The Greatest Franchise In Entertainment History
Campaign
Multiplayer
Weapons
Maps
War Mode
Maps
Headquaters
Basically just like the tower in Destiny with more things to do and you get to witness this beautiful gem right here.
Zombies
Release Date: November 3
Platforms : PS4, PC and XBOX One
Developer: Sledgehammer Games
Publisher : Activision
PC Requirements
Minimum:
OS: Windows 7 64-Bit or later
CPU: CPU: Intel Core i3 3225 3.3 GHz or AMD Ryzen 5 1400
RAM: 8GB RAM
HDD: 90GB HD space
Video: Nvidia GeForce GTX 660 @ 2 GB / GTX 1050 or ATI Radeon HD 7850 @ 2GB / AMD RX 550
DirectX: Version 11.0 compatible video card or equivalent
Network: Broadband Internet connection
Sound Card: DirectX Compatible
Recommended:
CPU: Intel Core i5-2400 or AMD Ryzen R5 1600X
RAM: 12GB RAM
HDD: 90GB HD space
Video: Nvidia GeForce GTX 970 / GTX 1060 @ 6GB or AMD Radeon R9 390 / AMD RX 580
DirectX: Version 11.0 compatible video card or equivalent
Network: Broadband Internet connection
Sound Card: DirectX Compatible
Campaign
Call of Duty®: WWII tells the story of a young recruit in the U.S. First Infantry Division who experiences combat for the first time on D-Day. After surviving the beaches of Normandy, your squad will fight their way across Europe, engaging the enemy in iconic battle locations such as the Hürtgen Forest and the Battle of the Bulge, as they make their way into Germany.
WWII is the first title since the original Call of Duty not to feature health regeneration in the campaign. Instead, players must rely on their medic squadmates to provide health packs, as well as other squad members to provide ammunition. Other squad members can spot enemies, revealing their position in form of silhouettes.[5] Enemy soldiers in the campaign can be captured, and wounded allies can be dragged to cover. Both of these actions, as well as killing enemies and completing objectives, add up to player's experience (XP) which can be increased and improve the character's skills. In some parts of the campaign, players will be able to control vehicles
Multiplayer
Instead of the usual create-a-class system, WWII features Divisions. Players can choose one out of five divisions, each with their own different basic combat training, division training and weapon skills. This also eliminates perks, as players need to progress through ranks in divisions in order to use additional skills. Five divisions featured in the game are:
Infantry: The most versatile division in the game, it is equipped for mid to long range combat. The special skill of this division is the bayonet charge, which can lead to brutal melee combat.
Airborne: This division makes players move fast while remaining quiet. Players in this division can attach suppressors to submachine guns at any time during combat which allows for more stealth based gameplay style.
Armored: This division has the heaviest firepower, being able to mount machine guns and carry rocket launchers as secondary weapons.
Mountain: This division focuses on long range combat, making sniper rifles more precise with aim assist and improving the aim through scope by blocking out surroundings from player's view.
Expeditionary: Shotguns used by players in this division have incendiary rounds that burn enemies to death.
PC Version: The PC version WILL NOT have aim assist due to community feedback for the multiplayer portion of the game. And thats a good thing.
Weapons
Assault:
M1941
M1 Garand
STG 44
M1A1
FG 42
BAR
SWT-40
SMG:
M3
PPSH
Type 100
Waffe 28
M1928
MP 40
LMGs:
Lewis
MG 15
Bren
MG 42
Snipers:
Model 38M
Lee Enfield
M1903
KAR 98K
Shotguns:
Maps
AachenMultiplayer Gameplay
Ardennes Forest
Flak Tower
Gibraltar
Gustav Cannon
London Docks
Pointe Du Hoc
Sainte-Marie-du-Mont
USS Texas
Carentan (for Season Pass only)
Mark Of J
https://youtu.be/A5CZx4UXeBM
Drif0r
https://www.youtube.com/watch?v=WZc_IFcwkJk
NadeShot
https://www.youtube.com/watch?v=Yr6R1TUnjUM
Optic Scumpy
https://www.youtube.com/watch?v=_7076d92Ofs
War Mode
When War mode was first announced, the most obvious comparison was Operations mode from Battlefield 1, Call of Duty’s main competitor. Operations challenged players to gain control of an entire region which encompassed three maps, pushing ahead into enemy territory or falling back to secure positions depending on how well you fared in each individual map. War mode however, is an entirely different animal.
Where Operations addresses the large scale of combat, War mode narrows its focus on a specific mission where a squad must accomplish specific goals – or prevent the other team from doing so. While there’s still a bigger picture to consider, player focus is on one varied objective at a time, chipping away at a larger war effort."VG24/7"
Maps
Operation Breakout
Operation Griffin
Operation Neptune
Headquaters
Warm up in the Firing Range, prove you're the best in the 1v1 Pit, watch Call of Duty esports matches live in the Theater, man the AA guns to earn rewards, and much more in Call of Duty's first-ever dedicated social space. Introducing Headquarters, coming to Call of Duty®: WWII Multiplayer
Basically just like the tower in Destiny with more things to do and you get to witness this beautiful gem right here.
Zombies
WWII will include a zombies cooperative game mode, similar to previous entries by Treyarch and Infinity Ward, with its own original storyline set in alternate history and separate from the campaign. The game mode, dubbed Nazi Zombies in reference to its first iteration in Treyarch's Call of Duty: World at War, is also set in the events of World War II, as the Third Reich makes a desperate attempt to turn the tide of the war by creating an undead army in the final stages of the war. While the mode is based on science-fiction and is a fictional take on the war, Sledgehammer Games co-founder Michael Condrey said that the story of the mode is based on some "real events". He also revealed that the experience is similar to Dead Space, a third person shooter horror video game directed by both Condrey and Schofield during their work time at EA Redwood Shores.[14]
In regards to gameplay, Nazi Zombies retains the wave-based survival formula that have been used in all previous Zombies entries, with brand new additions. A class system is introduced, where players can opt for one of four combat roles: Offense, Control, Medic and Support, which provide different in-game abilities. Class loadouts are also included, with equippable perks similar to the multiplayer mode. Sledgehammer Games also attempted to rationalize some of the popular mechanics, such as weapon wallbuys and currencies, with realistic explanation that fit within the lore of the game mode.
Marie Fischer - An engineer and tactician, Marie will help try to salvage the stolen treasures and find her brother, Klaus. In CoD WW2 Nazi Zombies, Marie is played by Katheryn Winnick.
Drostan Hynd - Former art thief. Drostan was given the choice of going to jail or helping get back the stolen art. In CoD WW2 Nazi Zombies, Drostan is played by David Tennant.
Olivia Durant - A former historian at the Louvre, Oliva is also a weapons expert. In CoD WW2 Nazi Zombies, Olivia is played by Elodie Yung.
Jefferson Potts - An educated man with a military background. Jefferson is said to be strong and assured. In CoD WW2 Nazi Zombies, Jefferson is played by Ving Rhames.
By Laboured Go To PostYou forgot the most important bit m8.Prasied the lootbox lords lol. I'll add it later on the day. Freaking Activision.
Any idea when the review embargo drops? I am pretty excited for this one actually. War Mode was a lot of fun in the beta and the campaign looks pretty good.
I had fun with the beta on PC even though I wasn't great at it. Might pick it up when I'm eventually done with Odyssey.
I finally got into zombies with BO3 so I'm pretty interested to see how that is.
I finally got into zombies with BO3 so I'm pretty interested to see how that is.
By KodaRuss Go To PostAny idea when the review embargo drops? I am pretty excited for this one actually. War Mode was a lot of fun in the beta and the campaign looks pretty good.Most likely tomorrow or day of release.
Battle royale will be added in a few months as a $40 beta
Activision has to be watching PUBG and fort and jelly at the sales
That being said, I'm going to buy it tomorrow night, I'm always there for call of duty
War needs like 4 maps since I was addicted to it during the beta
Activision has to be watching PUBG and fort and jelly at the sales
That being said, I'm going to buy it tomorrow night, I'm always there for call of duty
War needs like 4 maps since I was addicted to it during the beta
That drift0r gameplay looked beyond mindless, jesus
A literal maze with that bunker play, full of guys dropping and respawning instantly. Hope this underperforms--they need to take a chance at a new formula.
Really wish we'd get more games going directly at Battlefield. I don't think Battlefield does what they set out to do all that well and there's potential for good competition in that space. From the looks of it Battlefront 2 won't be doing much in that space either based on the beta.
A literal maze with that bunker play, full of guys dropping and respawning instantly. Hope this underperforms--they need to take a chance at a new formula.
Really wish we'd get more games going directly at Battlefield. I don't think Battlefield does what they set out to do all that well and there's potential for good competition in that space. From the looks of it Battlefront 2 won't be doing much in that space either based on the beta.
Fucking hell.
While you're in the new 48-player social space, which is set on Normandy beach, D-Day +3, you find somewhere appropriate for the supply drop to land, press a button then slam! The crate hits the ground and cards spit out of it, just like they did in World War 2.
According to redditor cuzseile, who uploaded the video, the supply drop exists in the game world but other players can't steal it, which you'd expect. But cuzseile reports other players can see what you get from a supply drop, which a bit different for Call of Duty.
Think about all the work that goes into that shit as opposed to just creating CoD bucks and unlocking skins through the UI
By Laboured Go To PostYou forgot the most important bit m8.
Just like real life
The Beta was a mess for me on PC. The performance was abysmal, no matter what setting I changed, controls felt insanely laggy... hope that the final game at least works a bit better. Still in for the Campaign and Zombies.
By ShinobiFist Go To PostSo who here is actually getting the game? So when can form a Discord or somethingI might get it. Still haven’t decided if I’m buying a PS4 Pro or One X yet though so I don’t know where I’ll be playing
By Selina Go To PostI just want the campaign to be good.People who already beat it on Normal(7hours)Said it is one of the best.
By ShinobiFist Go To PostPeople who already beat it on Normal(7hours)Said it is one of the best.That's good to hear. I'll probably pick it up after I've played through Wolfenstein II.
Having played the first two missions, I must say I'm impressed. Not as good as IW so far, but a good ww2 shooter
Guess service is having issue so can't play online, but I did complete first mission, D-Day.
Man
They could've went much harder here. After all these years and tech available, they could delivered some real authentic type shit.
Man
They could've went much harder here. After all these years and tech available, they could delivered some real authentic type shit.
Man the MP is good. Doesn't feel yolo at all. And it is easy to control the map flow. Really good. I barley encounter insane spawn flips.
I've played for about 1.5 hrs in MP. I'm coming around to it. It feels better than the beta. It's still COD, but much slower paced, which I think helps a lot. Not too impressed with the maps so far. Haven't messed around in HQ all that much either.
I wanna ask, are you guys experiencing issues with the post game dash? It just sits on the screen with no way to exit, and eventually it auto takes you to the next map. If you didn't know any better, you'd think the game froze. Has to be a glitch.
I'm playing on a PS4 Pro and 4K TV, with HDR enabled. Looks pretty clear to me. HDR doesn't seem to be over done. Learning that sound is REALLY important in MP. You can pin point enemies with ease with headphones, and that's without the Awareness perk or whatever the equivalent is in WW2.,
I wanna ask, are you guys experiencing issues with the post game dash? It just sits on the screen with no way to exit, and eventually it auto takes you to the next map. If you didn't know any better, you'd think the game froze. Has to be a glitch.
I'm playing on a PS4 Pro and 4K TV, with HDR enabled. Looks pretty clear to me. HDR doesn't seem to be over done. Learning that sound is REALLY important in MP. You can pin point enemies with ease with headphones, and that's without the Awareness perk or whatever the equivalent is in WW2.,
Man, this works everytime in this map, lol. The more I play it, the more I love the map flow and weapon balanced on the PC. No crazy spawn flips..The game feels great.
Game is laggy AF. The kill cam is a joke. Snipers getting kills that don't even have a part of the body in the crosshairs. Extra stupid when it's an instant kill.
Finally managed to play a bit of MP, and I must say I am surprised. The Beta was an unmitigated desaster for me. Framerate problems, half second delay lag at times, poor mouse aiming etc.
Now I can actually see what's happening and the game actually is fun. Didn't expect such a dramatic improvement to be honest. Would love to try Zombies but I constantly get server errors...
Oh and first time in headquarters, and there's an evangelist talking about Jesus and the end of times now that gay marriage is allowed.
Yeah, mute all it is zhen
Now I can actually see what's happening and the game actually is fun. Didn't expect such a dramatic improvement to be honest. Would love to try Zombies but I constantly get server errors...
Oh and first time in headquarters, and there's an evangelist talking about Jesus and the end of times now that gay marriage is allowed.
Yeah, mute all it is zhen
By Jeff-DSA Go To PostGame is laggy AF. The kill cam is a joke. Snipers getting kills that don't even have a part of the body in the crosshairs. Extra stupid when it's an instant kill.This is a CoD staple.
It seems issues are happening on the consoles instead of the PC. I got 12hrs on the PC and not once had the connections issues. Pretty crazy. I read on ERA that it could be a DDoS attack.
By boris_feinbrand Go To PostFinally managed to play a bit of MP, and I must say I am surprised. The Beta was an unmitigated desaster for me. Framerate problems, half second delay lag at times, poor mouse aiming etc.
Now I can actually see what's happening and the game actually is fun. Didn't expect such a dramatic improvement to be honest. Would love to try Zombies but I constantly get server errors…
Oh and first time in headquarters, and there's an evangelist talking about Jesus and the end of times now that gay marriage is allowed.
Yeah, mute all it is zhen
This sounds kind of amazing.