Thing is Square Enix doesn't care since it's still coming out at the end of the fiscal year.
I was wondering if this would happen. I don't understand why some are mad about it.
I was wondering if this would happen. I don't understand why some are mad about it.
So that's Kingdom Hearts, Crackdown 3, Days Gone and Anthem in the space of a month. Early 2019 is looking busy.
Everyone avoiding the few months around RDR2.
Gonna have a drinking game tonight based around how many times World Premiere is said or appears on screen.
Gonna have a drinking game tonight based around how many times World Premiere is said or appears on screen.
haha i told everyone it's not gonna hit 2018 but nobody believed me. it probably won't hit january either.
By Mariosalic Go To Posthaha i told everyone it's not gonna hit 2018 but psy didnt believe me. it probably won't hit january either.
ftfy
By LFMartins86 Go To PostSuperHot VR has to be one of the most crazy gaming experiences of my life.It's insane, one of the most fun games I've ever played.
Yearly Assassin's Creed byke?
PC or PSVR?
By LFMartins86 Go To PostSuperHot VR has to be one of the most crazy gaming experiences of my life.
PC or PSVR?
By Smokey Go To PostYearly Assassin's Creed byke?PSVR.
PC or PSVR?
By Smokey Go To Postftfy
lol
By s y Go To PostThe Sapienza mission in HItman is overwhelming as fuckturn opportunities on if you haven't
By rvy Go To Postturn opportunities on if you haven'tthat's cheating
Rec Room is stupid fun. PSVR has a lot of decent stuff to try for free, well pleased with my purchase.
By s y Go To Postthat's cheatingit's not, especially if you're getting the hang of the game
By s y Go To PostThe Sapienza mission in HItman is overwhelming as fuckIt's the best level of the generation
By etc Go To PostDoes Rainbow Six have a decent playerbase on PS4?yes.
By etc Go To PostDoes Rainbow Six have a decent playerbase on PS4?It has the biggest player base of the three platforms.
By s y Go To PostThe Sapienza mission in HItman is overwhelming as fuckThat mission is amazing. I hit lvl 20 mastery but yeah there's so much to do in that level.
i only bought the Paris mission and killed every single human being and finished the mission sucessfuly. It was fun
By Mariosalic Go To Postyes.Cheers
Is the standard edition still decent enough for £16? There are a lot of different editions and virtual currencies, it seems
By etc Go To PostCheers
Is the standard edition still decent enough for £16? There are a lot of different editions and virtual currencies, it seems
There’s renown and R6 credits, the former is free and earned from playing and the latter costs money.
I think as standard now all base operators are unlocked and all attachments too, so standard edition is fine.
SMOKEY
It’s hard to believe that 343 Industries was formed just over a decade ago. Over the years, the team has learned a lot from creating Halo 4 and Halo 5 and from you, our community. I hope you can see nods to some of that in our demo, such as the approach to some visual elements. Halo Infinite will feature Sparth’s (Art Director, Nicolas Bouvier) new art style that draws significant inspiration from the most iconic and historic parts of the Halo franchise and your feedback, all while modernizing and taking advantage of the full power of the Xbox One family. The new Master Chief helmet directly showcases our new art style.https://www.halowaypoint.com/en-us/news/our-journey-begins
The team also heard feedback loud and clear on the amount of time spent playing as the Master Chief in Halo 5. In Halo Infinite, the game will focus on the Master Chief and continue his saga after the events of Halo 5.
I know waiting can be hard for folks who are excited for more info about the game. We are taking the time we need to make the right game and are making changes to how we approach things this time around. The goal of the entire 343 Industries team is to make a great Halo game for our fans that also invites new players into our franchise. We will have some new and unexpected directions to take folks in and I believe the way we achieve that is to build alongside our community, iterating and improving as we go.
By FlutterPuffs Go To PostMS bought Ninja Theory
i give it 5 years until rip
By Random Ass Username Go To PostIf Halo is on PC, Destiny is ever more f'ed.Of course it'll be on PC. All Microsoft releases are Xbox/PC.
I was legit freaking out when they showed Chief's helmet and it looked like Combat Evolved. They got my letters about their shitty art.
By rodeoclown Go To PostSMOKEYIf it continues from Halo 5, are they just not gonna make real Halo 6? I need to play as spartan Luke Cage some more
https://www.halowaypoint.com/en-us/news/our-journey-begins
By RobNBanks Go To PostIf it continues from Halo 5, are they just not gonna make real Halo 6? I need to play as spartan Luke Cage some moreHalo Infinite is Halo 6. They're moving away from numbering. Frankie talked about it on Era recently. They don't want people to be afraid to jump in because Halo is getting up to Fast and Furious levels of numbering.
If I were to bet, you won't see Locke in Infinite. It'll be Arbiter and Chief as set up at the end of 5.
By DY_nasty Go To Postsaid fuck it. i'm watching chrissmoove's detroit run
game is selling too well to get it cheap
ya know what
why not, i think im in for taht too
By Mister0079 Go To PostI came
By Random Ass Username Go To PostTa ta Destiny, hello Haloz.oh you'll be back
By Random Ass Username Go To PostIf Halo is on PC, Destiny is ever more f'ed.
The Master Chief returns in Halo Infinite – the next chapter of the legendary franchise. Developed by 343 Industries and created with our new Slipspace Engine. This thrilling engine demo provides a glimpse into the future of the Halo franchise, leading it into new and unexpected directions. Xbox One and Windows 10 Exclusive.
E3 2018 is a monumental moment for the Halo franchise and for us here at 343 Industries, and we couldn’t be more excited to share with you a glimpse of our new Slipspace Engine, which will power our next title, Halo Infinite. It’s been a busy stretch here at 343 since the launch of Halo 5: Guardians between supporting the title with post-release updates and secretly working on our new Slipspace Engine tech in parallel. Finally showing the world some of what we’ve been working on has really energized the team!
The Slipspace Engine demo shown at the E3 2018 briefing is the culmination of years of work and is infused with the passion of hundreds of people here at 343 Industries. When we started this project, the team’s vision for the game was ambitious – so much so that we knew we had to build new tech to fully realize our goals for Halo Infinite. The E3 demo showcases some of the exciting potential of this technology – everything you see is running in-engine. We still have a long way to go until we ship the game, so things will certainly evolve between now and the release of Halo Infinite, though the engine demo is a clear indication of the direction we are heading with our next game and a great snapshot of where our tech is right now.
It’s hard to believe that 343 Industries was formed just over a decade ago. Over the years, the team has learned a lot from creating Halo 4 and Halo 5 and from you, our community. I hope you can see nods to some of that in our demo, such as the approach to some visual elements. Halo Infinite will feature Sparth’s (Art Director, Nicolas Bouvier) new art style that draws significant inspiration from the most iconic and historic parts of the Halo franchise and your feedback, all while modernizing and taking advantage of the full power of the Xbox One family. The new Master Chief helmet directly showcases our new art style.
The team also heard feedback loud and clear on the amount of time spent playing as the Master Chief in Halo 5. In Halo Infinite, the game will focus on the Master Chief and continue his saga after the events of Halo 5.
I know waiting can be hard for folks who are excited for more info about the game. We are taking the time we need to make the right game and are making changes to how we approach things this time around. The goal of the entire 343 Industries team is to make a great Halo game for our fans that also invites new players into our franchise. We will have some new and unexpected directions to take folks in and I believe the way we achieve that is to build alongside our community, iterating and improving as we go.
In the future, you will be able to join early flighting programs that will let members of the community play the game with us, and give direct feedback, much like the current Insider flighting program for Halo: The Master Chief Collection. It will take some time for us to be ready to kick those flighting events off, but when we do they will start small and grow along the way.
I would love to hear from you as we build Halo Infinite. You can hit me up @tefferlee on Twitter and let me know what you think about the engine demo. Keep in mind that I do have a game to build so you won’t see me out there on social media quite as often as other folks, but I will definitely be listening along with the development team. And don’t worry, our community team constantly funnels feedback and info to us as well. If you are someone who wants to directly help realize our vision for this game, check out our careers page at the brand new 343industries.com site to see if there is a role for you here at the studio and Halo.
I’m incredibly proud of what the 343 Industries development team has done with the Slipspace Engine and this first tease of Halo Infinite, and I look forward to sharing more with you all in the future once we are ready. Thank you all for your support and passion for Halo. This is an exciting moment for all of us, and we look forward to embarking on this journey together!
Chris Lee, Studio Head, FPS
So the development of a new engine explains the long delay from Halo 5.
Also betting this is a launch title for next Xbox.
By Smokey Go To PostSo the development of a new engine explains the long delay from Halo 5.I think they needed a new engine because it sounds very open world.
Also betting this is a launch title for next Xbox.
I think you're right about it launching with the next Xbox, too. Hopefully they have something for this generation, Halo-wise, though. I'd love if they gave us more maps for Halo 2 Anniversary and switched back to that for MLG.