Anybody but mappa. They only got 1 good team that they share between CSM and JJK. Everything else because maybe Vinland S2 is fucked.
Bones team B(mob psycho) would be amazing(and they havent announced anything since Mob ended) but even then it depends on the director abd producer if they can attract top freelancers.
Bones team B(mob psycho) would be amazing(and they havent announced anything since Mob ended) but even then it depends on the director abd producer if they can attract top freelancers.
By DY_nasty Go To Post
Happier times
;_;
---
237 spoilers: Megumi real deep in the sunken place now lmao
By Call Sign: Apollo Go To PostWhy do you guys read something you don’t even like anymore?I dropped MHA a long time ago. What series are you referring to?
By Call Sign: Apollo Go To PostWhy do you guys read something you don’t even like anymore?
I stopped reading JJK. Was fun for a bit but then sucked hard.
By Call Sign: Apollo Go To PostWhy do you guys read something you don’t even like anymore?because people online love one piece for some reason so when they hype up latest chapters im like fine one more chance
JJK anime:
I don't remember if it was done this way in the manga. If not, LMAO @ Mappa. If it was LOL @ Gege.
Gojo: The situation is really bad. Things are not looking good all around.
*Cut to Nobara**Cut to Megumi*
I don't remember if it was done this way in the manga. If not, LMAO @ Mappa. If it was LOL @ Gege.
Gojo: The situation is really bad. Things are not looking good all around.
*Cut to Nobara**Cut to Megumi*
By EldritchTrapStar Go To PostJJK anime:
I don't remember if it was done this way in the manga. If not, LMAO @ Mappa. If it was LOL @ Gege.
Gojo: The situation is really bad. Things are not looking good all around.
*Cut to Nobara**Cut to Megumi*
yeah it was like that in the manga. Gege the original terrorist
By domino Go To Postyeah it was like that in the manga. Gege the original terroristIt was slightly different in the manga. Lol.
Manga:
Gojo: lol everything will be all right
*Nobara/Megumi/Yuji panels*
Anime:
,Gojo; lol everything will be all right
*Cut to Nobara*
*Cut to Megumi*
Crickets
*Cut to Yuji*
By s y Go To Post1st 4 episodes of Frieren are live(2 hr premiere)Did you manage to read the manga? Hope the anime has the same kind of chill vibe like Mushishi
By Lunatic Go To PostDid you manage to read the manga? Hope the anime has the same kind of chill vibe like MushishiDidn't read the manga but the 2 hour premiere was great. It's gorgeous and the music is fucking incredible. It's composed by Evan Call(Violet Evergarden) and as actually film scored(music was written for each scene and not picked from a list of pre-made tracks like most tV anime).
I didn't watch a lot of Mushishi but the atmosphere in Freiren is similar. Very calm, slightly melancholy and a dash whimsical . If it can keep up this quality for the planned 24 episodes, this could be something special.
Not a big deal but I think Crunchyroll should have at least provided the option to have it as one continuous thing like the JPN broadcast.
They actually added a bunch of new stuff, this episode. Squad Zero isn't totally ass now. Never made sense how bad they were in the manga.
They cooked.
By Kibner Go To Post
They cooked.
By s y Go To PostFr has this been good?
By Call Sign: Apollo Go To PostFr has this been good?
season 1 was great. no complaints.
season 2 was hit/miss because it focused mainly on the cannon fodder captains/vandenreich members. it ended well though and set a good stage for the next part
Another great read
SYSTEMIC LACK OF TRAINING, “CONVENIENT” TECHNOLOGICAL ADVANCES, AND THE DESTRUCTION OF TECHNIQUE & KNOWLEDGE IN THE ANIME INDUSTRY
Even the god studio Kyoto Animation struggle with this:
The impact of the webgen era and the struggles overseas freelance animators face:
How the lack of training and tech advancements has rekt 2D mecha anime production:
It's becoming increasingly difficult to find people capable of animating animals by hand:
SYSTEMIC LACK OF TRAINING, “CONVENIENT” TECHNOLOGICAL ADVANCES, AND THE DESTRUCTION OF TECHNIQUE & KNOWLEDGE IN THE ANIME INDUSTRY
Even the god studio Kyoto Animation struggle with this:
He first pointed at the continuous mentorship of younger artists, the act of passing down techniques from generation to generation, as the main reason behind the studio’s consistently high-quality work. Technological disruptions can help us bypass challenges that once demanded the application of those carefully fostered techniques, but in his experience, that is a double-edged sword. To illustrate it, he brought up the depiction of one of his hobbies: train animation. Once upon a time, they were all drawn traditionally, but with the adoption of CGi people embraced that less cumbersome alternative… until virtually no one was able to draw them by hand anymore. Ishihara’s fear is to live in a world where increasingly fewer things can be expressed—not just by hand, but altogether in a way, because the choice of material is an important factor in what your work evokes.
It’s worth noting that Ishihara is no Luddite, as someone who has made an art out of the emulation of real photographic lenses in digital animation. What he is expressing worry for here, though, is the dangerous partnership between convenient technological advances—whether those are genuinely positive or not in their own right—and the failure to continue passing down anime’s accumulated knowledge and traditional techniques. And he’s saying this at a time when the industry’s systems of training have completely collapsed, with the mechanical canaries in the robot mines long dead, and with plenty of other industry members already complaining about having to face the consequences of that loss of institutional knowledge.
The impact of the webgen era and the struggles overseas freelance animators face:
Although the discourse often approaches webgen animation like an artistic movement and its distinct digital stylizations, its relationship with working practices is the one baked into the term itself—it refers to artists scouted across the web rather than traditionally hired and trained, after all.
That process started with visionaries like the late Osamu Kobayashi cherrypicking young talent from different scenes, and very importantly, ensuring those were then guided by excellent veterans with sturdy fundamentals. After several webgen waves led by people who are now industry titans in their own right, that process has deteriorated so much that you can no longer consider it a distinct movement. Skipping all the introductory phases to work as a key animator or layout artist is no longer an exception supervised by veterans who will follow up with proper guidance, but rather an extremely common occurrence hastily brought by desperation at studios. And for every case where it works out well, many more lead to problems for all parties.
In an environment where meaningful training can’t be taken for granted even for artists joining studios through traditional paths—due to a lack of time, willingness, and simple respect for those supposedly lower-ranking jobs—newcomers scouted online must figure out nearly everything on their own, rely on small online communities with people who’ve suffered through the same paths, or simply fail. If that prospect wasn’t too much on its own, you can add the fact that a whole lot of people in that situation are also very young overseas artists, struggling with language barriers and physical distance on top of it. And to make things even worse, the consequences of those struggles extend to already overworked veteran enshutsu and animation directors, who are the main reason seasonal anime barely manages to air week to week.
How the lack of training and tech advancements has rekt 2D mecha anime production:
To better understand the situation, both the gravity and how widespread the impact of this negative synergy is, it’s worth going through more specific examples. We started the piece with Ishihara lamenting the loss of hand-drawn trains, but when it comes to technological advances eroding anime’s traditional expression, that relates to a historically controversial change: the gradual disappearance of mechanical 2D animation. Specialized animation is by definition more susceptible to fade away from that pool of shared knowledge, and given its massive decline, few cases have been felt as strongly as this one. Although there are clearly other factors at play here, like mecha anime becoming less prevalent for starters, it’s once again that combination of lacking mentorship and a convenient alternative that has led to a loss of traditional technique.
As Gundam’s series producer Naohiro Ogata has noted multiple times, especially when he has to justify his studio’s decision to opt for 3D mechs, it’s a shortage of trained in-betweeners that gets in the way of more traditional robot productions. While enough specialized veterans have stuck around and could be in leading roles, all these years opting for the less cumbersome—which doesn’t necessarily mean cheaper, easy, or even bad—CG alternative means that it has become near-impossible to build an entire team to support such a production.
It's becoming increasingly difficult to find people capable of animating animals by hand:
While this is the most notable case, there are other types of specialized animation that are being genuinely lost to a more manageable alternative; one that again evokes different feelings, and given the dodgy nature of your average 3D cut in anime, realistically isn’t great for starters. If you watched the anime industry-themed hit Shirobako nearly a decade ago, you might recall that an arc revolved around the necessity to seek a great veteran animator to draw horses by hand. That conflict alluded to the increasing inability to animate animals and other creatures in traditional fashion, for very similar reasons as the whole mecha kerfuffle. By not passing down these specific skills to younger generations, means of expression are already being lost, as veterans like Ishihara worry about.
By Kibner Go To PostI do appreciate those industry writeups, Sy.Glad to know I'm not posting them for no reason :)
By joefu Go To PostFreiren was amazing. Knew nothing about it before watching. Excited for the rest of itMight already be anime of the year. Actually rewatched the first two episodes.
Daniel Kim's key animation during the A part of JJK S2E9 was great. Really like his drawings(and Souta Yamazaki's corrections). He draws the characters with great volume and weight.
Wanted to post the genga so you can really appreciate the draftsmanship. Jogo's mouth has never looked more like an actual mouth. The teeth drawings make me so envious.
Wanted to post the genga so you can really appreciate the draftsmanship. Jogo's mouth has never looked more like an actual mouth. The teeth drawings make me so envious.
By s y Go To PostDaniel Kim's key animation during the A part of JJK S2E9 was great. Really like his drawings(and Souta Yamazaki's corrections). He draws the characters with great volume and weight.
Wanted to post the genga so you can really appreciate the draftsmanship. Jogo's mouth has never looked more like an actual mouth. The teeth drawings make me so envious.
Whoa
By s y Go To PostSorry Frieren, forgot PLUTO drops this month
None of you understand how hyped I am about this. My son and I already have our weekend planned when this drops
Spy X Family Season 2 OP. Directed by Masaaki Yuasa( Devilman Crybaby, Eizouken, Ping Pong, he's a legend etc)
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By s y Go To PostSpy X Family Season 2 OP. Directed by Masaaki Yuasa( Devilman Crybaby, Eizouken, Ping Pong, he's a legend etc)They're already doing season 2? They're gonna run out of manga mid way through.
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