Lads, what's your mouse sensitivity like? I simply matched my PUBG settings since I've been playing that forever and stuck with it since launch. It's on the (very) low side and I've been struggling a bit in extreme close combat scenarios in Apex, so I finally decided to up the sensitivity a bit today. Went from ~26cm per 180° to about 22cm per 180°, which I reckon is still considerably lower than what most pros play at, but I can already feel the benefits. Only took a couple of games for it to start feeling natural, since it's not really that drastic a change.
I still need buy a(n even) bigger mousepad and get a tenkeyless keyboard though. Really wish Logitech would release a tkl version of the G613.
I still need buy a(n even) bigger mousepad and get a tenkeyless keyboard though. Really wish Logitech would release a tkl version of the G613.
By Zabojnik Go To PostLads, what's your mouse sensitivity like? I simply matched my PUBG settings since I've been playing that forever and stuck with it since launch. It's on the (very) low side and I've been struggling a bit in extreme close combat scenarios, so I finally decided to up the sensitivity a bit today. Went from ~26cm per 180° to about 22cm per 180°, which I reckon is still considerably lower than what most pros play at, but I can already feel the benefits. Only took a couple of games for it to start feeling natural, since it's not really that drastic a change.Logi have the G Pro which is TKL, but honestly just go with a 60% if you need the extra mouse space. Best decision I ever made.
I still need buy a(n even) bigger mousepad and get a tenkeyless keyboard though. Really wish Logitech would release a tkl version of the G613.
By HottestVapes Go To PostLogi have the G Pro which is TKL, but honestly just go with a 60% if you need the extra mouse space. Best decision I ever made.I can't fuck with cables anymore, Vapes. It goes against every fiber of my being.
I think tkl would be perfect for my needs. 60% just feels too crammed. Another 5-7cm is really all I'd need anyway. Logi por favor.
I'm also considering switching from the G903, which is the best mouse I've ever owned, to the G Pro. 110g vs 80g. That lack of features tho.
By Zabojnik Go To PostI can't fuck with cables anymore, Vapes. It goes against every fiber of my being.
I think tkl would be perfect for my needs. 60% just feels too crammed. Another 5-7cm is really all I'd need anyway. Logi por favor.
I'm also considering switching from the G903, which is the best mouse I've ever owned, to the G Pro. 110g vs 80g. That lack of features tho.
I think that leaves you Razer and Corsair for a wireless TKL for somewhat reliable Bluetooth then.
What functionality does the G903 have over the G Pro/G305?
By HottestVapes Go To PostI think that leaves you Razer and Corsair for a wireless TKL for somewhat reliable Bluetooth then.I'm not touching a goddamn BT keyboard. :P Lightspeed is love, Lightspeed is life. I think I can wait for a TLK wireless from Logitech.
What functionality does the G903 have over the G Pro/G305?
Mostly the infinite scroll wheel and top DPI buttons. As for the G305, I'm not feeling the shape with the sides bulging. I need that inward curve for supreme gripping / lifting comfort. Plus at 99g it's only ~10g lighter than the G903, while the G Pro goes down to 77g, if you remove the bottom plate.
It really is a sensational gaming mouse.
Anyway, don't want to turn this into a PC thread, I mostly wanted to know what your sensitivity settings are in Apex. :)
By Zabojnik Go To PostI'm not touching a goddamn BT keyboard. :P Lightspeed is love, Lightspeed is life. I think I can wait for a TLK wireless from Logitech.
Mostly the infinite scroll wheel and top DPI buttons. As for the G305, I'm not feeling the shape with the sides bulging. I need that inward curve for supreme gripping / lifting comfort. Plus at 99g it's only ~10g lighter than the G903, while the G Pro goes down to 77g, if you remove the bottom plate.
It really is a sensational gaming mouse.
Anyway, don't want to turn this into a PC thread, I mostly wanted to know what your sensitivity settings are in Apex. :)
In that case, 800DPI and around a 35cm 360. Same as Siege for me.
Weak. It doesn't really matter what the philosophy is when the competition already has better passes out. Can't show up late and ask for everyone to let you catch up.
Excited for the new character and any new changes that come with it.
That video on sniping already helped me out. Lol
Excited for the new character and any new changes that come with it.
That video on sniping already helped me out. Lol
Patch notes.
SEASON 1: WILD FRONTIER PATCH NOTES
INTRODUCING BATTLE PASS SEASON 1
Added Battle Pass tab to Lobby.
Cost: 950 Apex Coins
Earn over 100 unique items throughout the season – everything you snag before the season is over is yours to keep.
Updated dashboard images for Season 1 on PC and Xbox [PS4 is on the way!]
Updated Main Menu with new Season 1 art.
Updated the Lobby visuals for Season 1.
Updated Apex Legends site FAQ with info on Battle Pass.
INTRODUCING THE BATTLE PASS BUNDLE
Get the Battle Pass, plus unlock your next 25 levels for Season 1 instantly.
Cost: 2,800 Apex Coins.
FREE REWARDS
Everyone that plays Apex Legends during Season 1 can earn the following rewards:
1 Wild Frontier Legend Skin
5 Apex Packs
18 Wild Frontier themed Stat Trackers
Read full blog about Battle Pass with FAQ and video here:
NEW LEGEND: OCTANE
High-Speed Daredevil
If it doesn't involve diving, leaping, plummeting, or racing, then Octane wants nothing to do with it. Always the life of the party, Octane truly believes winning the Championship isn't enough… not if you didn't cheat death at least twice to get there.
Passive: Swift Mend
While not taking damage, Octane restores 1 health every 2 seconds.
Tactical: Stim
Move 30% faster for 6 seconds. Costs health to use. While active, Octane is affected less by attacks that cause slowdown. 2 second recharge.
Ultimate: Launch Pad
Deployable jump pad that catapults players through the air. Takes 90 seconds to recharge.
Cost:
12,000 Legend Tokens
750 Apex Coins
STABILITY & PERFORMANCE
We’ve got some fixes in this patch that will improve stability on PC but we know there are still issues out there we need to address. We also added crash reporting so we can better understand how to tackle the issues we haven’t solved yet and address future ones.
Improved stability for various GPU configurations.
Capped PC FPS to 300 to balance improving stability but still letting you folks enjoy those sweet frames.
Addressed issue with PS4 crashes due to running out of memory.
Introducing better reporting when Apex crashes on PC without error message.
We really want to fix any crashes people happen to get on PC. We also respect our player’s privacy. So, if the PC game crashes, it will write "apex_crash.txt" to your "Documents" folder. This tiny file is plain text, so you can easily see for yourself that it has no personal information. If you choose to share this file with us, it will tell us whether the crash was in Apex or in third party software. If the crash was in Apex, our programmers can use the information to find and fix it. If you experience a crash, please include this file when you report.
We protect your personal information.
You can easily see everything in the file yourself; we have no secrets.
You're in control of whether we ever see the file.
Added Report a Player feature for cheating and abuse on PC.
Players can now report cheaters they encounter in-game and it’ll be sent directly to Easy Anti-Cheat. You can do this from either the spectate view after dying or when looking at your team’s Banner Cards in the Squad tab.
We have lots of other work going on behind the scenes and this remains high priority for us. We won’t be able to share many specifics of what we’re doing but we’ll strive to provide updates on progress for the things we can talk about.
As I'm finishing the notes this morning, 499,937 accounts and counting have been banned for cheating.
Speed hacking: We do currently have anti-speed hacking in Apex Legends, but it’s not being as effective as intended due to a bug that we believe we’ve identified and will be addressing in our next server update. Will provide ETA for it when I have it. Working to get it out ASAP.
Added Report a Player for abuse on Consoles
You can report players from the spectate view after dying or when looking at your team’s Banner Cards in the Squad tab.
Optimized skydiving to improve overall server performance.
Fixed bug where sometimes the client could crash when opening Apex Packs one right after the other.
QUALITY OF LIFE
Added "Swap LT/RT & LB/RB" / "Swap L1/R1 & L2/R2") toggle in the Controller Button Layout settings.
Lets you quickly swap what your bumpers & triggers are set to, with any controller preset.
Added "Sprint View Shake" setting under the Video tab.
Setting this to "Minimal" can be especially helpful for players susceptible to motion sickness.
Added "Trigger Deadzones" setting under the Controller tab.
Customize how far you want to pull the triggers before they register.
Added "Advanced Look Controls" settings submenu under the Controller tab.
Fine-tune specific aspects of the look controls for a custom feel; such as Deadzone, Response Curve, Target Compensation (aim assist), and more.
When you relinquish the Jumpmaster position to another player you will now hear your Legend’s VO line in addition to the new Jumpmaster. The third player won’t hear it though.
Pathfinder grapple: updated icon
Improved mantling from a grapple point.
Pathfinder can now grapple ziplines.
We’ve added D-pad navigation as a convenience in most of the menus. Our hope is this will speed up browsing and improve accessibility.
UI improvements to the KO Shield
Shield bar drains to indicate the remaining health of the shield.
When you have a Gold KO Shield and are down, we’ve added an effect to the label that reminds you that you can self revive.
We saw that the Ring indicator that appears when players are viewing the whole map wasn’t accurately showing the player’s position so we fixed that.
Character animations while taking damage now accurately reflect the direction the damage is coming from.
Fixed a bug where occluded sounds would sometimes sound unoccluded.
Patched up some issues with missing geo on Kings Canyon and fixed a few spots where players were getting stuck.
Fixed a script error that could happen when removing attachments on holstered weapons.
General polish to game UI fixing some grammar issues, improved navigation, and composition of elements.
Fixed PC users constantly switching weapons while scrolling through items in a Death Box.
Fixed issue where we were seeing server stability issues sometimes caused by purchasing items while matchmaking.
Fixed script errors that could occur during the skydive.
Reduced skybox fog.
Adjusted the code for Supply Bins so they are less likely to kill players. If you do still get killed by one please let us know!
Made it so push-to-talk is no longer on when a chat box is active.
LT/RT no longer switches between players in spectator mode while the map is open.
Updated the minimap to more accurately reflect the geo and points of interest on the main map.
Adding sound FX to the UI for the key binding menu.
Fixed issue where a player’s name would not show up when they send a message that reached the character limit.
Fixed bug where sometimes the Champion screen resolution would be stretched in widescreen resolutions.
Fixed audio bug where sometimes the zipline sounds FX would keep playing after disembarking.
Added accessibility option to modify the subtitle size.
Improvements / fixes for color blind players:
Added better color blind support for Blood Hound’s Threat Vision.
Colorblind colors per setting are now displayed in the settings menu.
Colorblind settings moved from Video Settings to Gameplay->Accessibility. They are now applied on the fly.
Enemy pings now use proper enemy color instead of only using red.
Audio:
Turned down volume when Wraith activates a portal.
Turned down the end sounds on the Peacekeeper charged shot.
Turned down the draw/holster sound slightly for thermite grenades.
LEGEND BALANCE & HITBOX ADJUSTMENTS
Adjusted hitboxes for Gibraltar, Caustic, and Pathfinder to better align with their shapes.
Caustic:
Reduced cooldown of Traps 30 -> 25 seconds.
Increased radius and proximity radius by about 10%.
Removed a 1 second delay on the smoke dealing damage to players.
Reduced cooldown of Gas Grenade 2:30 -> 2:00 seconds.
Pathfinder:
Grapple
Increased distance 850 -> 900.
Insider Knowledge
Increased the number of beacons in the world 10-> 12.
Bangalore:
Double Time
Reduced move speed bonus to 40% -> 30%.
Gibraltar:
Defensive Bombardment
Fixed a bug where your teammates wouldn't be affected by Shell Shock. This was meant to be the same as Bangalore's ultimate.
WEAPONS
Fixed players being able to shortcut weapon swap by changing stance
Fixed players being able to shortcut Peacekeeper rechamber sequence
Fixed inaccurate auto ranging fullscreen (sniper) optics when base FOV is not set to default
Spitfire: fixed ADS view on Legendaries partially obscured by custom geo. (The Continuum, The Heavy Construct)
Fixed ADS view being blocked when using Caustic legendary skins with certain weapon/ optic combos
Digital threat optics: threat highlights are now more visible (slightly brighter; no longer affected by TSAA)
Fixed bug where Devotion audio sometimes wouldn’t accurately reflect rate of fire.
ADDITIONAL BUG FIXES
Fixed rare issue where a player could get stuck on the drop ship and be invulnerable.
Patched up the hole we found in Gibraltar’s shield.
Fixed issue where Lifeline’s revive shield wouldn’t stay put while on a moving platform.
Fixed issue where sometimes players would get stuck in map geometry while skydiving from the dropship or Jump Towers.
Fixed bug where players could still shoot even after being downed.
Fixed bug where occasionally Lifeline’s D.O.C. drone would stay connected to a player but not heal them.
Limited the amount of Lifeline’s D.O.C. drones that can connect to a player to 2.
Fixed Pathfinder’s zipline not deploying when jumping.
Fixed a bug with the HUD where sometimes the Heal Bar would stay up if the heal was cancelled right after it was started.
Fixed a bug where sometimes the audio would continue to play sound FX for the Knockdown Shield even after it’s been destroyed.
Fixed issue where sometimes players could get disconnected when unplugging their controller during a game.
Fixed the exploit where you could do infinite wallclimb using Pathfinder’s Grapple.
Fixed bug where sometimes you couldn’t fire the Peacekeeper after riding a zip line.
Fixed issue where sometimes the skybox fog would not appear while spectating after you died.
Fixed bug where Banner Cards would show through walls occasionally when viewed through a very high FOV.
Fixed some odd light flickering that was happening on the ballon flags attached to Jump Towers.
Fixed bug where sometimes a player’s Banner Card would not show up after character select.
RAZER CHROMA SUPPORT
Apex Legends will now detect Razer Chroma peripherals and supported devices will now play animated colors that react to things you do in the game! Some examples:
Red lights during banner transitions.
While skydiving colors will tune to the color of your smoke trail.
Picking up loot.
Opening Apex Packs
Firing and taking damage.
Colors that flash when your Ultimate is ready.
And more!
By SUPER YARAK Go To PostCan you get the battle past with actual money or is it spacebux bullshit only?Real money is the only way. It costs 950AC (Apex Coins), which you can buy for 10$/€.
However, when leveling up the battle pass you receive 50AC every 5 levels or so, which means that by the time you'll reach level 100 you'll have enough AC to pay for the next battle pass.
It's definitely the way I plan on going about it, as I'm not spending AC on a fucking skin, legendary or not. 1900AC is a ridiculous price. 1000AC would be pushing it.
Been playing Octane for the last 24 hours. I don't know, either is head to body ratio is completely off compared to the rest or suddenly there has been a skillspike in my matches, but I've been getting downed soooo fast with him. Like Gibralta pre patch fast.
While his jumppads are fun, I don't see any reason right now to prefer him to Bangalore who basically has is active as a passive without the health loss. I guess he'll be the weapon of choice for streamers who just want to get as many kills as possible and get around the map quickly.
While his jumppads are fun, I don't see any reason right now to prefer him to Bangalore who basically has is active as a passive without the health loss. I guess he'll be the weapon of choice for streamers who just want to get as many kills as possible and get around the map quickly.
I've come to the shocking conclusion that my teammates are all shit. How we still manage 5 wins per session on average is a mystery.
Battle Pass being a pile of shite has killed my desire to continue playing this. Even if it had a rudimentary challenge system, the hooks would still be in. Ah well.
Been playing all day. Tired as fuck, still getting 8+ kill wins at 4am. Can't stop now.
Yeah, battle pass is shit.
Yeah, battle pass is shit.
wish my mates played this, or at least there was a filter to keep mainland euros from matching with me.
By SUPER YARAK Go To Postwish my mates played this, or at least there was a filter to keep mainland euros from matching with me.But those are the best euros.
Dude coming straight at me, 5 wingman shots to the chest with ads, no mistaking it, one registers.
This game truly has the worst hitreg in the history of online shooters.
This game truly has the worst hitreg in the history of online shooters.
By Zabojnik Go To PostDude coming straight at me, 5 wingman shots to the chest with ads, no mistaking it, one registers.
This game truly has the worst hitreg in the history of online shooters.
Yup. I had one game where i did 219 damage to a guy with blue shields, he turned round and killed me, post-game said i only did 59. Can't trust the hitmarkers, damage numbers or even your own fucking crosshair in this game sometimes
had a great game earlier which we won. guy in our team had 11 kills with 1890 damage and i had 2 with 980 lol. Lots of group fights mid-game where our positioning won it out for us.
Just had one of the best, most intense games ever. We had 3 squad wipes going into the last couple of circles with 4 squads left. I had a strong feeling the circle would close very near the rocky plateau in front of the Pit and so I placed a zipline going up from the back side of it, so hopefully nobody else would see it and use it.
That's exactly what happened. We set up shop on top and then ... madness, absolute madness, lol. All four squads showed up at pretty much the same time, one from each side, and they started engaging us. And each other. We were fucking dancing. We must've survived at least 30 bombs and arc stars, all the while we were fending off people trying to set up their own ziplines and jump pads. Each of us went down at least twice and got picked up.
Somehow one full squad besides us survived the carnage. We could've waited up top, let the circle take care of them. Naaah. We jumped down, finished the job, yolo style. Absolutely sensational win.
That's exactly what happened. We set up shop on top and then ... madness, absolute madness, lol. All four squads showed up at pretty much the same time, one from each side, and they started engaging us. And each other. We were fucking dancing. We must've survived at least 30 bombs and arc stars, all the while we were fending off people trying to set up their own ziplines and jump pads. Each of us went down at least twice and got picked up.
Somehow one full squad besides us survived the carnage. We could've waited up top, let the circle take care of them. Naaah. We jumped down, finished the job, yolo style. Absolutely sensational win.
https://www.reddit.com/r/apexlegends/comments/bdvs0i/111_patch_notes_patch_going_live_around_10am_pst/
Uh, 4 bullets on base Wingman seems too big a nerf to me. I was fine with how it was, not sure what prompted this.
Uh, 4 bullets on base Wingman seems too big a nerf to me. I was fine with how it was, not sure what prompted this.
What prompted it was that the gun was still too good early game in everyone's hands. It's supposed to be high risk, high reward pocket cannon. It's still good now, especially late game but you have to be really confident in your gun skill to make it work early on now.
If you're Dizzy this nerf probably not gonna affect you too much but joe blow can't just spam fire those six shots out now and get a kill. He's gonna have to actually make those shots count. You can only afford one miss now.
If you're Dizzy this nerf probably not gonna affect you too much but joe blow can't just spam fire those six shots out now and get a kill. He's gonna have to actually make those shots count. You can only afford one miss now.
Haven’t played this game since launch week and just won my 2nd game with a friend and a random no mics lol.
Dead game etc.
Now with that out of the way, Disruptor rounds OP, ranked is cool. A lot of coward plays from pubbies but the good part of this is less ppl interested in the lets always drop hot and die immediately meta. People actually want to play decent length matches now. The quit penalty probably a part of that though and not just how ranked works. New meta is fun.
Now with that out of the way, Disruptor rounds OP, ranked is cool. A lot of coward plays from pubbies but the good part of this is less ppl interested in the lets always drop hot and die immediately meta. People actually want to play decent length matches now. The quit penalty probably a part of that though and not just how ranked works. New meta is fun.
Thanks for reminding me I downloaded the update for this yesterday ready to play for tonight. Time to find out if I'm rusty or not.
Disrupted Alternator is a shredding machine, yeah.
Enjoying everything about S2. Ranked is such an improvement over Elite, made it to Gold last night. Where you boys at?
Enjoying everything about S2. Ranked is such an improvement over Elite, made it to Gold last night. Where you boys at?
Even an re-45 with disruptor is nasty. Being able to 2-4 shot shields is too good, no way they don't nerf it lol.
? If they change something on a specific platform they show it/tell it. [X1,PS4 or PC] and if they have to drop a patch on only one platform they say so too
Started playing again recently, completely lost my feel for the movement in the game. Can barely grapple hook worth a shit but I’m getting back into it.
What’s the state of the meta now, Zabo? Is it still R99/Peacekeeper/Wingman all day or have the balance patches changed it up?
What’s the state of the meta now, Zabo? Is it still R99/Peacekeeper/Wingman all day or have the balance patches changed it up?
By HottestVapes Go To PostStarted playing again recently, completely lost my feel for the movement in the game. Can barely grapple hook worth a shit but I’m getting back into it.All the weapons you mentioned are still very good, including the R301, and behave as they used to.
What’s the state of the meta now, Zabo? Is it still R99/Peacekeeper/Wingman all day or have the balance patches changed it up?
The biggest change is probably the addition of Disruptor and Hammerpoint ammo / attachments. Disruptor goes on the Alternator or RE-45 and turns them into shields-shredding machines. Hammerpoint goes on P2020 and Mozambique and enhances their health-shredding ability.
Basically if you have a Alternator with a Disruptor and a Lvl2 or Lvl3 light mag, that's now your primary weapon. It fucking melts through everything.
Feel free to add me on Origin, if you're up for some casual / daily challenges playing while you're getting back into shape.
EDIT: Ah, nevermind, we're already friends.
By Zabojnik Go To PostAll the weapons you mentioned are still very good, including the R301, and behave as they used to.
The biggest change is probably the addition of Disruptor and Hammerpoint ammo / attachments. Disruptor goes on the Alternator or RE-45 and turns them into shields-shredding machines. Hammerpoint goes on P2020 and Mozambique and enhances their health-shredding ability.
Basically if you have a Alternator with a Disruptor and a Lvl2 or Lvl3 light mag, that's now your primary weapon. It fucking melts through everything.
Feel free to add me on Origin, if you're up for some casual / daily challenges playing while you're getting back into shape.
EDIT: Ah, nevermind, we're already friends.