nothing more infuriating than people who think diminishing returns doesn't exist because graphics are better.
Who cares anyway, everyone knows the main selling point is Blink The Time Sweeper in 4K60, who buys new consoles for new games? Don’t be weird people.
By Laboured Go To PostWhy are you guys talking about locked frame rates still? It's 2020.
“Up to 60fps”
By Bungie Go To Post“Up to 60fps”Yeah apparently dirt 5 isn't even locked at 60 in performance mode
Imagine being able to adjust the visual fidelity to achieve whatever frame you desire a game to run at.
brag about booting games in 2 seconds but spend a day tinkering
By blackace Go To PostNV was not beautiful but it wasn't as far behind to its peers as Outer Worlds wasI love Obsidian but fuck me Outer Worlds was truly abysmal.
By HonestVapes Go To PostImagine being able to adjust the visual fidelity to achieve whatever frame you desire a game to run at.
imagine not respecting the artist's true and original intent by going around his back to artificially increase the frame rate.
disgusting.
By bud Go To Postimagine not respecting the artist's true and original intent by going around his back to artificially increase the frame rate.the framepacing """issues"""" in Bloodborne were intentional, just some form of meta terror by Miyazaki.
disgusting.
that and chromatic aberration are there to drive YOU mad along with your hunter
the hunter becomes the hunted
Miyazaki truly a genius
i hope they don't "fix" it on the PS5.
the loading screen is supposed to be a punishment.
i hope they don't "fix" it on the PS5.
the loading screen is supposed to be a punishment.
By DiPro Go To PostMiyazaki truly a geniusif it was short you'd keep doing the same things over and over again
i hope they don't "fix" it on the PS5.
the loading screen is supposed to be a punishment.
we should reflect and repent when we sin, not repeat.
By HonestVapes Go To PostImagine being able to adjust the visual fidelity to achieve whatever frame you desire a game to run at.
Don’t think it makes any sense for a game to depend on the user to create an optimal combination of settings.
Is there any other medium that asks this? Movies, music, books etc
More power to PC players but there’s no defense for this.
By Yurtlicious Go To Postif it was short you'd keep doing the same things over and over again
we should reflect and repent when we sin, not repeat.
beautiful yurt.
good to see there's still some who can appreciate genius tensai auteurs like miyazaki on this board.
By cRrusheR Go To PostDon’t think it makes any sense for a game to depend on the user to create an optimal combination of settings.
Is there any other medium that asks this? Movies, music, books etc
More power to PC players but there’s no defense for this.
Don’t think there’s another medium that’s interactive or dependant on real time rendering either.
By DiPro Go To Postbeautiful yurt.the people who want to """fix""" BB are the same people who blame others for their own misfortune, but never themselves, they refuse to take responsibility for their actions.
good to see there's still some who can appreciate genius tensai auteurs like miyazaki on this board.
120 fps will not help you, you help you.
the answer lies within.
By HonestVapes Go To PostDon’t think there’s another medium that’s interactive or dependant on real time rendering either.
Games don’t need to be 3D, but you are right on the real time rendering bit for video games. That said this medium is pretty established by now and the standard isn’t to let gamers figure graphical and performance settings on their own.
Again, it’s great that PC adds flexibility, but that isn’t a defense for devs that in 2020 can’t deliver an optimal experience on a fixed platform. Screen tearing in the middle of the screen is inexcusable.
By Laboured Go To PostLooking forward to devs not having to waste their time catering for the fixed frame rate paupers.
Gonna have to wait another 10 years.
I dont even have to watch that to tell you that games that look ugly do so because they sacrificed their artistic integrity to achieve higher frame rates
and then we wonder why games don't look next gen yet
who's the real bottleneckers now?
you, the tinkerer supreme.
and then we wonder why games don't look next gen yet
who's the real bottleneckers now?
you, the tinkerer supreme.
it makes me incredibly happy to see that we aren't only losing turn based series, to disgusting active combat like final fantasy. but that we are even getting something like this. sensational. cant wait.
By cRrusheR Go To PostDon’t think it makes any sense for a game to depend on the user to create an optimal combination of settings.Yeah, actually. Music can be saved into different formats with different bit rates and other settings. And not all equipment is able to properly identify what they should play. Which leads the user having to do it themselves or get an odd sounding playback.
Is there any other medium that asks this? Movies, music, books etc
More power to PC players but there’s no defense for this.
TVs are similar with HDR settings and all the other image enhancement features you can turn on or off.
Of course, you could just do nothing and let things play as they are defaulted to. But you can do the same with PC games.
TLOU2 is also a good example on consoles even. It wasnt so much visual settings there, although there also was quite a few of those. But a lot of settings to toggle on or off depending on your preference, that in the end made the game a lot more enjoyable to me. It took a little to adjust to what I really liked, but in the end the experience was a lot better for it.
Not sure why being able to pick between framerate or visuals is such a big step away from that.
Not sure why being able to pick between framerate or visuals is such a big step away from that.
With books, if the letters are too small, the user often has to use a magnifying glass and proper lighting to read comfortably.
And if it is a reference-type book that has broken, less-than-useful, or non-working index and linkage? Well, users often have to create their own in order to get things in a usable state. Or just suffer with having a book that is terrible at the thing it is supposed to be good at. aka modding
And if it is a reference-type book that has broken, less-than-useful, or non-working index and linkage? Well, users often have to create their own in order to get things in a usable state. Or just suffer with having a book that is terrible at the thing it is supposed to be good at. aka modding
By cRrusheR Go To PostYou guys are actually serious? Because I can’t tell.
I am in the way that games already gives you lots of options, and performance vs visuals shouldn't be a huge step from that.
You can just not touch it, if you dont care or if you are one of those that breathes through his mouth. It's ok
By Daz Go To PostDie on the altar of turn-based combat in 2020, brehs.
I am not going to be sorry for knowing quality.
By Wahabipapangus Go To PostI am in the way that games already gives you lots of options, and performance vs visuals shouldn't be a huge step from that.
You can just not touch it, if you dont care. It's ok
I like having options. Like having a 30, 60, 120, locked unlocked. That’s great. But if it’s a “It’s up to you to find a combination of settings that gives you 60FPS without screen tearing in the middle of the screen” kind of thing, then yeah, fuck that.
By cRrusheR Go To PostYou guys are actually serious? Because I can’t tell.As serious as you are. PC games all have pre-set settings you can choose from if you don't want to fiddle with things. No different than these quality/performance pre-sets on console games. Also, the pre-set most appropriate for the PC system being used is often automatically selected on boot!
By cRrusheR Go To PostI like having options. Like having a 30, 60, 120, locked unlocked. That’s great. But if it’s a “It’s up to you to find a combination of settings that gives you 60FPS without screen tearing in the middle of the screen” kind of thing, then yeah, fuck that.Choose a preset that gives the performance you want and enable vsync/freesync/gsync. Done. No screen tearing and running at the framerate you want in seconds.
I'm still remembering the fuckery of different framerates in quake-based engines when it came to movement and weapon fire-rates.
By cRrusheR Go To PostI like having options. Like having a 30, 60, 120, locked unlocked. That’s great. But if it’s a “It’s up to you to find a combination of settings that gives you 60FPS without screen tearing in the middle of the screen” kind of thing, then yeah, fuck that.
Obviously they arent just going to throw people off the deep end. Have some presets and defaults. Then have advanced options for those that would want it. Seems reasonable.
By Facism Go To PostI'm still remembering the fuckery of different framerates in quake-based engines when it came to movement and weapon fire-rates.
Luckily no devs lock their game logic to frame rate anymore. Right From... Right FROM?!?!
By Facism Go To PostI'm still remembering the fuckery of different framerates in quake-based engines when it came to movement and weapon fire-rates.Or jetpack refuel rates in Natural Selection. lmao
Also, that kind of fuckery is also why PS's "boost mode" says it can break games. Some games still use the framerate to affect game logic in some form or fashion and if you unlock the framerate on a game that isn't meant for it... well, some things break.
I dunno where cRrusheR is going with this, I can't keep up anymore. Sy's thesis is normally pretty clear
By Daz Go To PostDie on the altar of turn-based combat in 2020, brehs.gladly
By Kibner Go To PostChoose a preset that gives the performance you want and enable vsync/freesync/gsync. Done. No screen tearing and running at the framerate you want in seconds.
What do you mean done?
Again, the added flexibility is great on PC, but it’s no excuse for screen tearing on a console. That you can run the game on PC at 240p with no textures is neither here nor there.
By Wahabipapangus Go To PostLuckily no devs lock their game logic to frame rate anymore. Right From… Right FROM?!?!it's genuinely wholesome how trash they're they just wanna make great games that's all they care about
but judging from DS3 and Sekiro, they got better.
By cRrusheR Go To PostWhat do you mean done?Ahh, my bad. I thought you were talking about how PC games made it difficult to just play without first messing with settings.
Again, the added flexibility is great on PC, but it’s no excuse for screen tearing on a console. That you can run the game on PC at 240p with no textures is neither here nor there.
Yes, console titles that don't find a way around screen-tearing via v-sync, vrr, or some other method I'm not aware of are definitely low-effort.
By Wahabipapangus Go To PostLuckily no devs lock their game logic to frame rate anymore. Right From… Right FROM?!?!Fighting games
By Yurtlicious Go To PostI dunno where cRrusheR is going with this, I can't keep up anymore. Sy's thesis is normally pretty clear
Simple, the expectation can’t be “the user will figure it out for himself”. Added options and flexibility is great, but the expectation must be “if the user never reaches into the option settings, he should still get as close to optimal an experience on his hardware of choice as possible”.
And to me screen tearing in the middle of the screen is unacceptable.