By jts Go To PostLet’s say you’re playing a multi hour GT endurance race. You can suspend it, enjoy playing a bit of Rocket League online, then jump right back into it.
This won't work for multiplayer tho, which is my main activity
again, for me, it's really not important
By Bungie Go To PostQuick resume is less of a feature if you need to change the disk to play a different gameI've been saying this for so long but nobody wants to listen
By sy Go To Post
the video ive been waiting on...watching now!
spiderman not making good use of the haptics... didn't think they'd become an afterthought this quickly
By Laboured Go To PostHoly shit 5 seconds from cold boot to gameplay
By Laboured Go To Posttl;dw Bloodborne is still the same, needs a patch.
guess i will never play this game.
sorry, yurt.
By bud Go To Postguess i will never play this game.don't apologize to me bud
sorry, yurt.
apologize to yourself
By Laboured Go To PostLooks like I'm on course to be right about Astrobot.gotg?
By Vini.lad Go To Postgotg?
Yup.
By cRrusheR Go To PostBut how?
By Laboured Go To Posttl;dw Bloodborne is still the same, needs a patch.
Otherwise very good stuff.
Do we know why Series X is running some of those games at a higher resolution than the PS5? Is that from the work Microsoft has done?
By Laboured Go To PostI assume those games were on the Pro and naturally ran at lower rezes (then upscaled) than the XOX.This.
DF had Evil Within 2 in for example.
Runs perfect with 60fps on PS5 and nearly perfect on XSX with some dips.
They had different resolutions since they had different patches for X1X and PS4Pro.
By sy Go To PostBut how?
from the DF video it sounds like it uses the full GPU of PS5? I don't think that's the case on XSX, i can't recall at the moment.
lol, what is this toxic cycle of hope and despair
the game, as far as they're concerned, is playable. Nothing will be done, the end.
By Wahabipapangus Go To PostLooks like the anti PlayStation digital foundry lads are at it againlike Trump being ditched by Reps when all seemed lost
as a bizarre turn of chance, ps5 on average seeing better BC than Series X simply as a result of how last gen went down:
Ps4/Xbox One era: 1080p minimum mostly on Ps4, some 900 p stuff on Xbox One base
Ps4 Pro / Xbox One X: checkerboard or 1440p on Pro with higher res on X
Result is the Pro versions of games usually running at a locked 60 on Ps5 while some stuff on Series X seeing dips because of the choice of higher native resolutions on One X, and being locked to 900p on some select early titles because of how weak base xbox one was.
Only bad result I saw was Ass Creed Unity...horrific dips on Ps5 in some areas, but it's a famously awkward engine/title.
Ps4/Xbox One era: 1080p minimum mostly on Ps4, some 900 p stuff on Xbox One base
Ps4 Pro / Xbox One X: checkerboard or 1440p on Pro with higher res on X
Result is the Pro versions of games usually running at a locked 60 on Ps5 while some stuff on Series X seeing dips because of the choice of higher native resolutions on One X, and being locked to 900p on some select early titles because of how weak base xbox one was.
Only bad result I saw was Ass Creed Unity...horrific dips on Ps5 in some areas, but it's a famously awkward engine/title.
By Laboured Go To PostNu-Peter looks great.
By Smokey Go To Postfrom the DF video it sounds like it uses the full GPU of PS5? I don't think that's the case on XSX, i can't recall at the moment.
In boosted games it does but so does the series X. The difference is X1X was pushing higher target resolutions in many games, so ironically the lower targets on PS4 Pro made it easier for the PS5 to perform better in those games.
Tom Warren posting some load times comparisons (Destiny 2)
https://twitter.com/tomwarren/status/1324710630994137097
https://twitter.com/tomwarren/status/1324710630994137097
By sy Go To PostThe raytracing in MM is so substantial, I wish insomniac included a 1080p mode with it enabled.
assuming 4kcheckerboard locked at 30 fps for the raytracing enabled mode?
By Dark PhaZe Go To Postassuming 4kcheckerboard locked at 30 fps for the raytracing enabled mode?4k native with 30fps locked. The 60fps mode is just shy of native 4k most of the time according to DF.
Miles Morales fidelity mode looks incredible.
My doubt: can we achieve 60 frames with this quality once devs are more in the know of the hardware?
My doubt: can we achieve 60 frames with this quality once devs are more in the know of the hardware?
By Vini.lad Go To PostMiles Morales fidelity mode looks incredible.
My doubt: can we achieve 60 frames with this quality once devs are more in the know of the hardware?
AMD dlss solution should probably hit within 2 years and will be cross platform--so if that gets added to consoles then the visuals will really take a leap mid gen
By sy Go To Postdo we have trophy stats tracking also now?
By Vini.lad Go To Postdo we have trophy stats tracking also now?Yes