do yourselves a favor and take a break this season
pirates filler is the new goku gets his drivers license smh
pirates filler is the new goku gets his drivers license smh
I typically only go hard the first 2 weeks and last two weeks anyways lol
I can buildcraft without actually playing the game now
I can buildcraft without actually playing the game now
I had to stop watching the video after one too many "Hunter in mid-air about to execute shitty super gets killed because they're defenseless during a 3 second animation in a sub 1 second TTK game"
AE redux
Shooting in destiny and understanding why bullets are a myth requires applied physics degree and comp sci minor
Shooting in destiny and understanding why bullets are a myth requires applied physics degree and comp sci minor
SBMM kind of revealed current D2 meta in PVP as being fairly unbearable. Not sure what the solution is.
PvE looks good for Lightfall though.
PvE looks good for Lightfall though.
Haven't looked at Destiny since Beyond Light dropped.
The expansion revolves around the exiled Cabal emperor CalusDude is still alive?
now a Disciple of the Witness,A what?
the WitnessWho?
Shadow Legion Cabal and TormentorsWho?
attack the secret, technologically advanced human city of Neomuna on NeptuneThe fucking what?
But amid this quality and consistency, Destiny 2 can sometimes feel too predictable. While some consistency is necessary for us to be able to regularly update the game and prevent players from having to relearn Destiny every three months, as well as to maintain our team health and sustainability, it is clear that too much predictability has created a lack of surprise and delight by the time some of our major game updates get into your hands.
Aside from predictability, we sometimes still hear a refrain that has been sung since the beginning of our journey: “There’s just not enough to do.” While there is plenty happening at the start of an expansion or seasonal drop, by the end of a season we often see our most engaged players lamenting that they have run out of things to sink their teeth into.
This is not a problem that one more strike or an additional map can solve. Destiny 2 has an incredible amount of content. But sometimes not all our content is as rewarding or engaging as we’d like, and sometimes you just can’t find anyone to play it with.
So, with the issues laid out in front of us, we created four big goals for Destiny 2 leading up to The Final Shape:
[*]Expand players’ imaginations
[*]Bring challenge back to Destiny
[*]Enrich our content
[*]Connect our Guardians
[*]To create independent chases for both crafted and non-crafted weapons starting with Lightfall, fewer of our total weapons will be craftable and more of our weapons with long term sources will get value from random perk rolls.
[*]To allow these non-crafted weapons to stand toe-to-toe with crafted weapons in Lightfall, in the year of Lightfall more and more of our non-crafted weapons (starting with new raid Adepts this year) will have the ability to be enhanced.
[*]Enhancing allows your dropped weapon to start leveling up, use mementos, and gain access to both enhanced perks and enhanced intrinsic properties, but only the enhanced versions of the perks and Masterwork that are already on the version of the weapon you are enhancing.
[*]Simply said, with some time and resources, enhancing allows you to take the random rolled weapon you’ve obtained and enhance its existing roll to match the full power of a crafted weapon.
In Season of Defiance, we’re looking at getting Countdown back into the game along with a respawn variant of the game mode we call Countdown Rush, where players must detonate/defuse both bombs on the map before the round ends. We also aim to run a series of Crucible Labs, including a mode where the player sandbox is dramatically changed. Weapon damage, ability uptime, and even ammo are all adjusted in a new mode tentatively titled "Checkmate Control." This mode will reward players who use their smarts and their skills. So, if the only way the enemy has been able to shut you down in the past is a solo Blade Barrage, they might be in trouble. This isn’t all we have planned for modes, so keep your eyes on Labs for more classic and all-new modes later this year.
In matchmaking, we still don't feel we have nailed the trade-off between fair matches and good connections. We still need to get features like Dynamic Skill Ranges in-game to allow for players across all skill levels to get consistently high-quality connections in their matches. As we continue to adjust algorithms to improve connection qualities, we are also turning our eyes toward lobby balancing, where we aim to construct matches with a more consistent skill spread amongst players on both teams.https://www.bungie.net/7/en/News/article/lightfall-year-ahead
By Daz Go To PostAlready got three weeks off as I transition into a new job 🙌most importantly, congrats
By DY_nasty Go To Postmost importantly, congratsMany thanks. I really appreciate it.
In my experience, fire team based matchmaking hasn't been a substitute for free lance. It's easy to tell when you're paired with a clan that's probably talking about rick and morty over chat while the other team is making call outs and running meta builds. The skill of all teams may be equal on the back end, but there's a tendency for certain groups to dick around when together versus playing alone. Hard to account for that. I need to get more friends obviously.
Rasputin did nothing but job for the entire series btw.
Rasputin did nothing but job for the entire series btw.
the traveler would have just appeared out of a large cloud of smoke completely untouched like DBZ anyway, lets be honest
Rasp was always low tier AF.
Rasp was always low tier AF.
By Daz Go To PostRasputin was retconned from Warmind.What did they change?
By Pedja Go To PostWhat did they change?the fact he was an unapologetic asshole and that his sentience pushed him further away from humanity not closer. old rasputin probably does everything he can to link up with clovis and the deep stone crypt to crank out the new human-exo population to replace what's left of earth.
They've been leaning into "the real light is the friends we made along the way" territory for a minute too fr
By Daz Go To PostLads, the Traveler actually fighting back - you love to see it.
Evidence that Ghaul was killed by what was nothing more than DBZ power up energy.
A lot to get used to here.
My only criticism for the mod changes is that I'm surprised they are still going with energy specific mods. It's better off without needing matching armor, sure, but they should really just have "light energy, dark energy, kinetic" and call it a day. Having stuff for every single element seems needlessly awkward when we're not even using match game anymore.
My only criticism for the mod changes is that I'm surprised they are still going with energy specific mods. It's better off without needing matching armor, sure, but they should really just have "light energy, dark energy, kinetic" and call it a day. Having stuff for every single element seems needlessly awkward when we're not even using match game anymore.
I don't know how anything works.
Strand is busted on warlock my goodness. Well, the times I've been allowed to use it.
Strand is busted on warlock my goodness. Well, the times I've been allowed to use it.
they'll never get enough credit for a legit 80s training montage mission in this. fucking spectacular
also fuck calus. harder than the raid
also fuck calus. harder than the raid
Yeah, absolutely superb. Only question about it really is if suspend is a little too OP for PvE purposes. Suspend more or less works on every type of champion for example.
Bungie embraces the use of external accessibility aids that enable an experience the game designers intended but will take action, including bans, on people who abuse these tools specifically to gain an advantage over other players.
“External accessibility aides” are any device or input that augments the player’s ability to control the game beyond what the game itself normally provides. This includes, but is not limited to, programmable controllers, keyboard and mouse adapters, advanced macros, or automation via artificial intelligence.https://www.bungie.net/7/en/News/article/twab-04-13-2023-best-dressed
Reading into the XIM forums, it seems like while they are trying to create ways to get around the issue (specifically Ubisofts recently implemented mouse trap detection system), they are discouraging any comments that specifically speak to trying to get around any such implemented systems. They are trying to walk a narrow line of trying to both stay in business while also staying out of legal trouble as more explicit terms (and techniques) are starting to be developed by various big studios.
Ideally, Sony and MS hop on board. It's clear that the big studios are starting to get tired of the problem.
Ideally, Sony and MS hop on board. It's clear that the big studios are starting to get tired of the problem.