Gears of War: Ultimate Edition [OT] and then, there were none.
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Name: Gears of War: Ultimate Edition
Developer(s): The Coalition, Splash Damage
Publisher:Microsoft Studios
Release Date: 25 / 8 / 2015 (Xbox One), TBA (PC)
Price: $39.99
What /is/ Gears of War?
The story of “Gears of War” thrusts players into a deep and harrowing battle for survival against the Locust Horde, a nightmarish race of creatures that surfaced from the bowels of the planet. Players live and breathe the role of Marcus Fenix. A disgraced former war hero, Marcus seeks personal redemption as he leads his fire team against an onslaught of merciless warriors from below.
Originally released in 2006, Gears of War set the standard for what is the modern third-person shooter today with it's revolutionary cover-based design, combat design, and (at the time) the defining graphical quality that (was) a 'next-generation' title. Met with critical acclaim and two equally well praised sequels (and Judgment), the series has seen a small four-year (two year if you count Judgment) since it's last release Gears of War 3.
Now, with new developer The Coalition (formerly Black Tusk) leading the helm of the franchise with Gears of War 4, the team has set off to provide a very excellent Remake of the 2006 classic, with new additions and updates to the core gameplay.
So, this isn't a remaster?
No, Gears of War Ultimate Edition isn't a typical outsourced remaster, but a remake of the original game completely built from the ground up with new character models, textures, updated framerate (for multiplayer), new campaign missions, new multiplayer maps, dedicated servers , OFFLINE LAN and much more to come.
Single Player Campaign
The campaign from the original release returns, with new additions added such as reworked cutscenes, a brand new campaign mission and a new difficulty mode for newcomers. The game spans five acts detailing Marcus Fenix and Delta Squad's mission to retrieve the Sonic Resonator to hopefully turn the tide on the war they're currently losing.
Campaign offers 2-Player local and online co-op.
Multiplayer
The multiplayer modes and maps from the Xbox 360 release are back in an updated 60fps presentation. The multiplayer includes;
-Game Modes:
Execution: 4v4, one life per each team and the only way to earn a kill is to perform a curb stomp or a close range shotgun kill on your opponent.
Warzone: 4v4, the same gametype as Execution but you're free to score kills from a distance.
Annex: The original game's variant of King of the Hill. Each team must capture weapon spawn points around the map and hold them down to earn points.
Assassination: Kill the enemy leader of each team to earn wins.
King of The Hill: Unlike Annex, the hill never moves within the round, at least one member of the controlling team must remain in the hill to continue scoring points, and while a team has the hill they cannot respawn.
Team Deathmatch: Returning from Gears of War 3, this is a 4v4 'Spawn Pool' based map in which instead of a 'first to 25 kills' gametype, each death results in a spawn taken off of the overall pool.
Execution Variants: 2v2 Gnasher Execution is a Gnashers Only, Wingman-esque variant of the gametype.
-Maps
War Machine
Mausoleum
Escalation
Clock Tower
Fuel Depot
Rooftops
Canals
Gridlock
Mansion
Tyro Station
Old Bones
Raven Down
Garden
Subway
Bullet Marsh
Process
Courtyard
Sanctuary
Gold Rush
Each map will also have 'boxes' variants, in which a section in the map is closed off so that players can play in those alloted boxes.
-Servers, LAN, Multiplayer Unlocks
Gears of War UE will not have the server based browsing seen in the original, and instead rely on skill-based matchmaking. The game will, however provide the LAN/System Link support as the original did completely offline.
Returning from Gears of War 3 is the XP-based progression bar, where players can fill to unlock new characters (such as fan-favorite Gears of War 3 characters like Unarmored Marcus and Superstar Cole) and weapon skins. If you played the GOW UE Beta, you'll know that the unlocks earned there will be on your full game at launch.
-Balance changes.
Reviews
METASCORE: 84
Destructoid - 90
Videogamer - 90
US Gamer - 90
GamesRadar+ - 90
Gaming Age - 83
METRO Game Central - 80
Polygon - 80
Game Revolution - 80
Gamespot - 70
screenshots
Videos
Remastering Gears- Gameplay
Remastering Gears - COG
Remastering Gears - Locust
Remastering Gears - Cinematics
Mad World Trailer Remake
Developer(s): The Coalition, Splash Damage
Publisher:Microsoft Studios
Release Date: 25 / 8 / 2015 (Xbox One), TBA (PC)
Price: $39.99
What /is/ Gears of War?
The story of “Gears of War” thrusts players into a deep and harrowing battle for survival against the Locust Horde, a nightmarish race of creatures that surfaced from the bowels of the planet. Players live and breathe the role of Marcus Fenix. A disgraced former war hero, Marcus seeks personal redemption as he leads his fire team against an onslaught of merciless warriors from below.
Originally released in 2006, Gears of War set the standard for what is the modern third-person shooter today with it's revolutionary cover-based design, combat design, and (at the time) the defining graphical quality that (was) a 'next-generation' title. Met with critical acclaim and two equally well praised sequels (and Judgment), the series has seen a small four-year (two year if you count Judgment) since it's last release Gears of War 3.
Now, with new developer The Coalition (formerly Black Tusk) leading the helm of the franchise with Gears of War 4, the team has set off to provide a very excellent Remake of the 2006 classic, with new additions and updates to the core gameplay.
So, this isn't a remaster?
No, Gears of War Ultimate Edition isn't a typical outsourced remaster, but a remake of the original game completely built from the ground up with new character models, textures, updated framerate (for multiplayer), new campaign missions, new multiplayer maps, dedicated servers , OFFLINE LAN and much more to come.
Single Player Campaign
The campaign from the original release returns, with new additions added such as reworked cutscenes, a brand new campaign mission and a new difficulty mode for newcomers. The game spans five acts detailing Marcus Fenix and Delta Squad's mission to retrieve the Sonic Resonator to hopefully turn the tide on the war they're currently losing.
Campaign offers 2-Player local and online co-op.
Multiplayer
The multiplayer modes and maps from the Xbox 360 release are back in an updated 60fps presentation. The multiplayer includes;
-Game Modes:
Execution: 4v4, one life per each team and the only way to earn a kill is to perform a curb stomp or a close range shotgun kill on your opponent.
Warzone: 4v4, the same gametype as Execution but you're free to score kills from a distance.
Annex: The original game's variant of King of the Hill. Each team must capture weapon spawn points around the map and hold them down to earn points.
Assassination: Kill the enemy leader of each team to earn wins.
King of The Hill: Unlike Annex, the hill never moves within the round, at least one member of the controlling team must remain in the hill to continue scoring points, and while a team has the hill they cannot respawn.
Team Deathmatch: Returning from Gears of War 3, this is a 4v4 'Spawn Pool' based map in which instead of a 'first to 25 kills' gametype, each death results in a spawn taken off of the overall pool.
Execution Variants: 2v2 Gnasher Execution is a Gnashers Only, Wingman-esque variant of the gametype.
-Maps
War Machine
Mausoleum
Escalation
Clock Tower
Fuel Depot
Rooftops
Canals
Gridlock
Mansion
Tyro Station
Old Bones
Raven Down
Garden
Subway
Bullet Marsh
Process
Courtyard
Sanctuary
Gold Rush
Each map will also have 'boxes' variants, in which a section in the map is closed off so that players can play in those alloted boxes.
-Servers, LAN, Multiplayer Unlocks
Gears of War UE will not have the server based browsing seen in the original, and instead rely on skill-based matchmaking. The game will, however provide the LAN/System Link support as the original did completely offline.
Returning from Gears of War 3 is the XP-based progression bar, where players can fill to unlock new characters (such as fan-favorite Gears of War 3 characters like Unarmored Marcus and Superstar Cole) and weapon skins. If you played the GOW UE Beta, you'll know that the unlocks earned there will be on your full game at launch.
-Balance changes.
rom June 15 to June 23, The Coalition invited players to participate in an Open Beta for Gears of War: Ultimate Edition. Hundreds of thousands of you answered the call, logging over a million matches in a week. The most dedicated players played dozens of matches - one of you even finished over 500 games! From everyone here at The Coalition, thank you!
While we certainly hope you enjoyed your time in the Beta (and hopefully scored the multiplayer characters or one of the 7 different weapon skins we awarded), we’d like to share some details on how you've helped improve Gears of War: Ultimate Edition for its launch next month.
Thanks to your feedback, the development team at The Coalition will implement the following fixes and improvements. Please note that this is just a summary, not an exhaustive list:
Multiple fixes and tuning for the Gnasher Shotgun
Multiple fixes for Frag Grenades, Boomshot, and Torque Bow
Tuning for footstep audio and other sounds around a player
King of the Hill improvements, including ability for The Coalition to adjust more settings for competitive play
Removed active down from Active Reloaded Longshot sniper rifle and added/tuned active bonus for sniper bloom/aim[/b\
Bug fixes and tuning for skill-based matchmaking
Tuned red/blue colours for team shaders (Locust/COG)
Improved look of blood and gore in gameplay
Improved game performance to reduce screen tearing
Bug fixes and tuning for Controller Sensitivity Settings
Various bug fixes on maps, weapons, matchmaking, audio, and controls
Reviews
METASCORE: 84
Destructoid - 90
Videogamer - 90
US Gamer - 90
GamesRadar+ - 90
Gaming Age - 83
METRO Game Central - 80
Polygon - 80
Game Revolution - 80
Gamespot - 70
screenshots
Videos
Remastering Gears- Gameplay
Remastering Gears - COG
Remastering Gears - Locust
Remastering Gears - Cinematics
Mad World Trailer Remake
I had to choose between this and Dishonored. Dishonored won out, but I'll definitely be picking this up by the end of the year. It looks absolutely stunning.
By rodeoclown Go To PostMy copy will be coming from Amazon tomorrow. Super excited. That first Gears is such a good game.Same. Though I'm curious to see how the game pans out on PC with alleged DX12 features
By Wesleyshark Go To PostI had to choose between this and Dishonored. Dishonored won out, but I'll definitely be picking this up by the end of the year. It looks absolutely stunning.
Dishonored "Definitive Edition" runs at 30fps and barely upgrades from the previous release on consoles...besides the resolution upgrade. A low level PC could run it as well at 60fps.
I feel like you will get more mileage with the Gears game bruh.
I played Dishonored on PC and I have to say, there is no way you can pull off the crazy smooth flashy moves with a controller. It was meant for PC I feel =/
Cannot wait to play this. Gears & Halo are my all time favorite shooter! (*^-^*)!
The wait is too hard I must get back into the multiplayer and hear / see all the new sounds!
The wait is too hard I must get back into the multiplayer and hear / see all the new sounds!
Can't wait for this to unlock! So many great memories with Gears 1.
This was the first game I ever played with online co-op. My brother had just moved away for college and we caught up on life and I even helped with his Biology homework over Live playing this.
Really wish Horde made it into this remake some how though. Love me some Horde.
This was the first game I ever played with online co-op. My brother had just moved away for college and we caught up on life and I even helped with his Biology homework over Live playing this.
Really wish Horde made it into this remake some how though. Love me some Horde.
By Dark PhaZe Go To Postjesus--what a makeoverYeah, it looks gorgeous. I wasn't sure what the point in remaking this was, but then I was playing the first game again some through backwards compatibility and it really hasn't aged well.
Gears for me was the first time on the 360 I thought I was living in the future. When I reached the rain level, I thought I reached peak videogame. It's weird to think I have nostalgia for it, but damn, reliving those moments is going to be so rad.
On it's way to me via Gamefly
I've never really got caught up in the Gears hype for some reason. Only one I've completed was 1, and I felt the MP was clunky as fuck.
I've never really got caught up in the Gears hype for some reason. Only one I've completed was 1, and I felt the MP was clunky as fuck.
By reilo Go To PostPretty sure original Gears is what made the Xbox relevant. Its Mad World commercials were so dope.For Xbox as a brand, I think it's still Halo (The MCC sold well in spite of being totally busted for months), but Gears was definitely the first reason to own a 360. I bought one on launch day and really didn't do anything with it except play Halo 2 until Gears came out.
By reilo Go To PostPretty sure original Gears is what made the Xbox relevant. Its Mad World commercials were so dope.Eh I'd say for Xbox brand it's Halo 2, Gears was a revolutionary title for sure but for Xbox 360 the defining title is Halo 3.
By Smokey Go To PostOn it's way to me via Gamefly
I've never really got caught up in the Gears hype for some reason. Only one I've completed was 1, and I felt the MP was clunky as fuck.
Gears 1 was clunky yeah, but that's because it misses omnidirectional evade like 2/3 has.
UE has it and it feels WAY better.
Original is the GOAT console multiplayer game. Spent countless hours on that from 2006-2011. I'll be happy to team up if anyone is interested. On the east coast
GT: Blue Vesper
GT: Blue Vesper
I love how gritty and desperate this is. Definitely see some jank though. Playing on Hardcore and homies stay getting downed.
great campaign but the MP really isn't as good as 3--that was a near perfect experience so long as you could handle the sawed off
By Dissonance Go To PostPlayed almost 5 hours of Gears: UE after work with my friend. SO GOOD
Did the exact same thing. Was so fun...MP is so smooth and responsive. Popping heads with the sniper all night.
Removed active down from Active Reloaded Longshot
when I was playing Gears I absolutely hated this, but now that they removed it I'm not sure how I feel about it. For better or worse it was an important part of the gameplay.
increased hit detection makes headshots significantly easier than gears 1 and landing one body shot means they go down in just a couple of pistol shots--balanced hasn't been hurt
Actually playing this package is super weird and I have mixed feelings on it. (This is all campaign, I haven't touched multiplayer.)
Maybe I had different ideas about what it would be, as they were out there touting it as a remake, how there were no original assets used and such, but it's just Gears. Again. In some ways, it feels lazy. All the achievements are the same (or I think they are), the checkpoints, the level designs, the encounters, it's all the same. That awful companion AI that Epic fixed in the sequels, it's the same. Dom will die on you all the damn time.
It's cool to play it again in a nostalgic sense, and it certainly looks beautiful, but I can't help but think that it could've used more work.
Maybe I had different ideas about what it would be, as they were out there touting it as a remake, how there were no original assets used and such, but it's just Gears. Again. In some ways, it feels lazy. All the achievements are the same (or I think they are), the checkpoints, the level designs, the encounters, it's all the same. That awful companion AI that Epic fixed in the sequels, it's the same. Dom will die on you all the damn time.
It's cool to play it again in a nostalgic sense, and it certainly looks beautiful, but I can't help but think that it could've used more work.
By rodeoclown Go To PostActually playing this package is super weird and I have mixed feelings on it. (This is all campaign, I haven't touched multiplayer.)The whole point of these remakes, at least with Gears and Halo, is to keep the gameplay exactly the same and only update the graphics.
Maybe I had different ideas about what it would be, as they were out there touting it as a remake, how there were no original assets used and such, but it's just Gears. Again. In some ways, it feels lazy. All the achievements are the same (or I think they are), the checkpoints, the level designs, the encounters, it's all the same. That awful companion AI that Epic fixed in the sequels, it's the same. Dom will die on you all the damn time.
It's cool to play it again in a nostalgic sense, and it certainly looks beautiful, but I can't help but think that it could've used more work.
I wouldn't want them to go and change things.
By jem Go To PostThe whole point of these remakes, at least with Gears and Halo, is to keep the gameplay exactly the same and only update the graphics.Those Halo rereleases are way more honest and up front about that, with the ability to flip back to the old graphics and such.
I wouldn't want them to go and change things.
To give Gears of War this treatment does it a disservice. I just came off playing Gears 3 and that game just plays so much better. If you're going to go out there and say, "This is a remake," but not actually remake it or implement any changes that make the sequels better playing games, well, what's the point? It's just a lame, lazy nostalgia cash in.
This game hasn't aged well and I agree with Jeff Gerstmann when he says, if you're a kid coming to Gears for the first time or maybe after playing the sequels, you're not going to get it. Game design, even within the series, changed a lot in nine years. So this ends up being a package that is almost exclusively for hardcore series fans a way to tide them over until next fall when 4 comes out.
they did make some huge changes in multiplayer--omni-evade, improved lancer viability, callouts, better hit detection, ui improvements, improved weapon balancing...
the main issue is that the cover system is as janky as it was from gears 1--but I suppose they wanted to preserve the feel of the "weight" of gears 1. I'm getting used to it.
the main issue is that the cover system is as janky as it was from gears 1--but I suppose they wanted to preserve the feel of the "weight" of gears 1. I'm getting used to it.
By Dark PhaZe Go To Postthey did make some huge changes in multiplayer--omni-evade, improved lancer viability, callouts, better hit detection, ui improvements, improved weapon balancing...Maybe I should try that then, though I've never been into Gears multiplayer. (I'm not good at it and I don't see the appeal of joining some random match only to have someone roll up on me and just fire their shotgun from the hip.)
the main issue is that the cover system is as janky as it was from gears 1--but I suppose they wanted to preserve the feel of the "weight" of gears 1. I'm getting used to it.
By rodeoclown Go To PostThose Halo rereleases are way more honest and up front about that, with the ability to flip back to the old graphics and such.
To give Gears of War this treatment does it a disservice. I just came off playing Gears 3 and that game just plays so much better. If you're going to go out there and say, "This is a remake," but not actually remake it or implement any changes that make the sequels better playing games, well, what's the point? It's just a lame, lazy nostalgia cash in.
This game hasn't aged well and I agree with Jeff Gerstmann when he says, if you're a kid coming to Gears for the first time or maybe after playing the sequels, you're not going to get it. Game design, even within the series, changed a lot in nine years. So this ends up being a package that is almost exclusively for hardcore series fans a way to tide them over until next fall when 4 comes out.
Pretty much why i gamefly'd it. I got this feeling from the MP demo. Shit juat felt janky to me despite the new coat of paint.
Got the game in yesterday and installed. Will give it another chance with the campaign and full MP. Is there some code you need to activate in order to get the 360 BC Gears titles. Obv GF just sends the game so im curious.