Nah, Nintendo fans definitely on some 'you can't criticize muh childhood' more than any other company. It's like Blizzard fans but with a much longer age range. Most game journos have a fucking triforce tattoo or some shit
By LFMartins86 Go To PostIt's really easy to play around with stuff in this, you can make the game auto fill your crate (the list of 30 songs you can play around with on your set) and just try different things.Is this the new kickstart the weekend?
This is terrible but it was just me joking around in the freestyle. I was hoping the capture system in the game played the minute before or at least a a few seconds before I hit record but oh well.
Good enough for me if we don't get any more of those LFM
please make more weekend stuff
By rodeoclown Go To PostMaybe the mechanics are just more suited to controller? I've come across PC players in ranked and never felt like they had an unfair advantage or anything, even when the console version had more latency and everything.I think that’s what it is. It’s easier to wallbounce/cancel on a controller than a keyboard. Even I switched to gamepad and my aim has suffered but movement is easier.
Maybe it’s cuz I started playing gears on 360 so it’s muscle memory, who knows
Wallbouncing definitely easier on a controller, but everything else is easier on m/kb I reckon. You'll get ripped to pieces by any half decent m/kb player with the longshot but to be fair that's the same for everyone. Lancer aim assist didn't feel that OP back when I played regularly, and I'm not sure if escalation/execution even had it
By Bungie Go To PostWallbouncing definitely easier on a controller, but everything else is easier on m/kb I reckon. You'll get ripped to pieces by any half decent m/kb player with the longshot but to be fair that's the same for everyone. Lancer aim assist didn't feel that OP back when I played regularly, and I'm not sure if escalation/execution even had itThey actually made changes to the lancer stickiness and aim assist in a tuning update (I think in late summer?) to lower it. In the newest tuning, they also recently reduced lancer damage, so you have to actually do more to earn those cross kills.
Obviously setting up the triumphant return of Bullet Marsh.
I don't understand MS. Why wouldn't this be something that:
A. You had ready for launch.
B. Advertised?
A. You had ready for launch.
B. Advertised?
By Dark PhaZe Go To PostI don't understand MS. Why wouldn't this be something that:What game are you talking about?
A. You had ready for launch.
B. Advertised?
Halo infinite confirmed for Fall 2021
https://www.halowaypoint.com/en-us/news/inside-infinite-december-2020
God damn
https://www.halowaypoint.com/en-us/news/inside-infinite-december-2020
God damn
Speaking of improvements on the art/content side, one big outcome from our demo was the emergence of the now world-renowned “Craig.” While we and the internet have come to love dear Craig, we know he wasn’t his “best self” back in July. Can you give us any updates on Craig as he stands today?
NH: Firstly, I can confirm that the facial animation on NPCs was not fully implemented in that build, which resulted in Craig’s incredibly deadpan/lifeless look. All characters are modelled in a neutral pose, prior to blendshapes & animation being applied. So, poor old Craig was never intended to be seen in that condition which is not something that was evident during the gameplay. It was only later, in the close-up freeze frame of his one bad moment, where it came to light and the legend of Craig was born.
There’s been further work done on the material fidelity and more variety added for Brute faces, we’re also working to add some hairdos and beards which was something we hadn’t gotten to in July. So, whilst we have come to love our dear old Craig, he’s certainly undergoing a significant makeover.
By Lunatic Go To PostSy doesn't understand too big to failAvengers
By sy Go To PostAvengersSquare Enix
AS: On the graphics technology front we have made improvements along with fixing bugs that were inherent to some of the techniques, as well as iterating and polishing the features that were still in development.
Some of the key areas of progress include better quality of global illumination, ambient occlusion, shadows, volumetric lighting, sky, and atmosphere. We have also addressed issues with our GPU-driven rendering and texture streaming solution that should mitigate the LOD popping and texture quality issues that were prevalent in the July demo.
NH: In addition to the graphics tech changes, we have made a lot of improvements on the Art/Content side across all disciplines such as Environment, Lighting, Weapons, FX and more. There is too much to cover here but I’ll just talk through some of the more impactful changes in my mind….I really can't believe they were going to try to launch this game a month ago and try and patch this stuff in later.
Firstly, there’s been a lot of work done re-tuning our dynamic lighting values to add more punch and contrast to the image. These included adjustments to our sun intensity, fog/atmosphere, and the addition of color grading which did not make it into the July gameplay demo.
By Lunatic Go To PostWell that should give them enough time to fix that abominationdunno, project seemed to be very troubled, one year isn't enough to fix that.
still 343i though, their best is average.
By sy Go To PostMp armor/skins
Much better than 4 and 5's imo.
I cant believe they put that demo out after 5 whole ass years.
Nd could have crunched something better in 3 months
Nd could have crunched something better in 3 months
those renders look significantly better than halo armor has ever looked
hopeful that translates to campaign proper
hopeful that translates to campaign proper
By Freewheelin Go To Postis there a 'story'/campaign mode in Destiny 2?I think do, iiirc accessing the campaign kr even knowing what to do is not user friendly
Also i think bungie started removing old stuff or something
"It wasn't intended to be seen like that" they say of a pre-recorded demo to lead off Xbox's first party conference, in a "night of mic drops"
Christ. I would have loved to have seen what they put out this year
Christ. I would have loved to have seen what they put out this year
By rodeoclown Go To PostThe screenshots seem to show BR starts for multiplayer. They got my letters.
Pistol + ODST SMG starts seems to be the new favourite
By rerixo Go To Posthalo 5 was last gen's best console mp shooter
facts
That epilepsy shit is fucked up, I had a seizure as a kid and it was insane
What a mess of a lead up for this game
What a mess of a lead up for this game
By aka Espi Go To PostIsn’t there a thread
Cyberpunk transcends threads
Enjoy a new, 3-hour campaign set on the volcanic Galangi islands. The island lava flows and sandy beaches are crawling with Swarm and a deadly new predator.$20 is too much for 3 hours. but I guess everyone owns this via gamepass(included).
Use and upgrade Ultimate Abilities in a campaign story setting for the first time.
Up to 3-player co-op, split-screen or online.
16 new achievements to unlock for 210 Gamerscore
The expansion supports Gears 5 Xbox Series X|S optimizations, including reduced load times, quick resume, variable refresh rates and 4K HDR Ultra visuals on Series X.
cool to see two black characters though.
By EldritchTrapStar Go To PostLmfao @ Red shirt.he lives in all of us
100%'d 13 Sentinels story after talking that hot shit. Still gotta actually win the fight and get the ending ending. But hot damn. This story needed a chart and living excel spreadsheet by the end.
Renya Gouto has a planet-sized brain. I also love how one of the main characters is categorically and objectively garbage no matter what. Remarkable bravery.
Thanks for the recommendation, guys. Wouldn't have played it otherwise.
Renya Gouto has a planet-sized brain. I also love how one of the main characters is categorically and objectively garbage no matter what. Remarkable bravery.
Thanks for the recommendation, guys. Wouldn't have played it otherwise.