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Classes







Hunter - Can be easily distinguished in-game by their signature hooded cloaks, thin builds, and lightly armored outfits. The Hunter's unique armor is its cloak worn on the head and back.

Hunter Sub-class:

    Gunslinger
You can pick 1 from each heading.

Grenade:
  • Incendiary Grenade: An explosive grenade that catches enemies on fire, causing additional damage to them.
  • Swarm Grenade: A grenade which detonates on impact, releasing multiple drones that seek nearby enemies.
  • Tripmine Grenade: An explosive grenade that sticks to surfaces and detonates when enemies pass through its laser trigger.

Movement:
  • Double Jump: Jump a second time after leaving the ground.

Modifiers:
  • Better Control: Upgrades Double Jump for better directional control while in the air.
  • Triple Jump: Upgrades Double Jump with a third jump.
  • Higher Jump: Upgrades Double Jump for even greater height.

Super Ability:
  • Golden Gun: Summon a flaming Hand Cannon which disintegrates enemies with Solar Light.

Modifiers:
  • Deadeye: Significantly increases the accuracy of Golden Gun.
  • Combustion: Killing enemies with Golden Gun causes them to explode.
  • Gunfighter: Reduces the cooldown of Golden Gun, allowing it to be used more often.

Melee:
  • Throwing Knife: Throw a knife from a distance.

Modifiers:
  • Circle of Life: Killing an enemy with Throwing Knife while Golden Gun is active extends the duration of Golden Gun.
  • Incendiary Blade: Throwing Knife catches enemies on fire, dealing additional damage over time.
  • Knife Juggler: Precision kills with Throwing Knife immediately resets its cooldown.

Class Modifiers:
  • Path Forgotten: Training focused on toughness and speed.
  • Path Forbidden: Training focused on battle recovery and speed.
  • Path Unknown: Training focused on battle recovery and toughness.

Ability Modifiers:
  • Scavenger: Picking up ammo reduces the cooldown of your grenade and Throwing Knife.
  • Keyhole: Golden gun overpenetrates and can damage multiple targets.
  • Gunslinger's Trance: Precision kills increase weapon stability. Stacks up to 3 times.

Attribute Modifiers:
  • Way of the Drifter: Training focused on all attributes.
  • Way of the Fearless: Training focused on toughness at all costs.
  • Way of the Nomad: Training focused on maximum battle recovery.

Additional Modifiers:
  • Chain of Woe: Precision kills increase weapon reload speed. Stacks up to 3 times.
  • Over the Horizon: Increases the range of Golden Gun.
  • Gambler's Dagger: Gain an additional Throwing knife.

Lock-in
  • Illumination: Seal this Subclass, locking previous choices.

Hunter Sub-Class:

    Bladedancer
You can pick 1 from each heading.

Grenades
  • Flux Grenade: An explosive grenade which deals additional damage when attached to enemies.
  • Skip Grenade: A grenade which splits on impact, creating multiple projectiles which seek enemies.
  • Arcbolt Grenade: A grenade that chains bolts of lightning to nearby enemies.

Movement
  • Double Jump: Jump a second time after leaving the ground.

Modifiers
  • Higher Jump: Upgrades Double Jump for even greater height.
  • Better Control: Upgrades Double Jump for better directional control while in the air.
  • Blink: A short distance teleport that replaces Double Jump.

Super Ability
  • Arc Blade: Charge your blade with Arc Light and consume your foes with lightning.

Modifiers
  • Showstopper: Press "RT/R2" during Arc Blade to damage nearby enemies.
  • Razor's Edge: Press "RT/R2" during Arc Blade to unleash a destructive wave of energy that travels along the ground.
  • Vanish: Press "RT/R2" during Arc Blade to disappear from sight.

Melee
  • Blink Strike: A powerful melee attack with extended range.

Modifiers
  • Backstab: Hitting an enemy from behind with Blink Strike causes significantly more damage.
  • Escape Artist: Hitting an enemy with Blink Strike grants brief invisibility.
  • Fast Twitch: Reduces the cooldown of Blink Strike.

Class Modifiers
  • Path Forgotten: Training focused on toughness and speed.
  • Path Forbidden: Training focused on battle recovery and speed.
  • Path Unknown: Training focused on battle recovery and toughness.

Ability Modifiers
  • Fleet Footed: Increases maximum sprint speed and extends slide distance.
  • Quick Draw: Weapons are ready immediately after dealing damage with any knife attack.
  • Shadowjack: Increases the duration of invisibility effects.

Attribute Modifiers
  • Way of the Drifter: Training focused on all attributes.
  • Way of the Fearless: Training focused on toughness at all costs.
  • Way of the Nomad: Training focused on maximum battle recovery.

Ability Modifiers
  • Encore: Killing an enemy with Arc Blade extends its duration.
  • Stalker: Gain invisibility after crouching in place for a short time.
  • Hungering Blade: Kills with Arc Blade and Blink Strike immediately regenerate health.

Lock-In
  • Illumination: Seal this Subclass, locking previous choices.







Titan - Can be distinguished by their heavy, full-body armor and swept-back helmets. The Titan's unique armor piece is a badge, a piece of cloth worn on the right hip intended to show their allegiance, lineage, or achievements.

Titan Sub-class:

    Striker
You can pick 1 from each heading.

Grenades
  • Flashbang Grenade: An explosive grenade that disorients the enemies it damages.
  • Pulse Grenade: A grenade that periodically damages enemies inside its explosive radius.
  • Lightning Grenade: A grenade that sticks to any surface, periodically emitting bolts of lightning.

Movement Abilities
  • Lift: Jump and press [Jump again] while in the air to activate Lift.

Modifiers
  • Increased Height: Upgrades Lift to travel to greater heights.
  • Increased Control: Upgrades Lift for better directional control while in the air.
  • Catapult: Upgrades Lift to provide a strong initial burst of momentum.

Super Ability
  • Fist of Havoc: Smash the ground and dissolve nearby enemies in a maelstrom of Arc Light.

Modifiers
  • Aftermath: Fist of Havoc leaves a damage-dealing field in its wake.
  • Death from Above: After jumping, Fist of Havoc can be aimed at enemies below.
  • Shockwave: Fist of Havoc unleashes a wave of devastating energy which travels along the ground.

Melee Ability
  • Storm Fist: A punishing melee attack that deals bonus damage.

Modifiers
  • Overlord: Hits with Storm Fist have a chance to immediately reset its cooldown.
  • Discharge: Hits with Storm Fist have a chance to deal area of effect damage around.
  • Illuminated: Kills with Storm Fist significantly reduce the cooldown of Fist of Havoc.

Class Modifiers
  • Titan Codex I: Training focused on battle recovery and toughness.
  • Titan Codex II: Training focused on on speed and toughness.
  • Titan Codex III: Training focused on battle recovery and speed.

Ability Modifiers
  • Headstrong: Sprinting increases the leap distance of Fist of Havoc.
  • Aftermath: Increases the duration of the Pulse Grenade, Shock Grenade, and Aftermath.
  • Transfusion: Kills with melee attacks immediately trigger health regeneration.

Attribute Modifier
  • Titan Codex IV: Training focused on all attributes.
  • Titan Codex V: Training focused on maximum battle recovery.
  • Titan Codex VI: Training focused on raw speed.

Ability Modifier
  • Unstoppable: You are harder to kill while using Fist of Havoc.
  • Shoulder Charge: After sprinting for a short time, unleash a devastating melee attack.
  • Juggernaut: After sprinting for a short time, gain a protective shield.

Seal
  • Illumination: Seal this subclass, locking previous choices.

Titan Sub-Class:

    Defender
You can pick one from each heading.

Grenades
  • Magnetic Grenade: A grenade that attaches to enemies and explodes twice.
  • Spike Grenade: A grenade that attaches to any surface and emits a torrent of damaging void light.
  • Suppressor Grenade: An explosive grenade that prevents enemies from using abilities for a short time.

Movement Abilities
  • Lift: Jump and then jump again while in the air to activate Lift.
  • Increased Height: Upgrades Lift to travel to greater heights.
  • Increased Control: Upgrades Lift for better directional control while in the air.
  • Catapult: Upgrades Lift to provide a strong initial burst of momentum.

Super Ability
  • Ward of Dawn: Shape Void Light into an indestructible shield to protect you and your allies from harm.

Modifiers
  • Armor of Light: While inside Ward of Dawn you and your allies gain significant damage resistance.
  • Blessing of Light: Passing through Ward of Dawn grants you and your allies a temporary shield.
  • Weapons of Light: Passing through Ward of Dawn grants you and your allies a temporary increase to weapon damage.

Melee Ability
  • Disintegrate: Killing an enemy with this powerful melee attack creates a Force Barrier around you which absorbs incoming damage.

Modifiers
  • Warmachine: While force barrier is active all your weapons reload and ready blindingly fast.
  • Gift of Light: When the shield created by Disintegrate is active all your skills have a chance to create Orbs of Light.
  • Unbreakable: Force barrier continually recharges.

Class Modifiers
  • Titan Codex I: Training focused on battle recovery and toughness.
  • Titan Codex II: Training focused on on speed and toughness.
  • Titan Codex III: Training focused on battle recovery and speed.

Ability Modifiers
  • Bastion: Increases the duration of Ward of Dawn.
  • Relentless: Increases the duration and strength of the shield created by Disintegrate.
  • Gift of the Void: As Ward of Dawn takes damage from enemy fire it creates additional Orbs of Light.

Attribute Modifier
  • Titan Codex IV: Training focused on all attributes.
  • Titan Codex V: Training focused on maximum battle recovery.
  • Titan Codex VI: Training focused on raw speed.

Ability Modifier
  • Untouchable: Reduces the cooldown time of Ward of Dawn.
  • Iron Harvest: Heavy Weapon kills have a chance to create Orbs of Light for your allies.
  • Illuminated: Increases the benefits granted by Blessing of Light and Weapons of Light.

Seal
  • Illumination: Seal this subclass, locking previous choices.







Warlock - In appearance, Warlocks can be distinguished by their rounded helmets and long coats. The Warlock's unique armor is a bond (armband) worn on the upper-left arm.

Warlock Sub-class:

    Voidwalker
You can pick 1 from each heading

Grenades
  • Vortex Grenade: A grenade that creates a vortex which continually damages enemies trapped inside.
  • Scatter Grenade: A grenade that splits into many submunitions and covers a large area with explosions.
  • Axion Bolt: A bolt of Void light which forks into smaller bolts on impact which seek toward enemies.

Movement
  • Glide: Double jump in mid-air to activate glide.

Modifiers
  • Focused Control: Upgrades Glide for better directional control while in mid-air.
  • Focused Burst: Upgrades Glide to provide an initial burst of speed.
  • Blink: A short distance teleport that replaces Glide.

Super Ability
  • Nova Bomb: Hurl an explosive bolt of Void light at the enemy, disintegrating those caught within its blast.

Modifiers
  • Vortex: Nova Bomb creates a vortex which continually damages enemies trapped inside.
  • Shatter: Nova Bomb splits into three projectiles.
  • Lance: Nova Bomb travels further and faster.

Melee
  • Energy Drain: A powerful melee attack which drains energy from enemies and uses it to reduce the cooldown of your grenade.

Modifiers
  • Surge: Damaging an enemy with Energy Drain increases your weapon and movement speed.
  • Life Steal: Killing an enemy with Energy Drain immediately restores a significant portion of your health.
  • Soul Rip: Killing an enemy with Energy Drain reduces the cooldown of Nova Bomb.

Class Modifiers
  • Arcane Wisdom: Training focused on battle recovery and speed.
  • Arcane Spirit: Training focused on battle recovery and toughness.
  • Arcane Force: Training focused on toughness and speed.

Ability Modifiers
  • Annihilate: Increases the size of the explosion created by Nova Bomb and Vortex grenade.
  • Angry Magic: Nova Bomb tracks enemies.
  • The Hunger: Increases the duration of the Energy Drain effect.

Attribute Modifiers
  • Ancestral Order: Training focused on all attributes.
  • Chaos Order: Training focused on speed.
  • Divine Order: Training focused on toughness at all costs.

Ability Modifiers
  • Vortex Mastery: Increases the range of Axion Bolt seekers and the duration of the Vortex effect of Nova Bomb and Vortex Grenade.
  • Bloom: Enemies killed with any of your abilities explode.
  • Embrace the Void: Damaging enemies with Nova Bomb or any grenade triggers the Energy Drain effect.

Extra
  • Illumination- Seal this subclass, locking all previous choices as well as providing a boost to recovery.

Warlock Sub-Class:

    Sunsinger
You can pick 1 from each heading.

Grenades
  • Solar Grenade: A grenade that creates a flare of Solar Light which continually damages enemies trapped inside.
  • Firebolt Grenade: A grenade that unleashes bolts of Solar Light at nearby enemies.
  • Fusion Bolt: A grenade that causes bonus damage when attached to its target.

Movement
  • Glide: Double jump in mid-air to activate glide.

Modifiers
  • Focused Control: Upgrades Glide for better directional control while in mid-air.
  • Focused Burst: Upgrades Glide to provide an initial burst of speed.
  • Balanced Glide: Upgrades Glide to provide bonuses to both speed and control.

Super Ability
  • Radiance: Fill yourself with Solar light, dramatically increasing the effectiveness of all your abilities.

Modifiers
  • Song of Flame: While active, Radiance reduces all cooldowns for nearby allies.
  • Radiant Skin: While active, Radiance reduces incoming damage.
  • Fireborn: Radiance can now be activated from beyond the grave. Doing so returns you to life.

Melee
  • Scorch: A powerful melee attack that ignites enemies, causing damage over time.

Modifiers
  • Flame Shield: Killing enemies with Scorch reduces incoming damage for a short time.
  • Solar Wind: Hitting an enemy with Scorch knocks them back.
  • Brimstone: Killing enemies with Scorch causes them to explode.

Class Modifiers
  • Arcane Wisdom: Training focused on battle recovery and speed.
  • Arcane Spirit: Training focused on battle recovery and toughness.
  • Arcane Force: Training focused on toughness and speed.

Ability Modifiers
  • Radiant Will: Increases the duration of Radiance.
  • Viking Funeral: Enemies you ignite burn longer and take more damage.
  • Sunburst: Killing an enemy with Scorch has a chance to generate Orbs of Light.

Attribute Modifiers
  • Ancestral Order: Training focused on all attributes.
  • Chaos Order: Training focused on speed.
  • Divine Order: Training focused on toughness at all costs.

Ability Modifiers
  • Touch of Flame: All grenades ignite enemies, causing damage over time.
  • Angel of Light: Aiming your weapon while in the air will hold you in place for a short time.
  • Gift of the Sun: Gain an additional grenade.

Seal
  • Illumination- Seal this subclass, locking all previous choices as well as providing a boost to recovery.





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