: 2/1 -> 2/2
- Text-Only Update to Yondu: Destroy the top card of your opponent’s deck.
- Dev Comment: Yondu’s text now accurately describes his effect. Please remember that most triggered and Ongoing effects are not active while a card is still in your deck, so despite the word “Destroy”, Yondu can remove Colossus and Wolverine with impunity.
- Text-Only Update: As an ongoing effort to improve card and location text, we’ve adjusted everything that currently says “When you play a card” to say “After you play a card” instead. We hope this makes it clearer that these abilities trigger once a card has been fully played, including its On Reveal effects. None of these are functional changes.
- Angela
- Bishop
- Iron Fist
- Lockjaw
- Titania
LOCATION UPDATES
- Sakaar: After this turn, put a card from each player’s hand here.
- Sakaar has a lot of weird interactions with cards like Storm and Wave as a consequence of revealing a card mid-turn. While we’re sad to lose the exciting moment of Sakaar revealing, we want to avoid these confusing interactions going forward. We think this design will also open up some interesting interaction points in the early game.
- As a note, Sakaar in the introductory missions will retain the old effect.
- Text-Only Update: As noted in Card Updates, the following locations are being revised to use “After” instead of “When” for triggers related to playing a card. None of these are functional changes.
- Altar of Death
- Bar Sinister
- Cloning Vats
- Danger Room
- Death’s Domain
- Lechuguilla
- Luke’s Bar
- Machineworld
- Orchis Forge
- Quantum Tunnel
- Shuri’s Lab
- Sinister London
- Vibranium Mines
- Vormir
- Adjusted the cost of Klyntar’s Symbiote from 1 to 4.
Thanks m9.
Had 5 caches saved up, pretty much got Hill and Coulson back to back. Already owned Helicarrier from way back.
Forgot to pin Hawk last night.
Had 5 caches saved up, pretty much got Hill and Coulson back to back. Already owned Helicarrier from way back.
Forgot to pin Hawk last night.
I’ve made it to level 55 off of a Agatha deck that’s pretty clutch lul
The new Stature card looks pretty good? (5/7) and cost 1 if your opponent discarded a card during the game
The new Stature card looks pretty good? (5/7) and cost 1 if your opponent discarded a card during the game
Agatha? Wtf m8s. She fucking sabotages me every time I pull her in a random card drop location.
Currently running this. Made it to 40 yesterday from starting at 10. Real scust. Still never made 50.
Currently running this. Made it to 40 yesterday from starting at 10. Real scust. Still never made 50.
Try mine:
Sif is key. You get her in 3 which removes Agatha, and then get ghost rider which brings her back, you’ve got 17 power used on turn 4 (14 from Agatha + 3 from Ghost Rider)
E: just reread your comment. Yeah if you don’t have her and a deck built around her, she’ll fuck ya as a random pull.
By Smokey Go To Post# (1) Quicksilver
# (2) Domino
# (3) Morph
# (3) Lady Sif
# (4) Jubilee
# (4) Ghost Rider
# (5) Captain Marvel
# (5) Gamora
# (5) Spider-Woman
# (5) Abomination
# (6) America Chavez
# (6) Agatha Harkness
#
eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiRG9taW5vIn0seyJDYXJkRGVmSWQiOiJNb3JwaCJ9LHsiQ2FyZERlZklkIjoiTGFkeVNpZiJ9LHsiQ2FyZERlZklkIjoiSnViaWxlZSJ9LHsiQ2FyZERlZklkIjoiR2hvc3RSaWRlciJ9LHsiQ2FyZERlZklkIjoiQ2FwdGFpbk1hcnZlbCJ9LHsiQ2FyZERlZklkIjoiR2Ftb3JhIn0seyJDYXJkRGVmSWQiOiJTcGlkZXJXb21hbiJ9LHsiQ2FyZERlZklkIjoiQWJvbWluYXRpb24ifSx7IkNhcmREZWZJZCI6IkFtZXJpY2FDaGF2ZXoifSx7IkNhcmREZWZJZCI6IkFnYXRoYUhhcmtuZXNzIn0seyJDYXJkRGVmSWQiOiJRdWlja3NpbHZlciJ9XX0=
#
# To use this deck, copy it to your clipboard and paste it from the deck editing menu in Snap.
Sif is key. You get her in 3 which removes Agatha, and then get ghost rider which brings her back, you’ve got 17 power used on turn 4 (14 from Agatha + 3 from Ghost Rider)
E: just reread your comment. Yeah if you don’t have her and a deck built around her, she’ll fuck ya as a random pull.
That is gud. Whew. I got a really good Heimdall one but don’t use him. Only variant I have in the deck I play is Doom. Refuse to upgrade Electro past legendary because the card is too good looking.
Hit collection level 2023 today. Mashallah
Hit collection level 2023 today. Mashallah
Haven’t posted here in awhile but seems snap is popular here too lol. I started a week after global release and have hit Infinite every season.
This season if you wanna rank up and have the cards to support them you’re gonna want Thanos and Shuri. They’re your best bets atm.
This season if you wanna rank up and have the cards to support them you’re gonna want Thanos and Shuri. They’re your best bets atm.
By Nelo Ice Go To PostHaven’t posted here in awhile but seems snap is popular here too lol. I started a week after global release and have hit Infinite every season.
This season if you wanna rank up and have the cards to support them you’re gonna want Thanos and Shuri. They’re your best bets atm.
i will never get either
By Smokey Go To Posti will never get eitherIf you have Aero she's generically good in like any deck. If you have the cards you could try Deathwave. I haven't tried the KM Best deck but he usually has good decks. I've used Dera's deck though. I'm also series 3 complete so if you want I could try whatever deck you want to run against Infinite players and see how it fares. But uhh yeah I'd look into any deck with Aero she can single handedly secure games.
This is also probably a good deck too.
By Nelo Ice Go To PostIf you have Aero she's generically good in like any deck. If you have the cards you could try Deathwave. I haven't tried the KM Best deck but he usually has good decks. I've used Dera's deck though. I'm also series 3 complete so if you want I could try whatever deck you want to run against Infinite players and see how it fares. But uhh yeah I'd look into any deck with Aero she can single handedly secure games.
This is also probably a good deck too.
I don’t have Wave. I tried replacing her with psylocke but deck hasn’t hit too hard with that change. Who would be a good sub for Wave?
By Lupercal Go To PostI'm always stuck around rank 60, to much Shuri/Thanos/Galactus shenanigans there.
Same. 55 rn.
I use Wave and Electro interchangeably. Use one of them turn 3 and get Doom/Sandman/Leech on the board asap.
By n8 dogg Go To PostI use Wave and Electro interchangeably. Use one of them turn 3 and get Doom/Sandman/Leech on the board asap.
Hmm
Could try him. I don’t like being restricted to one card a turn after you use him
By Smokey Go To PostHmm
Could try him. I don’t like being restricted to one card a turn after you use him
If they’re big bois tho whew. Doom into Odin is a 38 value play
By Lupercal Go To Post25+8=38?
Oh yeah, 33 lol. I counted Original Doom twice
Aero is amazing, yeah. Mostly with priority if you also want to counter fucking Galactus.
The biggest hurdle to get infinite is the grind imo. Many decks can make it as long as you are snapping well, but I don't ever want to feel like I'm overplaying just for 100, I'd probably burn out.
Like, I got Shuri and it's nuts, but I get bored of the deck after 10 minutes. It's too simplistic. I usually play a Thanos deck, Lockjaw or some kind bounce collector or dino. Negative is kinda in the mud this patch after 80.
Anyway, hit 90 this past weekend, maybe I'll try for infinite. Only ever did infinite in beta.
The biggest hurdle to get infinite is the grind imo. Many decks can make it as long as you are snapping well, but I don't ever want to feel like I'm overplaying just for 100, I'd probably burn out.
Like, I got Shuri and it's nuts, but I get bored of the deck after 10 minutes. It's too simplistic. I usually play a Thanos deck, Lockjaw or some kind bounce collector or dino. Negative is kinda in the mud this patch after 80.
Anyway, hit 90 this past weekend, maybe I'll try for infinite. Only ever did infinite in beta.
By Smokey Go To PostI don’t have Wave. I tried replacing her with psylocke but deck hasn’t hit too hard with that change. Who would be a good sub for Wave?There’s really no replacement for wave cuz her ability is so unique.
.
By Smokey Go To PostDo I want to grab HeliCarrier from the token market or nah?Nope. There's no reason to ever pay for Helicarrier it has a very very niche use. How many cards are you missing from Series 3? This should help. I agree with his always buy tier if you don't have them.
By Nelo Ice Go To PostNope. There's no reason to ever pay for Helicarrier it has a very very niche use. How many cards are you missing from Series 3? This should help. I agree with his always buy tier if you don't have them.
I have quite a bit but how can you tell
By Smokey Go To PostI have quite a bit but how can you tellI’m sure there’s other sites/apps but use something like this and check off what cards you do have.
https://marvelsnapzone.com/collection/
By Nelo Ice Go To PostI’m sure there’s other sites/apps but use something like this and check off what cards you do have.
https://marvelsnapzone.com/collection/
I have 67/84 I thought I was closer
By Smokey Go To PostI have 67/84 I thought I was closerBefore the newest series drops I finished series 3 at 3,118. Then with the new series 3 cards I got helicarrier last and it took the pity timer to get it.