By DY_nasty Go To Postdoomguy lore is hardcore afhe's literally their boogeyman. it's fantastic.
dude went to hell and fucked all their shit up. hell was like fuck this shit, boarded up their walls. told their demon kids to watch out for a dude so demonic he'd burn the whole place down. doomguy shows up again because the timeline demands he come back and set hell straight again less they start getting froggy. every demon is like "you might've killed me but the real demon is gonna get your ass *ugh*".
even has some 'am i the bad guy?' shit going on unironically too lol
genius really
By EldritchTrapStar Go To PostFuck that mission. That was frustrating as all hell. 😣 The sheer amount of reinforcements, coupled with fits of slowdown, and crashes made it annoying as hell to play.What is WotC? Because Wizards of the Coast doesn't make sense.
Gonna play God of War and then hop into WotC.
By Kibner Go To PostWhat is WotC? Because Wizards of the Coast doesn't make sense.War of the Chosen I guess, main expansion for Xcom 2
Can't quite remember why I dropped Xcom 2. The timers were less of an issue than I thought it'd be, wasn't a fan of the concealment mechanic though. Good idea but I never felt like it was implemented very well, or I just never got a grasp of what I/the enemy could and couldn't do while concealed and when breaking concealment
By etc Go To PostWar of the Chosen I guess, main expansion for Xcom 2the expansion makes it a new game
Can't quite remember why I dropped Xcom 2. The timers were less of an issue than I thought I'd be, wasn't a fan of the concealment mechanic though. Good idea but I never felt like it was implemented very well, or I just never got a grasp of what I/the enemy could and couldn't do while concealed and when breaking concealment
By DY_nasty Go To Posthe's also a thoroughbred simp
Well damn.
And yea guess doomguy's the only power fantasy I'm ok with.
By YungMagus Go To PostWell damn.prototype 1 was pretty fun
And yea guess doomguy's the only power fantasy I'm ok with.
The timers were big only issues for scrubs. Game had other problems like every strat revolving around never letting the ayys shoot under any circumstance.
By data Go To Postprototype 1 was pretty fun
I heard a lot bout that one.
Specifically bout the mid/end game reveal
By Kibner Go To Posthe's literally their boogeyman. it's fantastic.Shows up in hell like "I heard yal was talking shit"
robo-satan wanted no smoke
By DY_nasty Go To PostShows up in hell like "I heard yal was talking shit"2016 was such a good game. The beginning is a little slow, but it's also short and does a ton to setup what type of game it is.
robo-satan wanted no smoke
*npc starts talking on computer screen*
*doesn't quickly shut up*
*doom guy destroys screen and pumps his shotty*
So Pocket Card Jockey is dangerous. It already has the highest average playtime on my 3DS. Every time I boot it up I end up playing for nearly an hour. And it’s always 1 more race and if I lose it’s ok I’ll stop playing when I get a win.
By Kibner Go To PostAn open world Halo would be awful and/or unrecognizable to any previous iteration. Urgency driving player forward would differ. Flying vehicles would be removed or neutered. Keeping the sandbox and set piece moments the series is know for would become even more difficult to create.Eh count me as someone who's never thought much of the Halo campaigns. I thought ODST was by far the best of 'em and that was fairly open ended although not open world. Reach was great as well. Halo 1 was half of a good campaign.
By LFMartins86 Go To PostGamers are the worst of the worst.
FTFY
By LFMartins86 Go To PostNintendo fans are the worst of the worst.Ftfy
By s y Go To PostFtfy
Find a new slant.
By DY_nasty Go To PostI can't hate on Nintendo again until September
https://www.eurogamer.net/articles/digitalfoundry-2018-cyberpunk-2077-e3-demo-specs-revealed
It's been revealed what the PC demo of Cyberpunk was running on:
So basically running on a machine that is multiple times more powerful than even PS5 and XB2 will be.
PC wins again.
It's been revealed what the PC demo of Cyberpunk was running on:
Digital Foundry's John Linneman witnessed the demo first-hand during E3 and noted that the game - which was fully playable and running entirely in real-time - was operating at a capped 30 frames per second on a large 4K screen, though it was unclear whether the in-development code itself was rendering at native ultra HD. John reports that performance was smooth by and large, but there were some occasional performance drops.
It's worth pointing out that CDPR brought along a development build of the game, rather than a vertical slice that would have been optimised specifically for demo purposes. In effect, what lucky attendees saw was a game clearly in a very early stage of development but still running rather well overall.
Processor: Intel Core i7 8700K at 3.70GHz
Motherboard: Asus ROG Strix Z370-I Gaming
Memory: GSkill Ripjaws 5, 2x16GB 3000MHz CL15
Graphics Card: Nvidia GeForce GTX 1080 Ti
Storage: Samsung 960 Pro 512 GB M.2 PCIe
Power Supply: Corsair SF600 600W
So basically running on a machine that is multiple times more powerful than even PS5 and XB2 will be.
PC wins again.
Just like the Witcher 3 trailers, even the PC release won't look as good.
Believe game journalists impressions from behind closed doors demos brehs.
I win
Believe game journalists impressions from behind closed doors demos brehs.
I win
It's a powerful PC for sure, but to be fair, assuming that the game was rendering at native 4K resolution - in line with the trailer footage that CDPR has released - that's actually not a bad showing for the debut demonstration of REDEngine 4, on a title that's still deep in development. Certainly from a graphics perspective, a GTX 1080 Ti delivering smooth, playable frame-rates at 4K would indicate similar (if not better) performance for the title running at 1440p on a GTX 1070, or 1080p on a GTX 1060. And by extension, assuming a 2020 release for the game, the GTX 1080 Ti would have been replaced by that point with 11 or even 12-series Nvidia counterparts with improved price/performance ratios.
And bearing in mind the sheer scale and scope of the demo - which does seem to have next-gen as its primary target, based on our observations -
By LFMartins86 Go To PostHumans are the worst of the worst.
FTFY
By Laboured Go To PostFTFY
2nd place
By s y Go To PostFtfy
Nikka you stan a series that requires a google doc to understand the plot
3rd place
By s y Go To PostJust like the Witcher 3 trailersPretty much. Will probably be downgraded before even shown in public then downgraded again by release all the while the disciples of cdprojekt defending them at every stop.
By The Frankman Go To PostWait… what was that stuff about Doom lore? Because that reads NOTHING like Doom lore.Cliff notes
By jjasper Go To PostPretty much. Will probably be downgraded before even shown in public then downgraded again by release all the while the disciples of cdprojekt defending them at every stop.who even talks about CDPR? only time I see them mentioned is when someone is trying to shit on a 3 year old game
By jjasper Go To PostPretty much. Will probably be downgraded before even shown in public then downgraded again by release all the while the disciples of cdprojekt defending them at every stop.While the devs will wonder "WHY IS EVERYONE BEING SO MEAN TO US?!?! MAKING GAMES IZ HARD!!!"
I'll never understand what possesses game companies to both announce and show their games so goddamn early.
"Today we’ve got a very big announcement: With Xbox and PC sales combined, PUBG has now sold over 50 million units worldwide. With PUBG Mobile included, there are now over 400 million registered PUBG players worldwide. Over 87 million people play PUBG every day across all our platforms.
To celebrate these new milestones, we’re putting PUBG on sale on Steam from June 19th (later today!) through July 5th. If you want to pick up the game for the first time or gift it to a friend, you’ll be able to grab it for just $19.99 (33.33% off the normal price).
We’re genuinely humbled by PUBG’s ongoing success and growth, and we’re incredibly optimistic about the game’s future. We’re going to keep working on new content and improvements for all versions of the game. We know there’s still so much we can do to make PUBG a better game for our players.
but slaent said
i tried to refund pubg after owning it for around a year and playing it for 6 hours, steam refused
was worth a shot
was worth a shot
By Xpike Go To PostCompare that to Fortnite or even pubg a year ago, shit is slowly dyingPUBG a year ago had no where near that many people. lmao It was PC only, then.
It's peak players today is almost as high as Dota 2's all-time. Compare its player numbers to a F2P game
You would think PUBG has LawBreakers' numbers.
You would think PUBG has LawBreakers' numbers.
By Smokey Go To Post50 million sold at $30 is dying brehs
that's not even close to true.
By Mariosalic Go To Postthat's not even close to true.
Hate on success to fit the narrative brehs