COVER IS TEMPORARY UNTIL OFFICIAL COVER IS CHOSEN
From Liabe Brave, this thread will be served as an archive until Liabe can take over this thread, either on here or on ResetEra so all the text and pictures will lifted from that thread to this thread, this will be in two different posts


I thought it might be beneficial to create fast, easy-to-use lists comparing all PS4 Pro and standard PS4 modes at a glance. The post after this one covers games which have been programmed specifically to take advantage of the new hardware, whether released after PS4 Pro with support built in, or released earlier and patched down the line. The third post covers VR games with enhancements (some titles appear again here). The fourth post lists unpatched games which are enhanced by the Boost Mode available from Pro's console settings.

The data here is either compiled from other sources, or based on my own analysis of screenshots and video. Though this thread is intended to be thorough, it's also succinct. For more details regarding specific titles, these external resources may be helpful:

PlayStation Blog Announcements https://blog.eu.playstation.com/2016/11/03/heres-the-list-of-games-that-will-be-optimised-for-ps4-pro-on-launch-day
Digital Foundry's analysis tracker http://www.eurogamer.net/articles/digitalfoundry-2016-playstation-4-pro-game-upgrade-guide
NXGamer's analysis tracker http://nxgamer.com/Technical-Analysis/ps4pro-central-gamespatch-update-hub
Eurogmer PS4 Pro Summary http://www.eurogamer.net/articles/2016-11-10-ps4-pro-games-list-specs-comparison
Gamespot List of Announcements http://www.gamespot.com/articles/every-ps4-pro-game-that-is-and-isnt-getting-an-upg/1100-6443385/
IGN List http://www.ign.com/wikis/playstation-4/PS4_Pro_Game_Upgrades_and_Differences
List of VR games by Fgoat on Reddit https://www.reddit.com/r/PSVR/comments/5cqw2h/psvr_ps4_pro_enhancements/
Digital Foundry selects best upgrades of certain types https://www.youtube.com/watch?v=-USLdspwawY



• Most games with high-res modes automatically downsample when played on a 1080p display. Pro modes that do not downsample, and are only usable on a 4K display, are marked by a red X. For those games, the modes marked with an orange dot are obligatory on 1080p displays. Players with 4K screens can force them with OS-level settings, but not from in the game.

• Effects, resolution, and framerate in Pro modes are color coded versus standard PS4. White indicates essentially no change. Red is worse, yellow is arguably better or worse depending on personal preference, and green is definitely better. Sometimes the exact same text might be listed, but the block colored in anyway. This means both modes have the same target, but Pro meets the target more often (green) or less often (red).


• Games using CBR have their resolutions listed as e.g. 1800c or 2160c. Standard rendering is listed as e.g. 1800p or 2160p. (Note that CBR is not upscaling. Upscaling to 4K is still necessary if the checkerboard is below 2160c.) There are also other methods, which use appropriate abbreviations; if you're unclear on any just post a question in the thread and I'll attempt to answer.

• Games that support HDR are tagged to the right of their title bar in the list. Both PS4 models can output HDR. However, only a very few 1080p displays—like Sony's 2017 TV models—can show the effect. A 4K display is therefore usually needed to see HDR, even if the attached console is a standard PS4. A short list of all titles with HDR support can be found in the Statistics section below, in Table 1. Only one game, Sniper Ghost Warrior 3, is known to have HDR but no official Pro support.

• Games are listed in alphabetical order by title. I use official names, so it may take a moment to find them (Tom Clancy's The Division versus The Division, Middle-Earth: Shadow of Mordor versus Shadow of Mordor, etc.) For this reason, as well as the ever-expanding nature of this list, you may wish to automatedly search. The graphic format means a specific method has to be used.

• Boost Mode opens a portion of the Pro's extra power to all games. Thus, games without official support may still see upgrades. (Boost Mode does not affect games with official Pro support.) Please keep in mind that, unlike the others, my Boost Mode list does not attempt to be exhaustive. There are surely hundreds of other games improved by Boost Mode that aren't shown here. Improvements are also too numerous for me to research as thoroughly as I do official enhancements. So the details in the Boost Mode list are more tentative and subject to error (which is why I've given it a different color scheme.)

• The games that Boost Mode affects were not explicitly designed to run on the new hardware. Therefore, upgrades are more minor than with official support. Since resolution and framerate can't rise above their original limits from standard PS4 hardware, some well-performing games may simply not be visibly affected at all. In rare cases, problems with framerate, graphics, game logic, or program stability could be introduced. Games with no benefits are listed in the Statistics section below, in Table 5. Games with reports of errors are listed in Table 6. As with all Boost Mode info, details may be inaccurate, and more impressions and screenshots would be appreciated!

• Yes, loading times are improved over standard PS4 hardware. A better drive interface means all games see shorter load times, even if they don't have official support, and even if Boost Mode is turned off. Boosted games, or ones with official support, can have further load time reductions on top of the universal improvement. Because games and hard drives vary, so does the size of the benefits. Along with lack of extensive testing, this is why shortened loading times aren't explicitly stated below. But they are present in almost every game.

• The majority of games have better framerates on Pro versus standard PS4, but few raise the target framerate by 30fps. The overall graphical power difference, as well as the presence of bottlenecks not addressed by the new hardware, make such a change in performance rare. However, there are some games that do this, either across the board or in specific modes (including VR). A short list of these titles can be found in the Statistics section below, in Table 2.

• Games are only included in the main lists if I can find proof of specific improvements. That includes analysis by me, or by others across the web. Developers often announce Pro support without any details, and it's possible for enhancement plans to change or be delayed. Or, some games may actually be improved but evidence isn't easy to obtain. In the Statistics section below, Table 3 lists titles that have been claimed, but not fully analyzed due to lack of material. If you post links or screenshots I'll try to check them. Table 4 lists titles that have been claimed and analyzed, but for which I found no improvements. Since I could be mistaken, please feel free to post contrary impressions and analysis, including your own.

• Some entries on this list are incomplete, and the whole thing is necessarily a work in progress. (The VR section is especially spotty. Since the social screen output isn't necessarily related to the headset view, they often can't be easily analyzed.) If you can supply material on unlisted games yourself, or know where they're up elsewhere, please post the links! When posting in this thread, screenshots should be at 4K size to allow pixel counting (even if the game is running at 1080p). Thanks!


Number of listed games with enhancements: 197
Number of listed games with VR enhancements: 59
Total number of games with official support: 239 (some are both regular and VR)
Number of listed games with Boost Mode benefits: 191
Total number of listed games: 430




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