By Kibner Go To PostYeah. That and the Micro GBA are the coolest video game hardware "slims" that I remember.
I’ve always wondered how they managed to make it so small. I know the OG PS2 had some wasted space in that expansion bay and the disc drive, but the PS2 slim seems like an engineering marvel given how small it is compared to every “slim” console since.
By Dipro Go To Postit came out 7 years after launch.PS2 Slim came out in 2004, 4 years after the PS2
ps3 slim came out 3 years after
ps4 slim came out 3 years after
that's an additional 4 years of tech development.
By JesalR Go To PostPS2 Slim came out in 2004, 4 years after the PS2lol i'm a dummy.
i was thinking about the version with the ac adaptor built in that came out in 2007.
By data Go To PostThing kind of looks like an Alienware tbhdont you start too
Been a few days. I think it looks fine, definitely stands out compared to some other boring designs
When it comes down to it I don't care what it looks like, it's gonna be on its side behind my TV anyway lol
When it comes down to it I don't care what it looks like, it's gonna be on its side behind my TV anyway lol
By Laboured Go To Post
This is so fucking awesome.
you have that gundam looking console and you wanna trim it down? If it was up to me it would have wings and a tail too
it's the year of bianconeri hop on
By Zabojnik Go To PostMy TV cabinet is ready. I can even pretend I went with black & white because I knew what Sony were up to. Everything was Juve.can't believe it just clicked for you
it's the year of bianconeri hop on
By Not Go To PostBeen a few days. I think it looks fine, definitely stands out compared to some other boring designs
When it comes down to it I don't care what it looks like, it's gonna be on its side behind my TV anyway lol
Do people actually put their consoles in the horizontal?
Never seen it in the flesh, except for the WII.
edit: whoops, meant the vertical.
By Yurtlicious Go To Postyes shanks
whoops meant vertical haha.
horizontal all the way.
You excited for Demon's Souls?
By /sy Go To Posti've never had any console rested vertically, always afraid of it falling over.
Same, plus I think they always look better flat.
vertical isn't a stylistic choice, we just want to save space.
more excited that people are finally gonna try it! Now we can stop pretending Dark Souls is better
By Shanks D Zoro Go To PostPeople sure are strange. Never thought a console has looked good in that position.you know me, i'd take anything souls
You excited for Demon's Souls?
more excited that people are finally gonna try it! Now we can stop pretending Dark Souls is better
OG PS4 > PS4 Slim > PS3 Slim > PS2 > PS4 Pro > PS5 > OG PS3 > PS1 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> PS3 Super Slim.
By /sy Go To Posti've never had any console rested vertically, always afraid of it falling over.
My One X sits vertical on my desk. My Pro did as well.
Fat PS3 was put up vertically when it transitioned into the bedroom as Netflix device for a no smart TV. The thing is stable as fuck. And if you don't insert and eject discs there is 0 chance of it tipping over.
yeah, i've always had the consoles horizontally as well.
not only because i'm afraid of it falling over, but also out of this (irrational... or is it?!) fear of the disc falling out of the drive and hitting other components on its way down.
not only because i'm afraid of it falling over, but also out of this (irrational... or is it?!) fear of the disc falling out of the drive and hitting other components on its way down.
Microsoft and Sony are each using custom NVMe SSDs for their consoles, albeit with different definitions of "custom". Sony's solution aims for more than twice the performance of Microsoft's solution and is definitely more costly even though it will have the lower capacity. Broadly speaking, Sony's SSD will offer similar performance to the high-end PCIe 4.0 NVMe SSDs we expect to see on the retail market by the end of the year, while Microsoft's SSD is more comparable to entry-level NVMe drives. Both are a huge step forward from mechanical hard drives or even SATA SSDs.
The most important and impressive performance metric for the console SSDs is their sequential read speed. SSD write speed is almost completely irrelevant to video game performance, and even when games perform random reads it will usually be for larger chunks of data than the 4kB blocks that SSD random IO performance ratings are normally based upon. Microsoft's 2.4GB/s read speed is 10–20 times faster than what a mechanical hard drive can deliver, but falls well short of the current standards for high-end consumer SSDs which can saturate a PCIe 3.0 x4 interface with at least 3.5GB/s read speeds. Sony's 5.5GB/s read speed is slightly faster than currently-available PCIe 4.0 SSDs based on the Phison E16 controller, but everyone competing in the high-end consumer SSD market has more advanced solutions on the way. By the time it ships, the PS5 SSD's read performance will be unremarkable – matched by other high-end SSDs – except in the context of consoles and low-cost gaming PCs that usually don't have room in the budget for high-end storage.
Sony has disclosed that their SSD uses a custom controller with a 12-channel interface to the NAND flash memory. This seems to be the most important way in which their design differs from typical consumer SSDs. High-end consumer SSDs generally use 8-channel controllers and low-end drives often use 4 channels. Higher channel counts are more common for server SSDs, especially those that need to support extreme capacities; 16-channel controllers are common and 12 or 18 channel designs are not unheard of. Sony's use of a higher channel count than any recent consumer SSD means their SSD controller will be uncommonly large and expensive, but on the other hand they don't need as much performance from each channel in order to reach their 5.5GB/s goal.
The 12-channel controller also leads to unusual total capacities. A console SSD doesn't need any more overprovisioning than typical consumer SSDs, so 50% more channels should translate to about 50% more usable capacity. The PS5 will ship with "825 GB" of SSD space, which means we should see each of the 12 channels equipped with 64GiB of raw NAND, organized as either one 512Gbit (64GB) die or two 256Gbit (32GB) dies per channel. That means the nominal raw capacity of the NAND is 768GiB or about 824.6 (decimal) GB. The usable capacity after accounting for the requisite spare area reserved by the drive is probably going to be more in line with what would be branded as 750 GB by a drive manufacturer, so Sony's 825GB is overstating things by about 10% more than normal for the storage industry. It's something that may make a few lawyers salivate.
Microsoft's SSD won't be pushing performance at all beyond normal new PC levels now that OEMs have moved beyond SATA SSDs, but a full 1TB in a PC priced similarly to consoles would still be a big win for consumers. Multiple sources indicate that Microsoft is using an off-the-shelf SSD controller from one of the usual suspects (probably the Phison E19T controller), and the drive itself is built by a major SSD OEM.
Bit more info on accessories:
HD camera - two 1080p lenses - allows players to broadcast images of them during their most spectacular game sequences
Headset - Play in comfort with a wireless headset fine-tuned for 3D Audio on PS5 consoles. Featuring USB Type-C charging and dual noise-cancelling microphones, you can keep the party chat flowing with crystal-clear voice capture
I actually thought it was a 1tb nominal, ~800gb usable capacity accounting for OS, etc., but it's a 750gb usable drive. Man, if they don't launch with a 2TB+ version, early expansion is gonna be rough. At least the m.2 slot is open so you'll have your pick, but the fact that it's proprietary design so far means they'll probably control that space as well as much as Microsoft's custom repackage approach.
By Daz Go To PostI'll pay more for more space.good for you m8
By HonestVapes Go To PostI fear for the price gouging that'll happen with "compatible" storage.we back in the ps1/2 memory card days?
By aka Espi Go To PostWait you can't just put in your own m.2?You could, but because the PS5 ssd has a custom controller. there aren't any consumer products for sale that fit. It's likely that by the time it comes out there will be a few compatible drives, but let's be real, at least during the launch window they'll probably mark them up a bit.
Definitely is reminiscent of Vita cards.
Yikes
By Freewheelin Go To PostIt’s more like Vita memory cards, remember those? :lolhttps://www.ebay.com/itm/324192294920
Yikes
By aka Espi Go To PostWait you can't just put in your own m.2?
From the article:
Both Microsoft and Sony are providing expandability for the NVMe storage of their upcoming consoles. Microsoft's solution is to re-package their internal SSD into a custom removable form factor reminiscent of what consoles used back when memory cards were measured in MB instead of TB and before USB flash drives were ubiquitous. Since it uses all the same components, this expansion card will be functionally identical to the internal storage. The downside is that Microsoft will control the supply and probably pricing of the cards; currently Seagate is the only confirmed partner for selling these proprietary expansion cards.
Sony is taking the opposite approach, by giving users access to a standard M.2 PCIe 4.0 slot that can accept aftermarket upgrades. The requirements aren't entirely clear: Sony will be doing compatibility testing with third-party drives in order to publish a compatibility list, but they haven't said whether drives not on their approved list will be rejected by the PS5 console. To make it onto Sony's compatibility list, a drive will need to mechanically fit (ie. no excessively large heatsink) and offer at least as much performance as Sony's custom internal SSD. The performance requirements mean no drive currently available at retail will qualify, but the situation will be very different next year.
As Inky said, there will likely be a significant mark up on compatible drives. For reference, you can get a 1TB NVMe 3.0 drive for around £100 currently, and a PCIE 4.0 drive for around £170, which is already a significant mark up in price for very little in terms of real world performance gain.
I'm more concerned for what the price difference will be between the launch base model storage option and a potential future 2TB model.
I don't think we need to worry about a markup besides the (initially) higher price because of the PCIe4 tax. Maybe the first couple of drives, which will go out of their way advertising they're PS5 compatible, but as soon as most of the players get their hands on the new controller, it'll be business as usual.
I predict that by the middle of next year we'll have PCIe4 drives by the likes of Sabrent that will be perfectly compatible even if they're not Sony approved.
I predict that by the middle of next year we'll have PCIe4 drives by the likes of Sabrent that will be perfectly compatible even if they're not Sony approved.
I'm sure sony will just put up the required specs and you'll just buy whichever one you want.
It's like how certain modems advertise on their packing that they're compatible with [ISP]
It's like how certain modems advertise on their packing that they're compatible with [ISP]
By /sy Go To PostI'm sure sony will just put up the required specs and you'll just buy whichever one you want.I wish I had your optimism.
It's like how certain modems advertise on their packing that they're compatible with [ISP]
Every time I look at it, it reminds me of something new. Today it just looks like some submitted plans for a future skyscraper.
By /sy Go To Post