Cyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis obsessed with power, glamour and body modification. You play as V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality. You can customize your character’s cyberware, skillset and playstyle, and explore a vast city where the choices you make shape the story and the world around you.
hidden message from the launch trailer:
same, except for the drinks, which is haram
The wait for Cyberpunk 2077 is almost over. It's been quite the journey, and first of all we want to thank all of you for being with us along the way. We know there's a fair amount of anticipation for the game, and very soon you will all be able to decide whether or not we lived up to the hype.
Launch day is always a mix of excitement and constant nerve-wracking, and with this being the first game we've developed that isn't titled 'The Witcher', we'd be lying if we said we weren't anxious to see what you think once you've sunk your teeth into it. With this launch trailer, we're just about ready to flick the switch and see Cyberpunk 2077 go from ours to become yours.
We set out to create our most immersive world yet, and we believe that the stories waiting for you to uncover, and the relationships you'll forge during your time in Night City, will stick with you for quite some time.
We've mentioned before that expansions will be coming, and while we're not ready to talk specifics just yet, we will say that we've learned a lot from our work on both Hearts of Stone & Blood and Wine. Our planned expansions will take you even deeper into the world of Cyberpunk 2077 offering substantial, story-driven content that'll give you tough choices to make through impactful narratives that you won't soon forget.
But before we get there, we'll first be kicking off our free DLC program in early 2021. Just like with The Witcher 3, expect an assortment of free DLC packs to begin hitting Night City, dropping a bunch of cool stuff that'll inject even more life into the world of the dark future. We hope you're looking forward to them!
We want to end this message with a request. Once you play/finished the game, we would love it if you got back to us and told us who your V was. Our forums and social media are there for you. We want to know how you found Night City and what choices you made. We created a huge world for you to jump into, tell us your story.
By Lupercal Go To PostPreload is ready, my day off is ready, got 6 Blue Chimays.
I'm there.
same, except for the drinks, which is haram
By Yurtlicious Go To Postmuch better
what about the windowless sunless corridors
Jesal was right, they were bright while light-emitting posters around the player (but off-screen).
Wanna finish the Neuromancer books first and off from the 18th sooo probably wait till then (and early patches have been applied)
I'm gonna pick the micro penis option. It'll be a hard roleplay for me but I look forward to the challenge.
By Lunatic Go To PostTrailer song
so fucking pumped
By Laboured Go To PostWill probably perform better than this without Denuvo and the day 0 patch.30FPS completely maxed out at 4K with a 2080Ti?
I'm in for the cinematic experience.
By Bungie Go To PostThe trailer messageWhy did they feel the need to hide this message?
By sy Go To PostWhy did they feel the need to hide this message?
They often stick these sort of messages at the end of their trailers
By Lunatic Go To PostWhen do the next gen patches come in?
Next year. Nothing more concrete than that, and nothing on what they'll do.
Apparently there is a crowd density setting, although it's not in the screenshots. Maybe on the gameplay tab or something
And I would expect PS4/Xbox One aren't going to be representative of what we can set it to.
Also:
"The crowd density, in particular, is often immense, but this does seem to come at the expense of AI, and the in-game reactiveness of the world looks to be tuned towards giving you a smoother ride as a result. For instance, shaking the cops after starting a firefight in the street or mounting the sidewalk as you check your phone is just a matter of burning a few blocks down the road. They never put up much resistance."
https://www.vg247.com/2020/12/07/cyberpunk-2077-review/
And I would expect PS4/Xbox One aren't going to be representative of what we can set it to.
Also:
"The crowd density, in particular, is often immense, but this does seem to come at the expense of AI, and the in-game reactiveness of the world looks to be tuned towards giving you a smoother ride as a result. For instance, shaking the cops after starting a firefight in the street or mounting the sidewalk as you check your phone is just a matter of burning a few blocks down the road. They never put up much resistance."
https://www.vg247.com/2020/12/07/cyberpunk-2077-review/
By Yurtlicious Go To Postwho has the best rig here? I wanna see some juicy shots when its outProbably Smokey but I'm sure he'll buy it on xbawk
By Yurtlicious Go To Postwho has the best rig here? I wanna see some juicy shots when its outWooden and Smokey both have RTX 3090's.
By HonestVapes Go To PostWooden and Smokey both have RTX 3090's.sweeeeet! I'm sure Wooden will post screens
RT looked best for me in that car chasing sequence in the rain, where he was shooting at a truck or something.
Some bits on the guns and vehicles:
"Guns are extremely satisfactory to shoot, possessing a remarkable kick and weight that mirrors games like Rainbow Six: Siege in sheer terms of weapon feedback."
"The movement system lets you climb almost any short object, vehicles are weighty to drive and have fantastic interior and exterior designs, and guns feel properly loud and heavy."
https://www.gamewatcher.com/reviews/cyberpunk-2077-review/13251
There's a lot in there on the stealth, which is apparently is really bad, and also on the bugs
"Guns are extremely satisfactory to shoot, possessing a remarkable kick and weight that mirrors games like Rainbow Six: Siege in sheer terms of weapon feedback."
"The movement system lets you climb almost any short object, vehicles are weighty to drive and have fantastic interior and exterior designs, and guns feel properly loud and heavy."
https://www.gamewatcher.com/reviews/cyberpunk-2077-review/13251
There's a lot in there on the stealth, which is apparently is really bad, and also on the bugs
By Yurtlicious Go To Postin 2077 you can kill homo sapiens with an elbowI can do that irl
I've done something I haven't done since New Vegas, I've pre-ordered it to download early. Fitting that the last game I pre-loaded was a janky mess too.
By Lunatic Go To PostDoesn't Smokey have 2 RTX 3090's?
No, a single Strix OC 3090.
By HonestVapes Go To PostI've done something I haven't done since New Vegas, I've pre-ordered it to download early. Fitting that the last game I pre-loaded was a janky mess too.I think outta all people you will enjoy it the most. Lemme know what you think
By Yurtlicious Go To PostI think outta all people you will enjoy it the most. Lemme know what you thinkHonestly I'm probably one of the least hyped here for it. Barely watched the trailers or followed overall hype cycle for the game. I was a fan of The Witcher games though, so I have some faith in CDPR to deliver an overall good RPG with this.
I just want to be "in" on the discussion from launch with everybody here since I rarely get the chance to play a game right at launch with the Slaent family.
By Bungie Go To PostSome bits on the guns and vehicles:
"Guns are extremely satisfactory to shoot, possessing a remarkable kick and weight that mirrors games like Rainbow Six: Siege in sheer terms of weapon feedback."
"The movement system lets you climb almost any short object, vehicles are weighty to drive and have fantastic interior and exterior designs, and guns feel properly loud and heavy."
https://www.gamewatcher.com/reviews/cyberpunk-2077-review/13251
There's a lot in there on the stealth, which is apparently is really bad, and also on the bugs
loud playing better than stealth is not what i expected