Someone needs to give machinegames the money and the resources to remake the first darkness game and bring it to pc
;(
;(
“A lot of people have been asking that, and so I want to ask you, why do people think that?” Aonuma said when I asked him this morning during an E3 interview on the second floor of Nintendo’s booth at the Los Angeles Convention Center. He spoke through an English-Japanese translator.
It's like if Joe Biden made video games
"For Redesiuk, the fictional advertisement is also an effort to increase empathy for the LGBTQ community among video game consumers."
bahahah yeah ok
wheres the statement on how they treat their black characters
bahahah yeah ok
wheres the statement on how they treat their black characters
By rerixo Go To Post"For Redesiuk, the fictional advertisement is also an effort to increase empathy for the LGBTQ community among video game consumers."see
i told you lads
By s y ngmi Go To Posthttps://www.rockpapershotgun.com/2019/06/12/cyberpunk-2077s-e3-demo-has-weak-gunplay-and-unimaginative-stereotypes/It's a bummer, because this is all Mike Pondsmith's baby
Cyberpunk 2077's E3 demo has weak gunplay and unimaginative stereotypes
Expectations: tempered
But slaent
But slaent
CPR gonna CPR I guess. Fuckos.
By rerixo Go To Post"For Redesiuk, the fictional advertisement is also an effort to increase empathy for the LGBTQ community among video game consumers."
bahahah yeah ok
wheres the statement on how they treat their black characters
well for whatever reason, i don't think this bi art designer
is all about anti LGBTQ through posters in the games she works on. but what do i know.
the skin head tells me she does hates black people though.
If you zoom in it has "I hate trans people" tattooed on her forehead. It's quite clear if you know how to look and understand CDPR's history like I, an expert, do.
Honestly not sure why companies bother to respond to online shit. People have already made up their minds by the time PR gets to work.
By s y ngmi Go To PostIs that cyber punk?
Damn those graphics took a hit
it's from the old gameplay video over a year ago...
By SUPER YARAK Go To PostIs that robotnik with tits
i think it's robotnik about to eat ass.
https://www.gameinformer.com/e3-2019/2019/06/11/breath-of-the-wilds-director-is-returning-for-the-sequel
That's disappointing.
One of the reasons we wanted to create a continuation was because I wanted to revisit that Hyrule again and use that world again, while incorporating new gameplay and new story," he saysBOTW 2 uses same map.
That's disappointing.
By Smokey Go To PostI didn't even notice the volumetric smoke effect before. That's slick.
Kudos to 343 for not backing down from 60 frames. It's the most important thing they've done tech wise for the series.
halo looks good but they just didn't show enough, wanted to see at least a glimpse of the open world
By s y ngmi Go To Posthttps://www.gameinformer.com/e3-2019/2019/06/11/breath-of-the-wilds-director-is-returning-for-the-sequelat least this means we'll see it next year
BOTW 2 uses same map.
That's disappointing.
By s y ngmi Go To Posthttps://www.gameinformer.com/e3-2019/2019/06/11/breath-of-the-wilds-director-is-returning-for-the-sequelyeah that sucks although maybe this means it will have dungeons and bosses this time
BOTW 2 uses same map.
That's disappointing.
same map, probably very different settings and stuff
just like majora's used every OoT asset in different contexts
just like majora's used every OoT asset in different contexts
By rerixo Go To Postat least this means we'll see it next year
Give me something worse, but give it to me sooner
Classic gamer.
90% of the good shit in botw was discovering the world. If they're going to make 2 interesting, they're going to need to massively improve things like the combat, quest design, wildlife, dungeons etc
By rvy Go To Postcan a penis be raytraced?
Mine already is ( ͡° ͜ʖ ͡°)
Would be surprising that Cyberpunk, that was made with a lot of input by its original creator treat black people badly in the game.
By HottestVapes Go To PostMine already is ( ͡° ͜ʖ ͡°)damn
By rvy Go To PostdamnI scanned it into Rainbow Six Vegas 2 so my character is a dick face then used ReShade to inject ray tracing into the game. I'm living my best life.
In short, Jedi Fallen Order's combat is deeper than it looks. Combos, parries, and counters define the combat experience. For instance, deflecting the blaster shots of Stormtroopers has two parts. You can hold LB down to simply block; when you do, blaster rounds won't hit you, but they'll deflect away. To actually counter them and send them back at your attacker, you have to tap LB at just the right moment in order to parry the shot
The X button handles basic attacks, but if you can land a hit and then time your successive button presses correctly, you'll do a three-hit combo. Alternatively, if you dodge out of the way of an incoming attack with the B button and then strike, you'll earn a counter as well. It's even more fun if you time the LB block on an attack properly. Again, tap it just as the enemy's attack is about to strike you and it opens them up (well, the lower-level Stormtroopers, anyway) for a finisher.
Jedi Fallen Order is in fact structured like the original KOTOR – that is, with a ship you can do stuff in besides travel to other planets (like talk to your crew or do other little interactive things), noncombat areas where you can talk to NPCs, multiple dialogue options, and the freedom to go back and forth to any planets you've visited -
https://www.ign.com/articles/2019/06/12/star-wars-jedi-fallen-order-hands-on-damn-it-feels-good-to-be-a-jedi-e3-2019
At this stage, it feels like Respawn has done a good job of having a two-tiered gameplay experience, with the first being one that can be enjoyed by those looking for a simple but satisfying, almost button-mashy style of combat. The second, however, offers greater depth for those who want it, inviting them to consider how they approach each scenario, how best they can use their abilities and Force powers to give themselves the edge, and then executing in an efficient way.
https://www.gamespot.com/articles/a-close-look-at-star-wars-jedi-fallen-orders-thoug/1100-6467734/
I wasn’t expecting much from Fallen Order, if I’m honest. Respawn certainly has pedigree, but that has to be offset against EA’s miserable track record with the Star Wars licence. The demo presented during EA Play didn’t convince me, and I still believe that the protagonist is one of the blandest I’ve seen at this or any E3. And yet. Yet. What I find instead when the game is in my hands is the most pleasant surprise of the show so far. It’s a Star Wars game that feels worthy of the name; a game that is nothing like anything Respawn has made before yet still bears its hallmark; and a game that, well, look. I told you about the AT-ST, didn’t I.
https://www.gamesradar.com/uk/star-wars-jedi-fallen-order-e3-2019-preview/
I don't see it, but sure gaming press
sekiro has good looking takedowns
that ain't it chief
fallen order has some truly awful player animations, shenmue 3 tier
that ain't it chief
fallen order has some truly awful player animations, shenmue 3 tier
In short, Jedi Fallen Order's combat is deeper than it looks. Combos, parries, and counters define the combat experience. For instance, deflecting the blaster shots of Stormtroopers has two parts. You can hold LB down to simply block; when you do, blaster rounds won't hit you, but they'll deflect away. To actually counter them and send them back at your attacker, you have to tap LB at just the right moment in order to parry the shot
The X button handles basic attacks, but if you can land a hit and then time your successive button presses correctly, you'll do a three-hit combo. Alternatively, if you dodge out of the way of an incoming attack with the B button and then strike, you'll earn a counter as well. It's even more fun if you time the LB block on an attack properly. Again, tap it just as the enemy's attack is about to strike you and it opens them up (well, the lower-level Stormtroopers, anyway) for a finisher.
It reads like the basic bitch starter pack to a character action game.
By Xpike Go To Postwont say is code for cant reveal just yet in the video game industryNah. Aonuma did the same thing in 2014. I think he's even a little pissed off that people don't want to play as Link
By s y ngmi Go To PostUbi showing so much watch dogs gameplay allaaaaaaaaaaaaaaah
That example of getting revenge was awesome.
New demo by Ubisoft
https://www.twitch.tv/videos/438072210
Time stamped but it starts at around 2hrs27mins
Crazy, you can actually find npc's relatives in the Gameworld and if you harm them, it affects the NPCs, theyll visit them in the hospital, if you kill them, they'll visit the cemetery etc. Insane.
https://www.twitch.tv/videos/438072210
Time stamped but it starts at around 2hrs27mins
Crazy, you can actually find npc's relatives in the Gameworld and if you harm them, it affects the NPCs, theyll visit them in the hospital, if you kill them, they'll visit the cemetery etc. Insane.
By rvy Go To Posttrash
.